Talk:Paper Mario: The Origami King bestiary: Difference between revisions
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::So, are you going to make a template? {{User:DarkNight/sig}} 21:20, September 3, 2020 (EDT) | ::So, are you going to make a template? {{User:DarkNight/sig}} 21:20, September 3, 2020 (EDT) | ||
:::Yes.{{User:Eldritchdraaks/sig}} 21:32, September 3, 2020 (EDT) | :::Yes.{{User:Eldritchdraaks/sig}} 21:32, September 3, 2020 (EDT) | ||
::::I get the feeling there aren't any enemies in this game with a defense factor unlike the past games. {{User:Keyblade Master/sig}} |
Revision as of 03:07, September 4, 2020
I am currently working on a spreadsheet with all relevant stats as I play through the game. Attack and Defense numbers I can't provide, but through trial and error I can deduce the HP numbers. I'm holding off on developing the bestiary template for now until I've finished, in case there are stats that need or needn't be recorded to it. 21:10, September 3, 2020 (EDT)
- Please bare with me, as developing the RPG bestiaries is very important to me, as I am the designer of all current bestiaries.
21:16, September 3, 2020 (EDT)
- So, are you going to make a template?
DarkNight
21:20, September 3, 2020 (EDT)
- Yes.
21:32, September 3, 2020 (EDT)
- I get the feeling there aren't any enemies in this game with a defense factor unlike the past games.
Nightwicked Bowser
- I get the feeling there aren't any enemies in this game with a defense factor unlike the past games.
- Yes.
- So, are you going to make a template?