DS Desert Hills: Difference between revisions

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m (all the course is inspired by SMB3 desertic world)
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[[Image:MKDS_DesertHills.jpg|right|thumb|'''Desert Hills''', a race course that contains Pokeys.]]
[[Image:MKDS_DesertHills.jpg|right|thumb|'''Desert Hills''', a race course that contains Pokeys.]]


''Desert Hills'' is a course in ''[[Mario Kart DS]]''. [[Pokey]]s run wild around parts of the course and the [[Angry Sun]] will throw fireballs down at the drivers from the second lap on. The course looks like [[Desert Land]] from ''[[Super Mario Bros. 3]]''. It also features a few bumps and has many sharp turns. The sand can slow even the lightest of karts down by huge amounts.   
''Desert Hills'' is a course in ''[[Mario Kart DS]]''. [[Pokey]]s run wild around parts of the course and the [[Angry Sun]] will throw [[Fire Snake]]s down at the drivers from the second lap on. The course looks like [[Desert Land]] from ''[[Super Mario Bros. 3]]''. It also features a few bumps and has many sharp turns. The sand can slow even the lightest of karts down by huge amounts.   


There is a considerably big shortcut in this course, taken by going straight across the hairpins, instead of going around. In 150cc, this shortcut requires only one mushroom, if the player jumps at the right time.
There is a considerably big shortcut in this course, taken by going straight across the hairpins, instead of going around. In 150cc, this shortcut requires only one mushroom, if the player jumps at the right time.

Revision as of 10:57, February 4, 2008

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File:MKDS DesertHills.jpg
Desert Hills, a race course that contains Pokeys.

Desert Hills is a course in Mario Kart DS. Pokeys run wild around parts of the course and the Angry Sun will throw Fire Snakes down at the drivers from the second lap on. The course looks like Desert Land from Super Mario Bros. 3. It also features a few bumps and has many sharp turns. The sand can slow even the lightest of karts down by huge amounts.

There is a considerably big shortcut in this course, taken by going straight across the hairpins, instead of going around. In 150cc, this shortcut requires only one mushroom, if the player jumps at the right time.

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