Superstar Showdown: Difference between revisions
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== Tips == | == Tips == | ||
*If the player | *If the player charges up an Orb but it doesn't get shot then the next time the player charges up, their attack will do more damage. It will only do more damage if the Orb is still there so charge one big then charge again. | ||
*If the player is defeated at any time they can actually try again. The funny thing is that if the player starts again, and they've damaged Bowser, he will still have the same amount of damage the player dealt to him before they were defeated. So this will always give the player the key advantage to beating the Star battle Arena easily. | *If the player is defeated at any time they can actually try again. The funny thing is that if the player starts again, and they've damaged Bowser, he will still have the same amount of damage the player dealt to him before they were defeated. So this will always give the player the key advantage to beating the Star battle Arena easily. | ||
Revision as of 22:16, December 26, 2007
Superstar Showdown is the final mini-game being played at the end of the Story Mode, or Star Battle Arena found in Mario Party 8. Bowser is good to his word and gives the player back the Star Rod. At the last second, Bowser has second thoughts and challenges the player to the final match. The player is pitted against him in the deep depths of space. Thankfully, the player has the Star Rod to protect themselves.
This mini-game is unlocked only when the Star Battle Arena is completed, and then it is playable in Mini-game Mode.
Introduction
Bowser and the character are each in space, and the character has the Star Rod in his/her hand. Bowser is riding on his vehicle, and the player is on a Warp Star like Star.
Gameplay
Phase 1
This is a one-player game. Bowser has 10 life points, and the player has 5. While Bowser blasts fireballs, the player must hold the Wii Remote up, and swing it around to charge up the Star Rod, while dodging Bowser's flames. After it is charged, the player will swing down his/her arm to throw the energy ball. After hitting Bowser 3 times, the game goes to phase 2.
Phase 2
Now Bowser has two Bullet Bill launchers. They fire around 6 Bullet Bills each time. This makes it harder for the player, as he or she has to dodge the missiles. After hitting him 3 times again, the battle enters phase 3.
Phase 3
This is the last phase. Now, in addition to the weapons he had before, the vehicle he's riding will have a laser blaster, which will rotate, sending beams out. The only way to dodge these is to get in between two of them. Also, the Bullet Bills will become red, but seem to have no difference in damage (though they are faster). When Bowser has two lives left, he will fire a large fireball, in addition to the other attacks. After blasting Bowser one more time, he will freeze, and get sucked into a black-hole like object, beating the game.
Controls
- Move Left/Right - Turn the Wiimote left or right
- Charge Energy Ball - Hold A/B and swing the Wiimote in a clockwise direction
- Throw Energy Ball - Swing the Wiimote forward right after charging
Tips
- If the player charges up an Orb but it doesn't get shot then the next time the player charges up, their attack will do more damage. It will only do more damage if the Orb is still there so charge one big then charge again.
- If the player is defeated at any time they can actually try again. The funny thing is that if the player starts again, and they've damaged Bowser, he will still have the same amount of damage the player dealt to him before they were defeated. So this will always give the player the key advantage to beating the Star battle Arena easily.