Super Star Dash: Difference between revisions

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'''Super Star Dash''' is the twenty-fifth sample course in ''[[Super Mario Maker]]''. It is ground themed in the ''[[Super Mario Bros.]]'' style.
'''Super Star Dash''' is the twenty-fifth sample course in ''[[Super Mario Maker]]''. It is ground themed in the ''[[Super Mario Bros.]]'' style.
==Layout==
==Layout==
At the start of the level, a [[Super Mushroom]] and a [[Super Star]] fall onto [[Mario]]. Once he is powered up, he should run forward. He will encounter a group of various enemies, all of which are stacked on [[Goomba]]s. He can simply dash right through them due to his [[Invincible Mario|invincibility]]. After these, Mario must jump to the next stretch, where he will encounter more powerful enemies, still stacked on Goombas. The rest of the level follows this pattern, with the enemies getting more and more powerful, ending with a giant [[Bowser]].
At the start of the level, a [[Super Mushroom]] and a [[Super Star]] fall onto [[Mario]]. Once he is powered up, he should run forward. He will encounter a group of various enemies, all of which are stacked on [[Goomba]]s. He can simply dash right through them due to his [[Invincible Mario|invincibility]]. After these, Mario must jump to the next stretch, where he will encounter more powerful enemies, still stacked on Goombas. The rest of the level follows this pattern, with the enemies getting more and more powerful, ending with a giant [[Bowser]].
==Enemies==
==Enemies==
*[[Goomba]]s
*[[Goomba]]s
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*Big Spike Top
*Big Spike Top
*[[Big Spiny]]
*[[Big Spiny]]
*[[Sledge Bro.]]
*[[Sledge Bro]]
*[[Giant Bob-omb]]
*[[Mega Bob-omb]]
*[[Big Boo]]
*[[Big Boo]]
*[[Big Dry Bones]]
*[[Big Dry Bones]]

Revision as of 02:13, September 1, 2020

Template:Levelbox Super Star Dash is the twenty-fifth sample course in Super Mario Maker. It is ground themed in the Super Mario Bros. style.

Layout

At the start of the level, a Super Mushroom and a Super Star fall onto Mario. Once he is powered up, he should run forward. He will encounter a group of various enemies, all of which are stacked on Goombas. He can simply dash right through them due to his invincibility. After these, Mario must jump to the next stretch, where he will encounter more powerful enemies, still stacked on Goombas. The rest of the level follows this pattern, with the enemies getting more and more powerful, ending with a giant Bowser.

Enemies

Names in other languages

Language Name Meaning Notes
Japanese スターでダッシュ[?]
Sutā de dasshu
Dashing with a Star
Spanish Una carrera con estrella[?] A race with a star

Template:SMM Levels