6 Wendy's Castle: Difference between revisions

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{{quote2|Wendy O. Koopa in castle #6 has sung her last song. Mario must meet the challenge that is now before him. There is a sunken ship that appears to be a gateway to the Valley of Bowser.|In-game text|[[Super Mario World]]}}
{{quote2|Wendy O. Koopa in castle #6 has sung her last song. Mario must meet the challenge that is now before him. There is a sunken ship that appears to be a gateway to the Valley of Bowser.|In-game text|[[Super Mario World]]}}
'''#6 Wendy's Castle''' is a [[level]] in World 6 of ''[[Super Mario World]]''. This level can be accessed through the completion of either [[Chocolate Island 5]] or the [[Chocolate Secret]].
'''#6 Wendy's Castle''' is a [[level]] in World 6 of ''[[Super Mario World]]''. Introducing [[Skewer]]s and [[Hothead]]s to the ''Mario'' franchise, this level can be accessed through the completion of either [[Chocolate Island 5]] or the [[Chocolate Secret]].


==Overview==
==Overview==
[[File:SMW Wendy's Castle 6.png|thumb|left|300px|#6 Wendy's Castle]]
[[File:SMW Wendy's Castle 6.png|thumb|left|300px|#6 Wendy's Castle]]
The player will first encounter a [[Dry Bones]] that throws bones at [[Mario]], and a [[Skewer]] that comes crushing down at full speed. There are two [[Trampoline|Jumping Board]]s for the player to get on the next block. After the block are [[Grinder]]s, with one little space provided for the player to avoid them. [[Lava Bubble]]s jump up and down in the next segment, and after that is a combination of Grinders and the Skewers. If the player manages to safely make it out of that part, there are small rock blocks and Grinders along the trail. There is a yellow [[! Block]], and shorter Skewers that come up and down even faster, so that the ground keeps shaking. Right after is a midpoint and the door to the next section.
The player will first encounter a [[Dry Bones]] that throws bones at [[Mario]], and a Skewer that comes crushing down at full speed. There are two [[Trampoline|Jumping Board]]s for the player to get on the next block. After the block are [[Grinder]]s, with one little space provided for the player to avoid them. [[Lava Bubble]]s jump up and down in the next segment, and after that is a combination of Grinders and the Skewers. If the player manages to safely make it out of that part, there are small rock blocks and Grinders along the trail. There is a yellow [[! Block]], and shorter Skewers that come up and down even faster, so that the ground keeps shaking. Right after is a midpoint and the door to the next section.


The next section involves moving blocks, [[Li'l Sparky|Lil Sparkies]] and [[Hothead]]s. The player must be careful in the middle section of the second part in order to avoid getting crushed. At the end of the second part is a green [[! Block]], and behind it the boss door that leads to the battle against [[Wendy O. Koopa]].
The next section involves moving blocks, [[Li'l Sparky|Lil Sparkies]] and [[Hothead]]s. The player must be careful in the middle section of the second part in order to avoid getting crushed. At the end of the second part is a green [[! Block]], and behind it the boss door that leads to the battle against [[Wendy O. Koopa]].
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*[[Wendy O. Koopa]] (boss)
*[[Wendy O. Koopa]] (boss)
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==Trivia==
Hacking the ROM of ''Super Mario World'' reveals a much harder version of the first half of this level. Most notably, there are more Skewers at the end, in the section where they move fast.


==Names in other languages==
==Names in other languages==

Revision as of 22:32, August 31, 2020

Template:Levelbox Template:Quote2 #6 Wendy's Castle is a level in World 6 of Super Mario World. Introducing Skewers and Hotheads to the Mario franchise, this level can be accessed through the completion of either Chocolate Island 5 or the Chocolate Secret.

Overview

#6 Wendy's Castle
#6 Wendy's Castle

The player will first encounter a Dry Bones that throws bones at Mario, and a Skewer that comes crushing down at full speed. There are two Jumping Boards for the player to get on the next block. After the block are Grinders, with one little space provided for the player to avoid them. Lava Bubbles jump up and down in the next segment, and after that is a combination of Grinders and the Skewers. If the player manages to safely make it out of that part, there are small rock blocks and Grinders along the trail. There is a yellow ! Block, and shorter Skewers that come up and down even faster, so that the ground keeps shaking. Right after is a midpoint and the door to the next section.

The next section involves moving blocks, Lil Sparkies and Hotheads. The player must be careful in the middle section of the second part in order to avoid getting crushed. At the end of the second part is a green ! Block, and behind it the boss door that leads to the battle against Wendy O. Koopa.

Boss battle

SMW WendyBattle.png

The fight against Wendy O. Koopa is similar to Lemmy's fight in the third castle, except the pipes are flatly leveled, and that there are two Zigzag Lava Bubbles rather than just one. When Wendy is defeated, Mario wipes away the castle with a mop and rescues an egg. Mario then moves on to the Sunken Ghost Ship.

Enemies

Trivia

Hacking the ROM of Super Mario World reveals a much harder version of the first half of this level. Most notably, there are more Skewers at the end, in the section where they move fast.

Names in other languages

Language Name Meaning Notes
Japanese チョコレーとうのしろ[?]
Chokorē-tō no Shiro
Chocolate Island's Castle
French
  1. 6 Chateau de Wendy[?]
  1. 6 Wendy's Fortress
German 6. Wendys Festung[?] 6. Wendy's Fortress
Spanish Castillo 6º. Wendy[?] 6th Castle. Wendy

Template:SMW Levels