Switch (Wario Land 4): Difference between revisions

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{{item-infobox
{{item-infobox
|title=Switch
|title=Switch
|image= [[File:WL4-Frog Switch Artwork.png|120px]]<br>Artwork of [[Wario]] jumping on the switch
|image=[[File:WL4-Frog Switch Artwork.png|120px]]<br>Artwork of [[Wario]] jumping on the switch
|description= A switch with a [[Frog]] on the top.
|description=A switch with a [[Frog]] on the top.
|first_appearance=''[[Wario Land 4]]'' ([[List of games by date#2001|2001]])  
|first_appearance=''[[Wario Land 4]]'' ([[List of games by date#2001|2001]])  
}}
}}
[[File:WL4-Frog Switch HoH.png|frame|left|The switch in the [[Hall of Hieroglyphs]]]]
[[File:WL4-Frog Switch HoH.png|frame|left|The switch in the [[Hall of Hieroglyphs]]]]
A '''[[switch]]''',<ref>''Wario Land 4'' English instruction booklet, pages 15 & 18.</ref> also referred to as a '''timer''',<ref>[[Nintendo Power Advance]] issue #3, page 53</ref> is an object that appears at the end of every level in ''[[Wario Land 4]]''. When [[Wario]] jumps on a switch, the switch will open up to reveal a ticking time bomb, and any solid [[Frog Block]]s will turn transparent, and vice-versa. Wario will then only have a certain amount of time to escape the level by returning to the [[vortex]] at the beginning of the stage. If Wario does not escape before the timer runs out, his [[Coin (Wario Land 4)|coin]]s will drop, and the player's score will be the timer, dropping extremely fast, and the theme will be less intense, but the theme changes into a sound resembling a clock ticking. After this, if Wario can't escape before the score reaches zero, Wario will be forced out of the level and back to the main map, losing the score, requiring the player to start the level from the beginning. The Switch also appears before the level on the main map. Wario would have to hit that one to open the vortex and enter the level. The times given by the switches vary on the [[Wario Land 4#Game modes|game mode]]. A complete list of times can be seen in the section below. Switches resemble a blue [[frog]] on top of a red base that has a green and yellow trim. When the switch is hit, Wario shouts "''Hurry up!''" to the player, and an intense tune begins to play, which induces the player to run fast back to the beginning of the level. In the level [[Fiery Cavern]], the switch turns the level into ice. In the [[Hotel Horror]], there are two doors which have a frog sign on it. These doors will only open when the switch is hit.  
A '''[[switch]]''',<ref>''Wario Land 4'' English instruction booklet, pages 15 & 18.</ref> also referred to as a '''timer''',<ref>[[Nintendo Power Advance]] issue #3, page 53</ref> is an object that appears at the end of every level in ''[[Wario Land 4]]''. When [[Wario]] jumps on a switch, the switch will open up to reveal a ticking time bomb, and any solid [[Kaeru Block]]s will turn transparent, and vice-versa. Wario will then only have a certain amount of time to escape the level by returning to the [[vortex]] at the beginning of the stage. If Wario does not escape before the timer runs out, his [[Coin (Wario Land 4)|coin]]s will drop, and the player's score will be the timer, dropping extremely fast, and the theme will be less intense, but the theme changes into a sound resembling a clock ticking. After this, if Wario cannot escape before the score reaches zero, Wario will be forced out of the level and back to the main map, losing the score, requiring the player to start the level from the beginning. The Switch also appears before the level on the main map. Wario would have to hit that one to open the vortex and enter the level. The times given by the switches vary on the [[Wario Land 4#Game modes|game mode]]. A complete list of times can be seen in the section below. Switches resemble a blue [[frog]] on top of a red base that has a green and yellow trim. When the switch is hit, Wario shouts "''Hurry up!''" to the player, and an intense tune begins to play, which induces the player to run fast back to the beginning of the level. In the level [[Fiery Cavern]], the switch turns the level into ice. In the [[Hotel Horror]], there are two doors which have a frog sign on it. These doors will only open when the switch is hit.  


The switch made a cameo appearance in ''[[Densetsu no Starfy 3]]'', where [[Starfy]] and [[Wario]] must trek through the [[starfywiki:Undersea Ruins|Undersea Ruins]]. A switch is found in the middle of the level, opening up a new area.
The switch made a cameo appearance in ''[[Densetsu no Starfy 3]]'', where [[Starfy]] and [[Wario]] must trek through the [[starfywiki:Undersea Ruins|Undersea Ruins]]. A switch is found in the middle of the level, opening up a new area.
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==Trivia==
==Trivia==
*A redesign of this switch was [[tcrf:Wario Land: Shake It!/Unused Object Graphics#Frog Switch Goal|intended to appear]] in ''[[Wario Land: Shake It!]]'', but was removed in the final version.
*A redesign of this switch was [[tcrf:Wario Land: Shake It!/Unused Object Graphics#Frog Switch Goal|intended to appear]] in ''[[Wario Land: Shake It!]]'', but was removed in the final version. It is still mostly functional and activates [[shake block]]s, however.
*Wario's "''Hurry Up!''" dialogue is not always the same. Wario can say "''No-no-no.. Hurry up!''" or "''H-H-Hurry up!''" as well.
*Wario's "''Hurry Up!''" dialogue is not always the same. Wario can say "''No-no-no.. Hurry up!''" or "''H-H-Hurry up!''" as well.



