Mario's Hideout: Difference between revisions

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==Gameplay==
==Gameplay==
[[Mario]] has finally pushed [[Donkey Kong]] to the city and now, instead of vines and chains as seen in previous levels, there are poles which [[Donkey Kong Jr.]] has to climb. The enemies in this stage are [[Spark]]s instead of the other enemies in other stages. Sparks attempt to destroy Donkey Kong Jr.. Donkey Kong Jr. has to make his way up the platforms in a "Z" shape to get the [[key]] and then push the key to the cage, forcing Mario to push Donkey Kong's cage (and Donkey Kong) even further, to the very final stage of the game.
[[Mario]] has finally pushed [[Donkey Kong]] to the city and now, instead of vines and chains as seen in previous levels, there are poles which [[Donkey Kong Jr.]] has to climb. The enemies in this stage are [[Spark]]s instead of the other enemies in other stages. Sparks attempt to destroy Donkey Kong Jr.. Donkey Kong Jr. has to make his way up the platforms in a "Z" shape to get the [[key]] and then push the key to the cage, forcing Mario to push Donkey Kong's cage (and Donkey Kong) even further, to the very final stage of the game.
The layout of this level is very different in the {{wp|Coleco Adam}} port. In this version, Junior has to contend with dangerous green water [[drop]]s.


{{DKJR}}
{{DKJR}}

Revision as of 09:45, July 26, 2021

Template:Levelbox Stage 3 is the third level of the game Donkey Kong Jr.. It is the first level to take place in a manmade setting, unlike previous levels where Mario was in the jungle.

Gameplay

Mario has finally pushed Donkey Kong to the city and now, instead of vines and chains as seen in previous levels, there are poles which Donkey Kong Jr. has to climb. The enemies in this stage are Sparks instead of the other enemies in other stages. Sparks attempt to destroy Donkey Kong Jr.. Donkey Kong Jr. has to make his way up the platforms in a "Z" shape to get the key and then push the key to the cage, forcing Mario to push Donkey Kong's cage (and Donkey Kong) even further, to the very final stage of the game.

The layout of this level is very different in the Coleco Adam port. In this version, Junior has to contend with dangerous green water drops.