Ghost (Luigi's Mansion series): Difference between revisions
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m (There is already a specific page for the Portrait ghosts. Also, the in-game name of the Smash trophies use only the collective term Ghosts.) |
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==History== | ==History== | ||
Ghosts first appear in ''[[Luigi's Mansion]]''. The ones in this game are created by the ghost artist [[Vincent Van Gore]] after [[King Boo]] releases him from his portrait, along with the other [[Portrait | Ghosts first appear in ''[[Luigi's Mansion]]''. The ones in this game are created by the ghost artist [[Vincent Van Gore]] after [[King Boo]] releases him from his portrait, along with the other [[Portrait ghost]]s. | ||
Different types of ghosts appear in ''[[Luigi's Mansion: Dark Moon]]'', the sequel to ''Luigi's Mansion'', and inhabit [[Evershade Valley]]. However, these ghosts are friendly, due the influence of the [[Dark Moon]], and help Professor E. Gadd with his paranormal research. However, when King Boo destroys the Dark Moon, the ghosts turn against E. Gadd and go on a rampage, under King Boo's command. Luigi once again comes up behind them, catching them, defeats King Boo, and repairs the Dark Moon, making them friendly yet again. | Different types of ghosts appear in ''[[Luigi's Mansion: Dark Moon]]'', the sequel to ''Luigi's Mansion'', and inhabit [[Evershade Valley]]. However, these ghosts are friendly, due the influence of the [[Dark Moon]], and help Professor E. Gadd with his paranormal research. However, when King Boo destroys the Dark Moon, the ghosts turn against E. Gadd and go on a rampage, under King Boo's command. Luigi once again comes up behind them, catching them, defeats King Boo, and repairs the Dark Moon, making them friendly yet again. | ||
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|- valign=top | |- valign=top | ||
| | | | ||
*[[Gold Ghost]] | |||
*[[Purple Puncher]] | |||
*[[Blue Twirler]] | |||
*[[Ghost Guy]] | |||
*[[Grabbing Ghost]] | |||
*[[Garbage Can Ghost]] | |||
*[[Purple Bomber]] | |||
*[[Shining Ghost]] | |||
*[[Blue Blaze]] | |||
| | | | ||
*[[ | *[[Bowling Ghost]] | ||
*[[Ceiling Surprise]] | |||
*[[Mr. Bones]] | |||
*[[Flash]] | |||
*[[Flying Fish]] | |||
*[[Spark (ghost)|Spark]] | |||
*[[Speedy Spirit]] | |||
*[[Temper Terror]] | |||
*[[Waiter]] | |||
| | |||
*[[Bat (ghost)|Bat]] | |||
*Mice | |||
**[[Gold Mouse]] | |||
**[[Purple Mouse]] | |||
**[[Blue Mouse]] | |||
*[[Elemental Ghost]]s | |||
**[[Fire Elemental Ghost]] | |||
**[[Ice Elemental Ghost]] | |||
**[[Water Elemental Ghost]] | |||
* | |||
** | |||
|} | |} | ||
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!Description | !Description | ||
|- | |- | ||
!Ghosts | !Ghosts | ||
|[[File:BrawlTrophy188.png|100px]] | |[[File:BrawlTrophy188.png|100px]] | ||
|'''GCN''' Luigi's Mansion | |'''GCN''' Luigi's Mansion | ||
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!British English description | !British English description | ||
|- | |- | ||
!Ghosts<br><small> | !Ghosts<br><small>Ghosts (Luigi's Mansion 2)</small> | ||
|[[File:GhostsTrophy3DS.png|100px]] | |[[File:GhostsTrophy3DS.png|100px]] | ||
|colspan=2|''Despite Luigi's crippling fear of...well, everything, Professor E. Gadd ropes him into taking care of some unruly ghosts. Here we have four types: the small green ones are Greenies, the angry-looking red ones are Slammers, the thin blue ones are Hiders, and the big yellow ones are Gobbers. What appropriate names!'' | |colspan=2|''Despite Luigi's crippling fear of...well, everything, Professor E. Gadd ropes him into taking care of some unruly ghosts. Here we have four types: the small green ones are Greenies, the angry-looking red ones are Slammers, the thin blue ones are Hiders, and the big yellow ones are Gobbers. What appropriate names!'' | ||
