World 5-9: Difference between revisions
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==Level Layout== | ==Level Layout== | ||
This level is an autoscrolling stage that progresses in a diagonal manner as opposed to the traditional linear fashion. [[Mario]] progresses up the level with the help of sixteen [[lift]]s. | This level is an autoscrolling stage that progresses in a diagonal manner as opposed to the traditional linear fashion. [[Mario]] progresses up the level with the help of sixteen [[lift]]s. This is by far the hardest level in world 5. | ||
Mario starts off the level on a cloud. Above him and two the right is a red [[Koopa Paratroopa]] flying before another cloud platform. After reaching this platform, Mario encounters a series of seven, vertically-moving lifts. After the seventh one, a horizontally-moving lift encounters Mario. When he jumps on this lift, he comes across another vertically-moving lift. At this lift's peak, Mario is taken to another horizontally-moving lift. This is where the [[Flame Chomp|Fire Chomp]] appears and follows Mario throughout the remainder of the level. If defeated, another Fire Chomp will reappear shortly after. Mario then makes his way up three more vertically-scrolling lifts. He then comes across two more lifts moving side-to-side. The latter of these lifts takes Mario to the final lift of the level. This one moves vertically and helps Mario reach a cloud platform with a [[Warp Pipe]] above. This Warp Pipe drops Mario on a cloud where a [[Spiny]]-throwing [[Lakitu]] floats in between him and the level's [[Goal (Super Mario Bros. 3)|goal]]. | Mario starts off the level on a cloud. Above him and two the right is a red [[Koopa Paratroopa]] flying before another cloud platform. After reaching this platform, Mario encounters a series of seven, vertically-moving lifts. After the seventh one, a horizontally-moving lift encounters Mario. When he jumps on this lift, he comes across another vertically-moving lift. At this lift's peak, Mario is taken to another horizontally-moving lift. This is where the [[Flame Chomp|Fire Chomp]] appears and follows Mario throughout the remainder of the level. If defeated, another Fire Chomp will reappear shortly after. Mario then makes his way up three more vertically-scrolling lifts. He then comes across two more lifts moving side-to-side. The latter of these lifts takes Mario to the final lift of the level. This one moves vertically and helps Mario reach a cloud platform with a [[Warp Pipe]] above. This Warp Pipe drops Mario on a cloud where a [[Spiny]]-throwing [[Lakitu]] floats in between him and the level's [[Goal (Super Mario Bros. 3)|goal]]. |
Revision as of 20:31, August 30, 2020
- Not to be confused with Stage 5-9.
Template:Levelbox World 5-9 is the ninth normal and twelfth overall level of Sky World in Super Mario Bros. 3. It is available upon completion of World 5-8, and its completion unlocks the World 5-Airship.
Level Layout
This level is an autoscrolling stage that progresses in a diagonal manner as opposed to the traditional linear fashion. Mario progresses up the level with the help of sixteen lifts. This is by far the hardest level in world 5.
Mario starts off the level on a cloud. Above him and two the right is a red Koopa Paratroopa flying before another cloud platform. After reaching this platform, Mario encounters a series of seven, vertically-moving lifts. After the seventh one, a horizontally-moving lift encounters Mario. When he jumps on this lift, he comes across another vertically-moving lift. At this lift's peak, Mario is taken to another horizontally-moving lift. This is where the Fire Chomp appears and follows Mario throughout the remainder of the level. If defeated, another Fire Chomp will reappear shortly after. Mario then makes his way up three more vertically-scrolling lifts. He then comes across two more lifts moving side-to-side. The latter of these lifts takes Mario to the final lift of the level. This one moves vertically and helps Mario reach a cloud platform with a Warp Pipe above. This Warp Pipe drops Mario on a cloud where a Spiny-throwing Lakitu floats in between him and the level's goal.
Enemies
Statistics
- Power-ups: 0
- 1-Up Mushrooms: 0
- Secret areas: 0