One In Hole: Difference between revisions
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==Gameplay== | ==Gameplay== | ||
The purpose of the microgame is to make | The purpose of the microgame is to make Wario fall into a hole controlled by the player's [[Wii#Wii Remote|Wii Remote]]. Doing so causes crops to grow. Red people jump up and down, while green ones stay put on the ground. | ||
*'''1st level difficulty''': There is only one | *'''1st level difficulty''': There is only one Wario to trap, and he is jumping in one spot. | ||
*'''2nd level difficulty''': There are two | *'''2nd level difficulty''': There are two Warios, one red and one green, and they are on their initial spots for the duration of the microgame. | ||
*'''3rd level difficulty''': There are two red | *'''3rd level difficulty''': There are two red Warios, and they move around. | ||
{{Wario's Microgames}} | {{Wario's Microgames}} | ||
{{WWSM Microgames}} | {{WWSM Microgames}} | ||
[[Category:WarioWare: Smooth Moves Microgames]] | [[Category:WarioWare: Smooth Moves Microgames]] |
Revision as of 13:56, September 3, 2020
Template:Minigame-infobox One In Hole is a Microgame in WarioWare: Smooth Moves. It is initially found in Wario's stage but can also be found in Tiny Wario's stage. Its name is a pun on the golf term "hole in one".
Gameplay
The purpose of the microgame is to make Wario fall into a hole controlled by the player's Wii Remote. Doing so causes crops to grow. Red people jump up and down, while green ones stay put on the ground.
- 1st level difficulty: There is only one Wario to trap, and he is jumping in one spot.
- 2nd level difficulty: There are two Warios, one red and one green, and they are on their initial spots for the duration of the microgame.
- 3rd level difficulty: There are two red Warios, and they move around.