|- | |- | ||
! | !Polterpup | ||
|[[File:PolterpupTrophy3DS.png|100px]] | |[[File:PolterpupTrophy3DS.png|100px]] | ||
|''If you combine a puppy and a ghost, you'll get a cute little Polterpup. They seem to enjoy causing no end of trouble, but I couldn't tell you if they're enemies or just really mischievous. This big guy's a lot bigger than normal—hopefully he just wants to be friends?'' | |''If you combine a puppy and a ghost, you'll get a cute little Polterpup. They seem to enjoy causing no end of trouble, but I couldn't tell you if they're enemies or just really mischievous. This big guy's a lot bigger than normal—hopefully he just wants to be friends?'' | ||
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!Description | !Description | ||
|- | |- | ||
!Ghosts | !Ghosts (Luigi's Mansion) | ||
|[[File:SSB4TrophyGhostsLuigi'sMansion.png|100px]] | |[[File:SSB4TrophyGhostsLuigi'sMansion.png|100px]] | ||
|align=center|'''GCN''' Luigi's Mansion (11/2001) | |align=center|'''GCN''' Luigi's Mansion (11/2001) |
Revision as of 23:57, June 27, 2020
The ghosts are species from the Luigi's Mansion series and are the series' main enemies.
History
Ghosts first appear in Luigi's Mansion. The ones in this game are created by the ghost artist Vincent Van Gore after King Boo releases him from his portrait, along with the other Portrait ghosts.
Different types of ghosts appear in Luigi's Mansion: Dark Moon, the sequel to Luigi's Mansion, and inhabit Evershade Valley. However, these ghosts are friendly, due the influence of the Dark Moon, and help Professor E. Gadd with his paranormal research. However, when King Boo destroys the Dark Moon, the ghosts turn against E. Gadd and go on a rampage, under King Boo's command. Luigi once again comes up behind them, catching them, defeats King Boo, and repairs the Dark Moon, making them friendly yet again.
In Luigi's Mansion 3, another set of different ghosts appear as Hellen Gravely's and King Boo's minions. They were part of E. Gadd's collection of ghosts along with King Boo before he was tricked by Hellen into coming to her hotel, trapping him and freeing them and King Boo. They initially are disguised as human employees of the Last Resort hotel when Luigi, Mario, Princess Peach, and three Toads arrive, although after all but Luigi were captured, they stopped using the disguises. Luigi ultimately recaptured them. After the Last Resort Hotel was destroyed, the ghosts escaped from the containment field and were about to attack Luigi, only for King Boo's gem to mysteriously vanish and cause the ghosts to regain their senses, also being distraught over the destruction of the Last Resort before E. Gadd offered to help them rebuild. After the repairs were done, E. Gadd and the ghosts bade the guests farewell.
List of ghosts
Luigi's Mansion
Luigi's Mansion: Dark Moon
Luigi's Mansion 3
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Profiles
Luigi's Mansion
- Instruction booklet bio: "There are several types of normal ghost, each with a different shape and size. They are not abnormally difficult to capture, because they're, well, normal. There are also slightly special elemental ghosts, but you'll have to see page 15 for more information about them."
Super Smash Bros. series
Super Smash Bros. Brawl trophy
Super Smash Bros. for Nintendo 3DS trophy
Super Smash Bros. for Wii U trophy
Gallery
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | オバケ[1] Obake |
Ghost | |
Chinese | 鬼怪[2] Guǐguài |
Ghost |
Trivia
- The trophy in Super Smash Bros. for Wii U is simply a slightly retextured version of the Super Smash Bros. Brawl trophy.
- In Luigi's Mansion 3, the first letters of the Ghosts' names spell out "GHOST", similar to the names of the mansions from Luigi's Mansion: Dark Moon.