Big Bounce Byway: Difference between revisions

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==Layout==
==Layout==
[[File:SM3DW Mario and Springboard.png|thumb|left|170px]]
[[File:SM3DW Mario and Springboard.png|thumb|left| The [[Goal Pole]] area.]]
The level is set in a grassy mountain area. The first portion of the course is filled with [[Mushroom Trampoline]]s and enemies like [[Biddybud]]s and [[Spiny|Spinies]], as well as the [[Checkpoint Flag]]. Following it there is a giant elastic platform that moves slowly across the sky to the [[Warp Box]] that leads to the [[Goal Pole]] area, an isolated piece of land with a few [[Hop-Chops]].
The level is set in a grassy mountain area. The first portion of the course is filled with [[Mushroom Trampoline]]s and enemies like [[Biddybud]]s and [[Spiny|Spinies]], as well as the [[Checkpoint Flag]]. Following it there is a giant elastic platform that moves slowly across the sky to the [[Warp Box]] that leads to the [[Goal Pole]] area, an isolated piece of land with a few [[Hop-Chops]].
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Revision as of 21:11, April 27, 2021

Template:Levelbox Big Bounce Byway (High Bounce Highlands in the British English Wii U version), also named World 4-4, is the fourth level in World 4 of Super Mario 3D World. The player gets access to it by beating Brolder Blockade, and its own completion unlocks Spike's Lost City.

Layout

Screenshot of Super Mario 3D World.
The Goal Pole area.

The level is set in a grassy mountain area. The first portion of the course is filled with Mushroom Trampolines and enemies like Biddybuds and Spinies, as well as the Checkpoint Flag. Following it there is a giant elastic platform that moves slowly across the sky to the Warp Box that leads to the Goal Pole area, an isolated piece of land with a few Hop-Chops.

Green Stars

  • Green Star 1: The first Green Star is in plain sight inside a hole in the wall near a group of Hop-Chops at the start of the level. The player can use a Hop-Chops as a Springboard to get there, or alternatively climb the wall with a Cat suit.
  • Green Star 2: After the stairs near the Checkpoint Flag, players can use a Springboard or the Cat power to reach two Mushroom Trampolines with a Green Star above them.
  • Green Star 3: The character must enter the Mystery Box near the big bouncing platform. Inside it, they can use a Hop-Chops or the Cat transformation to climb a fence and get the Green Star.

Stamp

Wii U version
Switch version
  • The stamp is in the middle of two wheels of Para-Biddybuds during the big Mushroom Trampoline ride.

Luigi sightings

If the player Ground Pounds the Cloud Platform with the Warp Box on it, an 8-bit Luigi can be seen before it respawns.

Enemies

Names in other languages

Language Name Meaning Notes
Japanese トランポリン高原[?]
Toranporin kōgen
Trampoline Plateau
Chinese 跳跳床高原[?]
Tiàotiàochuáng Gāoyuán
Trampoline Plateau
Dutch Trampolinetocht[?] Trampoline trip
German Abenteuer in den Trampolinbergen[?] Adventure in Trampoline Mountains
Italian Altopiano salterino[?] Hopping plateau
Portuguese Aventura nas alturas[?] Adventure in the heights
Russian По трамплинам ввысь[?]
Po tramplinam vvys'
Upwards with the trampolines
Spanish Trampolines hacia las alturas[?] Trampolines to the heights

Template:SM3DW Levels