Ghost (DK series): Difference between revisions

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|latest_appearance=''[[DK: Jungle Climber]]'' ([[List of games by date#2007|2007]])
|latest_appearance=''[[DK: Jungle Climber]]'' ([[List of games by date#2007|2007]])
}}
}}
'''Ghosts'''<ref>''DK: Jungle Climber'', [[Cranky Kong]]'s dialogue in [[Spooky Woods]]: ''"Boy, everywhere you look, it's ghosts, ghosts, and more ghosts! Listen up, because you'll want to know how to fend 'em off. Jeepers creepers, better cast yer peepers on the top screen! All you have to do is stop moving and stay totally motionless. If you stay still, the ghosts turn transparent, and they can't hurt you. When you're walking, just stop where you are. When you're on pegs, grab on with both hands and freeze! Remember, when you're in danger, just stay calm and stay still."''</ref> are enemies that appear in both games of the ''[[DK (series)|DK]]'' series.
'''Ghosts'''<ref>''DK: Jungle Climber'', [[Cranky Kong]]'s dialogue in [[Spooky Woods]]: "''Boy, everywhere you look, it's ghosts, ghosts, and more ghosts! Listen up, because you'll want to know how to fend 'em off. Jeepers creepers, better cast yer peepers on the top screen! All you have to do is stop moving and stay totally motionless. If you stay still, the ghosts turn transparent, and they can't hurt you. When you're walking, just stop where you are. When you're on pegs, grab on with both hands and freeze! Remember, when you're in danger, just stay calm and stay still.''"</ref> are enemies that appear in both games of the ''[[DK (series)|DK]]'' series.


==History==
==History==
===''DK: King of Swing''===
===''DK: King of Swing''===
Ghosts debut in ''[[DK: King of Swing]]'', appearing in the level [[Ship of Souls]]. They float around a set area until they spot [[Donkey Kong]] or [[Diddy Kong]], at which point they will start approaching them, fading in and out. In their opaque statue, ghosts can damage the [[Kong]]s upon contact but can also be defeated with a charge. However, when translucent, they can be passed through.
[[File:Ghost DKKoS.png|frame]]
Ghosts debut in ''[[DK: King of Swing]]'', appearing in the level [[Ship of Souls]]. They float around a set area until they spot [[Donkey Kong]] or [[Diddy Kong]], at which point they will start approaching them, fading in and out. In their opaque statue, ghosts can damage the [[Kong]]s upon contact but can also be defeated with a charge. When translucent, they can be safely passed through.


===''DK: Jungle Climber''===
===''DK: Jungle Climber''===
Ghosts return in ''[[DK: Jungle Climber]]'', appearing in the level [[Spooky Woods]]. They are now visible only when Donkey Kong is moving, and stay invisible in every other circumstance. If Donkey Kong gets too close to one, it will scare him away without damaging him.
Ghosts return in ''[[DK: Jungle Climber]]'', appearing in the level [[Spooky Woods]]. They are now visible only when Donkey Kong is moving, and stay invisible in every other circumstance. If Donkey Kong gets too close to one, it will scare him away without damaging him.
==Gallery==
<gallery>
Ghost DKKoS.png|''DK: King of Swing''
Ghost DKJC.png|''DK: Jungle Climber''
</gallery>


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=ポワン<ref>[https://www.nintendo.co.jp/n08/bbkj/teki/index.html ''DK: King of Swing'' Japanese website, enemies section]</ref><br>''Powan''<br>オバケ<br>''{{wp|Obake}}''
|Jap=ポワン<ref>[https://www.nintendo.co.jp/n08/bbkj/teki/index.html ''DK: King of Swing'' Japanese website, enemies section]. Retrieved July 18, 2015.</ref><br>''Powan''<br>オバケ<br>''{{wp|Obake}}''
|JapM=Point <small>(''DK: King of Swing'')</small><br><br>Ghost <small>(''DK: Jungle Climber'')</small>
|JapM=Point <small>(''DK: King of Swing'')</small><br><br>Ghost <small>(''DK: Jungle Climber'')</small>
|Ita=Spettro malefico
|Ita=Spettro malefico

Revision as of 07:24, April 13, 2021

Template:Species-infobox Ghosts[1] are enemies that appear in both games of the DK series.

History

DK: King of Swing

Ghost

Ghosts debut in DK: King of Swing, appearing in the level Ship of Souls. They float around a set area until they spot Donkey Kong or Diddy Kong, at which point they will start approaching them, fading in and out. In their opaque statue, ghosts can damage the Kongs upon contact but can also be defeated with a charge. When translucent, they can be safely passed through.

DK: Jungle Climber

Ghosts return in DK: Jungle Climber, appearing in the level Spooky Woods. They are now visible only when Donkey Kong is moving, and stay invisible in every other circumstance. If Donkey Kong gets too close to one, it will scare him away without damaging him.

Names in other languages

Language Name Meaning Notes
Italian Spettro malefico[?] Evil spirit/ghost

References

  1. ^ DK: Jungle Climber, Cranky Kong's dialogue in Spooky Woods: "Boy, everywhere you look, it's ghosts, ghosts, and more ghosts! Listen up, because you'll want to know how to fend 'em off. Jeepers creepers, better cast yer peepers on the top screen! All you have to do is stop moving and stay totally motionless. If you stay still, the ghosts turn transparent, and they can't hurt you. When you're walking, just stop where you are. When you're on pegs, grab on with both hands and freeze! Remember, when you're in danger, just stay calm and stay still."
  2. ^ DK: King of Swing Japanese website, enemies section. Retrieved July 18, 2015.