Heads-Up: Difference between revisions

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==Gameplay==
==Gameplay==
The aim of the game is to {{wp|Header (association football)|head}} a [[Soccer Ball|soccer ball]] for as long as possible by moving [[Mario]] around the screen with the left and right arrow keys. Meanwhile, the player has to bounce the ball into character icons that appear in random locations on the screen to collect them and obtain points for a score. [[Mushroom]]s and [[Blue Shell]]s spawn at regular intervals and can be collected by Mario to grant him different effects. Mushrooms speed him up and make him glow red, while Blue Shells cause Mario to slow down and glow blue. The item that is currently taking effect is displayed on the top-left corner of the screen.
The aim of the game is to bounce a [[Soccer Ball|soccer ball]] on [[Mario]]'s head for as long as possible. He can me moved around the screen with the left and right arrow keys. Often, character icons appear in random locations above Mario and can be collected by bouncing the ball into them to obtain points for a score. [[Mushroom]]s and [[Blue Shell]]s also spawn regularly and can be collected with Mario to change his speed temporarily: Mushrooms speed him up, while Blue Shells cause him to slow down. The item that is currently taking effect is displayed on the top-left corner of the screen.


When a character icon appears, a voice clip of that character is heard. Each character icon is worth a certain number of points, depending on the character depicted on it. In order from least to most valuable, these are:
When a character icon appears, a voice clip of that character is heard. The number of points awarded by an icon depends on the character depicted on it. In order from least to most valuable, these are:
*{{color-link|Donkey Kong|brown}} – worth 2 points.
*{{color-link|Donkey Kong|brown}} – worth 2 points.
*{{color-link|Yoshi|limegreen}} – worth 4 points.
*{{color-link|Yoshi|limegreen}} – worth 4 points.
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*{{color-link|Waluigi|purple}} – worth 15 points.
*{{color-link|Waluigi|purple}} – worth 15 points.


The current score and the high score are shown at the bottom of the screen. The game is over when the player fails to catch the ball. The game over screen offers the option to either replay the game or visit the official website for ''Super Mario Strikers''.
The current score and the overall high score are shown at the bottom of the screen. The game is over when the player fails to catch the ball. The game over screen offers the option to either replay the game or visit the official website for ''Super Mario Strikers''.


[[The Palace]] arena is always seen in the background during the game.
[[The Palace]] arena is always seen in the background during the game.

Revision as of 13:44, November 4, 2020

Not to be confused with Heads Up.

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Icon of Heads-Up
Icon

Super Mario Strikers -- Heads Up, parsed in-game as Heads-Up, was a promotional online Flash game published by Nintendo around the release of Super Mario Strikers for the Nintendo GameCube. It was listed in the Nintendo Arcade, a now defunct section with web games on Nintendo's website.[1]

Gameplay

The aim of the game is to bounce a soccer ball on Mario's head for as long as possible. He can me moved around the screen with the left and right arrow keys. Often, character icons appear in random locations above Mario and can be collected by bouncing the ball into them to obtain points for a score. Mushrooms and Blue Shells also spawn regularly and can be collected with Mario to change his speed temporarily: Mushrooms speed him up, while Blue Shells cause him to slow down. The item that is currently taking effect is displayed on the top-left corner of the screen.

When a character icon appears, a voice clip of that character is heard. The number of points awarded by an icon depends on the character depicted on it. In order from least to most valuable, these are:

  1. DAA520 and Template:Color-link-piped – worth 8 points.
  • red – worth 10 points.
  • purple – worth 15 points.

The current score and the overall high score are shown at the bottom of the screen. The game is over when the player fails to catch the ball. The game over screen offers the option to either replay the game or visit the official website for Super Mario Strikers.

The Palace arena is always seen in the background during the game.

Gallery

References

  1. ^ Nintendo Arcade. Nintendo.com. September 11, 2007 snapshot, archived via Wayback Machine.

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