Revision as of 17:55, July 8, 2020

Template:Item-infobox

The vortex and switch
The switch in the Hall of Hieroglyphs

A switch,[1] also referred to as a timer,[2] is an object that appears at the end of every level in Wario Land 4. When Wario jumps on a switch, the switch will open up to reveal a ticking time bomb, and any solid Kaeru Blocks will turn transparent, and vice-versa. Wario will then only have a certain amount of time to escape the level by returning to the vortex at the beginning of the stage. If Wario does not escape before the timer runs out, his coins will drop, and the player's score will be the timer, dropping extremely fast, and the theme will be less intense, but the theme changes into a sound resembling a clock ticking. After this, if Wario cannot escape before the score reaches zero, Wario will be forced out of the level and back to the main map, losing the score, requiring the player to start the level from the beginning. The Switch also appears before the level on the main map. Wario would have to hit that one to open the vortex and enter the level. The times given by the switches vary on the game mode. A complete list of times can be seen in the section below. Switches resemble a blue frog on top of a red base that has a green and yellow trim. When the switch is hit, Wario shouts "Hurry up!" to the player, and an intense tune begins to play, which induces the player to run fast back to the beginning of the level. In the level Fiery Cavern, the switch turns the level into ice. In the Hotel Horror, there are two doors which have a frog sign on it. These doors will only open when the switch is hit.

The switch made a cameo appearance in Densetsu no Starfy 3, where Starfy and Wario must trek through the Undersea Ruins. A switch is found in the middle of the level, opening up a new area.

List of time limits

This table is a list of time limits given to complete levels in different game modes. It also includes the times to defeat the in-game bosses. Note that the Golden Passage's switch is located at the beginning of the level in all modes.

Level Time limits given in different game modes to complete the levels
Normal Hard S-Hard
Entry Passage
Hall of Hieroglyphs 1:00 0:15 2:30*
Spoiled Rotten (boss) 1:00 0:30 0:15
Emerald Passage
Palm Tree Paradise 1:30 0:45 4:30*
Wildflower Fields 2:30 1:20 0:50
Mystic Lake 3:00 2:00 1:30
Monsoon Jungle 4:00 2:45 2:00
Cractus (boss) 4:00 3:00 2:00
Ruby Passage
The Curious Factory 3:30 2:50 2:30
The Toxic Landfill 5:00 3:30 2:30
40 Below Fridge 4:00 3:30 2:00
Pinball Zone 6:00 5:15 3:30
Cuckoo Condor (boss) 4:00 3:00 2:00
Topaz Passage
Toy Block Tower 4:00 2:30 2:00
The Big Board 3:00 2:30 2:00
Doodle Woods 6:00 5:15 4:00
Domino Row 4:00 3:00 2:00
Aerodent (boss) 4:00 3:00 2:00
Sapphire Passage
Crescent Moon Village 3:30 2:45 2:00
Arabian Night 4:00 3:00 1:30
Fiery Cavern 5:00 4:00 2:45
Hotel Horror 4:00 3:15 2:00
Catbat (boss) 4:00 3:00 2:00
Golden Pyramid
Golden Passage 9:30 6:00 3:30
Golden Diva (boss) 6:00 5:00 4:00
*Switch position changes

Gallery

Media

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Names in other languages

Language Name Meaning Notes
Japanese スイッチ[3]
Suicchi
Switch
Spanish Interruptor[4] Switch

Trivia

  • A redesign of this switch was intended to appear in Wario Land: Shake It!, but was removed in the final version. It is still mostly functional and activates shake blocks, however.
  • Wario's "Hurry Up!" dialogue is not always the same. Wario can say "No-no-no.. Hurry up!" or "H-H-Hurry up!" as well.

References

  1. ^ Wario Land 4 English instruction booklet, pages 15 & 18.
  2. ^ Nintendo Power Advance issue #3, page 53
  3. ^ Wario Land Advance: Yōki no Otakara Japanese instruction booklet, pages 13 & 16.
  4. ^ Wario Land 4 3DS Ambassador Program digital manual, page 9.