Airship Flight: Difference between revisions

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{{foreign names
{{foreign names
|Jap=地に足つけない 飛行船
|Jap=地に足つけない 飛行船
|JapR=Chi ni Ashitsukenai Hikōsen
|JapR=Chi ni Ashi-tsukenai Hikōsen
|JapM=The Airship Where You Cannot Step on Ground
|JapM=The Airship Where You Cannot Step on Ground
|Spa=Vuelo en la fortaleza aérea
|Spa=Vuelo en la fortaleza aérea
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|KorR=Ttang-e dachi anneun bihaengseon
|KorR=Ttang-e dachi anneun bihaengseon
|KorM=An Airship that Never Reaches the Ground
|KorM=An Airship that Never Reaches the Ground
|Chi=不落地的飞行船 (Simplified)<br>不落地的飛行船 (Traditional)
|ChiR=Bú Luòdì de Fēixíngchuán
|ChiM=The Airship that Never Lands
}}
}}


{{SMM2 Levels}}
{{SMM2 Levels}}
[[Category:Super Mario Maker 2 Levels]]
[[Category:Super Mario Maker 2 Levels]]

Revision as of 08:19, November 27, 2020

Template:Levelbox Airship Flight is a course which appears in the Story Mode of Super Mario Maker 2. It is given to Mario by Yamamura after the West Hall Cannon is fired for the first time. The course has a difficulty rating of 3/4 stars.

Layout

The level begins with a Cape Feather and a Warp Pipe. Afterwards, Mario must descend down a chasm while avoiding some Grinders, then bounce on some Bumpers to continue descending downwards. The chasm then takes two turns, then features some vines that Mario must use to avoid touching the ground, followed by some Grinders on tracks. More vines follow, along with some Twisters to transport Mario back to the top of the level. Mario must then continue descending while bouncing on some Wigglers, then fall through another chasm below a Big Wiggler to bounce on some Koopa Paratroopas. Afterwards, Mario must enter a Fire Koopa Clown Car to traverse some Spike Traps, then pass a Blooper and Blooper Nanny to another Warp Pipe. Mario must then ride a Lakitu's Cloud to the Giant Gate.

Description

  • "Coo. Coo coo. Coo. (I'm interested to see what you can do with a cape. Hold B to descend slowly, and try to get through this course without touching the ground after your first jump. You're free to grab Vines and jump on enemies as long as you don't touch the ground.)"

Enemies

Names in other languages

Language Name Meaning Notes
Japanese 地に足つけない 飛行船[?]
Chi ni Ashi-tsukenai Hikōsen
The Airship Where You Cannot Step on Ground
Chinese 不落地的飞行船 (Simplified)
不落地的飛行船 (Traditional)
[?]

Bú Luòdì de Fēixíngchuán
The Airship that Never Lands
Dutch Luchtschiptochtje[?] Airship Trip
German Flug über die Luftgaleere[?] ?
Italian Avventura sul veliero volante[?] Adventure on the Airship
Korean 땅에 닿지 않는 비행선[?]
Ttang-e dachi anneun bihaengseon
An Airship that Never Reaches the Ground
Russian Полет на летучем корабле[?]
Polyot na letuchem korable
Flight on an Airship
Spanish Vuelo en la fortaleza aérea[?] ?

Template:SMM2 Levels