Assembly Dojo: Difference between revisions
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==Easy (Green)== | ==Easy (Green)== | ||
* | *'''Stick on Contact!''': The player must make "A" stop when it sticks to "B". | ||
* | *'''Drop Like a Rock!''': The player must make a block fall when the down arrow appears. | ||
* | *'''Beep Beep Beep Ding!''': The player must make the star appear at a specific time. | ||
* | *'''Touch Anywhere To...''': The player must set a trigger where the circle appears when anywhere on stage is tapped. | ||
* | *'''Victory Confetti''': The player must make it rain confetti when the game is won. | ||
* | *'''Thud!''': The player must set AI where the stage shakes when the block touches the ground. | ||
* | *'''Swap Magic!''': The player must swap the two blocks. | ||
* | *'''All or Nothing''': The player must put all three blocks in one win condition. | ||
==Medium (Blue)== | ==Medium (Blue)== | ||
* | *'''Roll Down the Hill''': The player must make the ball roll when it reaches the bottom. | ||
* | *'''Rocket Launch!''': The player must make the rocket launch when it reaches "0". | ||
* | *'''Go on Green!''': The player must make the ball roll when the light turns green. | ||
* | *'''Go on Green 2''': The player must make the car go when the car is tapped and the light is green. | ||
* | *'''Deadly Spikes''': The player must keep the disc from moving when it hits the spikes. | ||
* | *'''Vanishing Magic''': The player must move the object outside of the stage. | ||
* | *'''Perfect Fit!''': The player must make the "+" jump inside the circle when it's tapped. | ||
* | *'''Pick Any One''': The player must make win conditions where any of the three can be tapped. | ||
==Hard (Yellow)== | ==Hard (Yellow)== | ||
* | *'''Count to Four''': The player must make the object disappear when tapped four times. | ||
* | *'''Don't Touch!''': The player must set the time trigger to "End" to win the game. | ||
* | *'''Once and Done''': The player must make the button so it can only be tapped once. | ||
* | *'''No Multi-Tapping!''': The player must make AI for the button so it can't be tapped in rapid succession. | ||
* | *'''Mid-Air Tap!''': The player must make the object look like it's in the background. | ||
* | *'''Back and Forth''': The player must make the object move back and forth. | ||
* | *'''Magnet and Ball''': The player must stick the ball to the magnet. | ||
* | *'''On, Then Off''': The player must make the light be turned on and off to win. | ||
==Expert (Red)== | ==Expert (Red)== | ||
* | *'''Count to Eight''': The player must make the object disappear after eight taps. | ||
* | *'''Round and Round''': The player must complete the animation. | ||
* | *'''One-in-Three Chance''': The player must make the "!" appear ⅓ times. | ||
* | *'''Random Direction''': The player must make a ¼ chance of the gap appearing left, right, up or down. | ||
* | *'''Right or Left''': The player must make the arrow appear left or right with a 50/50 chance. | ||
* | *'''Shoo the Fly Away''': The player must make the fly go away when the light goes off. | ||
* | *'''Hit in Order''': The player must make the ball pass over all three numbers in order. | ||
* | *'''Odd Man Out''': The player must make win conditions so an unlike item isn't tapped and the two like items are tapped. | ||
{{WWDIY}} | {{WWDIY}} | ||
[[Category:Secret Areas]] | [[Category:Secret Areas]] | ||
[[Category:WarioWare: D.I.Y. Places]] | [[Category:WarioWare: D.I.Y. Places]] | ||
[[it:Palestra montaggio]] | [[it:Palestra montaggio]] |
Revision as of 13:35, July 16, 2021
The Assembly Dojo is a dojo hidden under WarioWare, Inc. hosted by Young Cricket and Master Mantis in WarioWare: D.I.Y. with 32 techniques based on assembly. The player either sets triggers, actions or win conditions. The player gets awards that unlock records for every eight techniques. When the player wins a set of eight, a new set is unlocked.
Easy (Green)
- Stick on Contact!: The player must make "A" stop when it sticks to "B".
- Drop Like a Rock!: The player must make a block fall when the down arrow appears.
- Beep Beep Beep Ding!: The player must make the star appear at a specific time.
- Touch Anywhere To...: The player must set a trigger where the circle appears when anywhere on stage is tapped.
- Victory Confetti: The player must make it rain confetti when the game is won.
- Thud!: The player must set AI where the stage shakes when the block touches the ground.
- Swap Magic!: The player must swap the two blocks.
- All or Nothing: The player must put all three blocks in one win condition.
Medium (Blue)
- Roll Down the Hill: The player must make the ball roll when it reaches the bottom.
- Rocket Launch!: The player must make the rocket launch when it reaches "0".
- Go on Green!: The player must make the ball roll when the light turns green.
- Go on Green 2: The player must make the car go when the car is tapped and the light is green.
- Deadly Spikes: The player must keep the disc from moving when it hits the spikes.
- Vanishing Magic: The player must move the object outside of the stage.
- Perfect Fit!: The player must make the "+" jump inside the circle when it's tapped.
- Pick Any One: The player must make win conditions where any of the three can be tapped.
Hard (Yellow)
- Count to Four: The player must make the object disappear when tapped four times.
- Don't Touch!: The player must set the time trigger to "End" to win the game.
- Once and Done: The player must make the button so it can only be tapped once.
- No Multi-Tapping!: The player must make AI for the button so it can't be tapped in rapid succession.
- Mid-Air Tap!: The player must make the object look like it's in the background.
- Back and Forth: The player must make the object move back and forth.
- Magnet and Ball: The player must stick the ball to the magnet.
- On, Then Off: The player must make the light be turned on and off to win.
Expert (Red)
- Count to Eight: The player must make the object disappear after eight taps.
- Round and Round: The player must complete the animation.
- One-in-Three Chance: The player must make the "!" appear ⅓ times.
- Random Direction: The player must make a ¼ chance of the gap appearing left, right, up or down.
- Right or Left: The player must make the arrow appear left or right with a 50/50 chance.
- Shoo the Fly Away: The player must make the fly go away when the light goes off.
- Hit in Order: The player must make the ball pass over all three numbers in order.
- Odd Man Out: The player must make win conditions so an unlike item isn't tapped and the two like items are tapped.
WarioWare: D.I.Y. | |
---|---|
Main characters | Wario • Dr. Crygor • Penny • Mona • Jimmy T. • Ashley • Red • Orbulon • 9-Volt |
Minor characters | Abby • Young Cricket • Master Mantis |
Microgames | Mona • Jimmy T. • Ashley • Orbulon • 9-Volt • Job Center • D.I.Y. 101 |
Locations | D.I.Y. Shop • D.I.Y. Studio • WarioWare, Inc. • Assembly Dojo • Distribution Center • Options Garage |
Other | Super MakerMatic 21 • D.I.Y. Forum • Record (list) • Comics • Medals • Bomb |
Further information | Gallery • Staff • Contests |