Chow: Difference between revisions

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'''Chows''' are stronger variants of [[K-9]]s that appear in ''[[Super Mario RPG: Legend of the Seven Stars]]'' in [[Land's End]]. They have no weaknesses, although they are the more basic enemies in Land's End. Chows claim to have already fought Mario, as shown by their Psychopath thought, which suggest that these are upgraded versions of the same K-9s Mario fought previously.
'''Chows''' are stronger variants of [[K-9]]s that appear in ''[[Super Mario RPG: Legend of the Seven Stars]]'' in [[Land's End]]. They have no weaknesses, although they are the more basic enemies in Land's End. Chows claim to have already fought Mario, as shown by their Psychopath thought, which suggest that these are upgraded versions of the same K-9s Mario fought previously.


Chows, as their weaker K-9 versions, can [[Howl]] to generate the [[fear]] status effect on one of Mario's party member, halving his or her attack and defense. Similar to the K-9s' [[Fang]], Chows can use [[Claw]], which deal twice as much damage as a normal move. Unlike K-9s, however, Chows can use [[Poison (move)|poison]] on one party member.
Chows, as their weaker K-9 versions, can [[Howl]] to generate the [[fear]] status effect on one of Mario's party member, halving his or her attack and defense. Similar to the K-9s' [[Fangs]], Chows can use [[Claw]], which deal twice as much damage as a normal move. Unlike K-9s, however, Chows can use [[Poison (move)|poison]] on one party member.


A Chow also appears as a friendly non-playable character in [[Monstro Town]] where he will give Mario a prize based on how many consecutive [[Super Jump (Super Mario RPG: Legend of the Seven Stars)|Super Jump]]s he can do, the prizes being [[Accessory (Super Mario RPG: Legend of the Seven Stars)#Attack Scarf|Attack Scarf]] for thirty and the [[Armor#Super Suit|Super Suit]] for one hundred.
A Chow also appears as a friendly non-playable character in [[Monstro Town]] where he will give Mario a prize based on how many consecutive [[Super Jump (Super Mario RPG: Legend of the Seven Stars)|Super Jump]]s he can do, the prizes being [[Accessory (Super Mario RPG: Legend of the Seven Stars)#Attack Scarf|Attack Scarf]] for thirty and the [[Armor#Super Suit|Super Suit]] for one hundred.

Revision as of 01:52, April 21, 2021

Super Mario RPG enemy
Chow
Sprite of Chow, from Super Mario RPG: Legend of the Seven Stars.
Role Common
Location(s) Land's End, Belome Temple, Bean Valley, The Trial Course
HP 80
Attack 82
Magic attack 8
Defense 77
Magic defense 28
Speed 27
Spells None
Sp. attacks Poison, Howl, Claw
Items None
Exp. points 15
Coins 3
More
FP 100
Evade 0%
Magic evade 0%
Strong Fear, Sleep
Weak None
Bonus Flower Attack Up! (50%)
Yoshi Cookie Fright Bomb
Morph rate 100%
Psychopath
"Hey, I fought you already!"

Chows are stronger variants of K-9s that appear in Super Mario RPG: Legend of the Seven Stars in Land's End. They have no weaknesses, although they are the more basic enemies in Land's End. Chows claim to have already fought Mario, as shown by their Psychopath thought, which suggest that these are upgraded versions of the same K-9s Mario fought previously.

Chows, as their weaker K-9 versions, can Howl to generate the fear status effect on one of Mario's party member, halving his or her attack and defense. Similar to the K-9s' Fangs, Chows can use Claw, which deal twice as much damage as a normal move. Unlike K-9s, however, Chows can use poison on one party member.

A Chow also appears as a friendly non-playable character in Monstro Town where he will give Mario a prize based on how many consecutive Super Jumps he can do, the prizes being Attack Scarf for thirty and the Super Suit for one hundred.

Names in other languages

Language Name Meaning Notes
Japanese ハイイヌドライ[?]
Hai Inu Dorai
Hyena-Dog Dry

Template:Super Mario RPG