Triple Jump: Difference between revisions

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Triple Jump Instructional Artwork.png
Triple Jump Instructional Artwork.png
Normal Triple Jump SM64.gif|The normal triple jump in ''[[Super Mario 64]]'', with Mario taking damage after landing in the empty moat.
Normal Triple Jump SM64.gif|The normal triple jump in ''[[Super Mario 64]]'', with Mario taking damage upon landing in the empty moat.
Expanded Triple Jump SM64.gif|The expanded triple jump in ''Super Mario 64''. Note that Mario does not take any damage from falling from the same starting point as the normal triple jump.
Expanded Triple Jump SM64.gif|The expanded triple jump in ''Super Mario 64''. Note that Mario does not take any damage from falling from the same starting point as the normal triple jump.
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Revision as of 23:45, November 9, 2020

This article is about a move used in various games. For other uses of the term "Triple Jump", see Triple Jump (disambiguation).

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Artwork of Mario performing a Triple Jump from Super Mario 64
Mario doing a Triple Jump

The Triple Jump, also called Multiple Jumps,[1] is a special move used in the Super Mario games since Super Mario 64 (except Super Mario 3D Land and Super Mario 3D World). Anyone in these games who can double-jump can use this move, with the exception of Yoshi in Super Mario Galaxy 2, who can only Double Jump. This jump is even higher than the Double Jump, and the character front-flips during it. To use it, a player must jump three times in a row while moving (whereas the Double Jump can be done on the spot in the 3D games), meaning they need a little space to execute the move.

In Super Mario 64, once Mario acquires 120 Power Stars and talks to Yoshi on the roof of the Mushroom Castle, he can then use an expanded jump that causes him to become invincible during his third jump, protecting him from otherwise damaging falls and enemy attacks. However, this special triple jump is slightly lower than the normal version. With the Wing Cap, Mario can take flight by triple-jumping, and he can do so in-place while wearing one.

In Super Mario Sunshine, Mario can also execute a Triple Jump by doing a Spin Jump and jumping again once he lands.

In Super Mario 64, Super Mario Galaxy, Super Mario Galaxy 2, and Super Mario Odyssey, if Mario performs a successful Triple Jump and does not move after the final landing, he performs a pose and, in Super Mario 64 and Super Mario Odyssey, cheers. Mario can also perform a Triple Long Jump in Super Mario Odyssey.

Official profiles

Super Mario Sunshine

  • Instruction booklet description: "Jump while running, then jump again upon landing. The third consecutive jump will be a forward-flipping, ground-covering super jump!"

Super Mario Maker for Nintendo 3DS

  • Digital manual description: "Jump while dashing → B Button just as you land (repeat twice)"

Gallery

Names in other languages

Language Name Meaning Notes
Japanese 三段跳び[?]
San Dan Tobi
Three-step Jumping
Chinese (simplified) 三阶段[3]
Sān Jiēduàn
Thrid Phase
Chinese (traditional) 3級跳[4] (New Super Mario Bros. Wii)
3 Jí Tiào
三段跳躍[5] (New Super Mario Bros. Wii Iwata Ask)
Sānduàn Tiàoyuè
Three-step Jumping
Dutch Driedubbele sprong[?] Triple jump
French (NOE) Triple saut[?] Triple jump
German Dreisprung[?] Triple Jump
Italian Salto triplo[?] Triple jump
Russian Тройной прыжок[?]
Troynoy pryzhok
Triple jump
Spanish (NOA) Triple salto
Salto Triple
[?]
Triple jump
Spanish (NOE) Triple Salto
Múltiples Saltos[2]
Triple Jump
Multiple Jumps

References

  1. ^ a b Super Mario Galaxy 2 move pamphlet
  2. ^ Super Mario Galaxy instruction booklet, Spanish segment
  3. ^ Official Chinese website for Super Mario 64 DS. Retrieved March 30, 2020.
  4. ^ Official Chinese website for New Super Mario Bros. Wii. Retrieved March 30, 2020.
  5. ^ 社長提問『新 超級瑪利歐兄弟 Wii』. Nintendo. Retrieved March 30, 2020.

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