Going Steady: Difference between revisions

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The player must use the [[Game Boy Advance]]'s tilt to help [[Wario]] cross a tightrope. Wario can go only when the arrow appears.
The player must use the [[Game Boy Advance]]'s tilt to help [[Wario]] cross a tightrope. Wario can go only when the arrow appears.


*'''Level 1:''' The tightrope is low, thick, and short; making it hard to lose balance on.
*'''Level 1:''' The tightrope is short, low, thick, and hard to lose balance on.
*'''Level 2:''' The tightrope is longer, higher, and thinner; making it easier to lose balance on.
*'''Level 2:''' The tightrope is longer, higher, thinner, and easier to lose balance on.
*'''Level 3:''' The tightrope is very long, high, and thin; making it very easy to lose balance on.
*'''Level 3:''' The tightrope is very long, very high, very thin, and very easy to lose balance on.


==Names in other languages==
==Names in other languages==

Revision as of 09:53, April 24, 2021

Template:Minigame-infobox Going Steady is one of Wario-Man's microgames in WarioWare: Twisted!

Gameplay

The player must use the Game Boy Advance's tilt to help Wario cross a tightrope. Wario can go only when the arrow appears.

  • Level 1: The tightrope is short, low, thick, and hard to lose balance on.
  • Level 2: The tightrope is longer, higher, thinner, and easier to lose balance on.
  • Level 3: The tightrope is very long, very high, very thin, and very easy to lose balance on.

Names in other languages

Language Name Meaning Notes
Japanese つなわたり[?]
Tsunawatari
Tightrope

Template:Wario's Microgames Template:WarioWare: Twisted! Microgames