Slot Synch: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
m (Minor fixes.)
mNo edit summary
Line 9: Line 9:


==Gameplay==
==Gameplay==
Teams attempt to match both of their blocks to get points by punching the block to stop to a character to match it together. A [[Goomba]] is worth one point, a [[Koopa Troopa]] is worth two points, a [[Toad]] is worth three points, and a [[Koopa Kid|Baby Bowser]] is worth -1 point. The team who has the most points wins.
The players on each team attempt to match both of their blocks to get [[point]]s by hitting the block to stop it on a character to match it together. A [[Goomba]] is worth one point, a [[Koopa Troopa]] is worth two points, [[Toad]] is worth three points, and [[Koopa Kid|Baby Bowser]] is worth −1 point. The team who has more points at the end of the minigame wins. If both teams have the same number of points when the time runs out, the minigame ends in a draw.


If both teams have the same amount of points when the time runs out, the minigame ends in a draw.
On the board showing the points for each character, the Goomba and Baby Bowser are listed as being worth "1 pt<u>s</u>" and "−1 pt<u>s</u>," respectively, when the correct way of writing it is "1 pt" and "−1 pt." If a partner is a computer AI player, they always match a human's result.
 
Curiously, in the board showing the points for each character, Goomba and Baby Bowser are listed as being worth "1 pt<u>s</u>" and "-1 pt<u>s</u>", respectively, when the correct way of writing it is "1pt" and "-1pt". If a partner is a computer AI player, they always match a human's result.


==Controls==
==Controls==
*{{button|n64|A}} &ndash; Hit Block
*{{button|n64|A}} &ndash; Hit block


==In-game text==
==In-game text==

Revision as of 15:21, March 11, 2021

Template:Minigame-infobox Slot Synch is a 2-vs-2 minigame in Mario Party 3.

Gameplay

The players on each team attempt to match both of their blocks to get points by hitting the block to stop it on a character to match it together. A Goomba is worth one point, a Koopa Troopa is worth two points, Toad is worth three points, and Baby Bowser is worth −1 point. The team who has more points at the end of the minigame wins. If both teams have the same number of points when the time runs out, the minigame ends in a draw.

On the board showing the points for each character, the Goomba and Baby Bowser are listed as being worth "1 pts" and "−1 pts," respectively, when the correct way of writing it is "1 pt" and "−1 pt." If a partner is a computer AI player, they always match a human's result.

Controls

  • A Button – Hit block

In-game text

  • Game Rules"Pair up to hit character blocks. Try to hit the same character as your partner did."
  • Advice"Be careful! If you get Baby Bowser, you'll lose one point."

Names in other languages

Language Name Meaning Notes
Japanese そろえて!キャラクター[?]
Soroete! Kyarakutā
Sort Characters!
German Synchronsprung[?] Synchronize Jump
Spanish Sincronización[?] Synchronization

Template:MP3 Minigames