Mario Mechs: Difference between revisions
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==Introduction== | ==Introduction== | ||
The solo player, riding on | The solo player, riding on a machine, falls into a dark arena onto a small circle. The landing triggers the arena to light up tile by tile. Then, the team players are shown, and the minigame begins. | ||
==Gameplay== | ==Gameplay== | ||
The solo player controls a large mechanical robot that resembles a blue elephant, and the team controls scooters that resemble green dragons (complete with eyes, wings, legs, and spiked tails). Each player has a health bar that can be depleted by being shot. The solo player's goal is to eliminate the team, while the team tries to destroy the solo player. The team | The solo player controls a large mechanical robot that resembles a blue elephant, and the team controls scooters that resemble green dragons (complete with eyes, wings, legs, and spiked tails). Each player has a health bar that can be depleted by being shot. The solo player's goal is to eliminate the team, while the team tries to destroy the solo player. The team players have arrows that point in the direction of the solo player, allowing them to keep an eye on them. The team players can also dash in their scooters to avoid the solo player's shots. The solo player also has a shock beam that hits any players in its radius. If the team fails to defeat the solo player and the solo player fails to eliminate each member of the team within 60 seconds, the game ends in a draw. | ||
<gallery> | <gallery> | ||
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==Ending== | ==Ending== | ||
[[File:MarioMechs End 5.png|thumb|left]] | [[File:MarioMechs End 5.png|thumb|left|The ending of the minigame if the team wins]] | ||
Either the solo player or the team celebrates, depending on who won, while the arena shuts down, leaving it as it began. If the minigame ends in a draw, both sides perform their losing animations. | Either the solo player or the team celebrates, depending on who won, while the arena shuts down, leaving it as it began. If the minigame ends in a draw, both sides perform their losing animations. | ||
{{br}} | {{br}} |
Revision as of 20:17, May 16, 2021
Template:Minigame-infobox Mario Mechs is a 1-vs-3 minigame from Mario Party 5.
Introduction
The solo player, riding on a machine, falls into a dark arena onto a small circle. The landing triggers the arena to light up tile by tile. Then, the team players are shown, and the minigame begins.
Gameplay
The solo player controls a large mechanical robot that resembles a blue elephant, and the team controls scooters that resemble green dragons (complete with eyes, wings, legs, and spiked tails). Each player has a health bar that can be depleted by being shot. The solo player's goal is to eliminate the team, while the team tries to destroy the solo player. The team players have arrows that point in the direction of the solo player, allowing them to keep an eye on them. The team players can also dash in their scooters to avoid the solo player's shots. The solo player also has a shock beam that hits any players in its radius. If the team fails to defeat the solo player and the solo player fails to eliminate each member of the team within 60 seconds, the game ends in a draw.
Ending
Either the solo player or the team celebrates, depending on who won, while the arena shuts down, leaving it as it began. If the minigame ends in a draw, both sides perform their losing animations.
Controls
Solo (1 player)
– Move
– Fire beam
– Fire shock beam
/
– Strafe
Group (3 players)
– Move
– Fire beam
- Hold
– Dash
In-game text
- Rules – "Fight in a battle-arena setting using vehicles to fire back and forth. Whoever is first to destroy the opposition wins."
- Advice 1 – "The single player can use
and
to strafe."
- Advice 2 – "The single player can also hold and release
or
to fire a more powerful blast."
Names in other languages
Mario Mechs
Language | Name | Meaning | Notes |
---|---|---|---|
German | Laserfeuer[?] | Laser Fire | |
Italian | Raggi di luce[?] | Rays of light | |
Spanish | Batalla naval[?] | Naval Warfare |
Parched Ruins
Language | Name | Meaning | Notes |
---|
Dark City
Language | Name | Meaning | Notes |
---|
Star Hole
Language | Name | Meaning | Notes |
---|