Super Bell Hill: Difference between revisions
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*An arrangement of Super Bell Hill's music appears as one of the selectable songs for the [[Rhythmic Gymnastics (Mario & Sonic at the Rio 2016 Olympic Games for Wii U)|Rhythmic Gymnastics]] event in the [[Wii U]] version of ''[[Mario & Sonic at the Rio 2016 Olympic Games (Wii U)|Mario & Sonic at the Rio 2016 Olympic Games]]''. | *An arrangement of Super Bell Hill's music appears as one of the selectable songs for the [[Rhythmic Gymnastics (Mario & Sonic at the Rio 2016 Olympic Games for Wii U)|Rhythmic Gymnastics]] event in the [[Wii U]] version of ''[[Mario & Sonic at the Rio 2016 Olympic Games (Wii U)|Mario & Sonic at the Rio 2016 Olympic Games]]''. | ||
*Super Bell Hill was used as a test level in an early build of ''[[inkipedia:Splatoon|Splatoon]]''.<ref>https://twitter.com/SplatoonTrivia/status/1087711462208856064</ref> | *Super Bell Hill was used as a test level in an early build of ''[[inkipedia:Splatoon|Splatoon]]''.<ref>https://twitter.com/SplatoonTrivia/status/1087711462208856064</ref> | ||
*In the beginning of the level, the player can see the rock that appears near the beginning of World 1. After the game is completed, the rock is replaced with a rocket ship, and if the level is re-entered, the rocket ship can be seen where the rock was. | *In the beginning of the level, the player can see the rock that appears near the beginning of World 1. After the game is completed, the rock is replaced with a rocket ship, and if the level is re-entered, the rocket ship can be seen where the rock was. | ||
*Near the pool of water with coins after the Checkpoint Flag, there is an [[List of Super Mario 3D World glitches#Invisible Water Glitch|invisible pool of water]] on the side of the stage. | *Near the pool of water with coins after the Checkpoint Flag, there is an [[List of Super Mario 3D World glitches#Invisible Water Glitch|invisible pool of water]] on the side of the stage. |
Revision as of 14:18, April 29, 2020
Template:Levelbox Super Bell Hill, otherwise known as World 1-1, is the first course of Super Mario 3D World and the first course of the bonus episode in the Wii U version of Captain Toad: Treasure Tracker. Similarly to the World 1 map in Super Mario 3D World, the course takes place on grassy plains surrounded by water. Within the level, players can find grassy fields, small ponds, Super Bell-shaped trees, and a white wooden bridge. It is unlocked from the beginning and its completion unlocks Koopa Troopa Cave (in Super Mario 3D World).
Layout
The level starts on a grassy field, with a set of white stairs that leads to a Goomba and a ? Block. To the right is a Clear Pipe, which leads to an area full of Goombas and another ? Block. Afterwards, there is a second Clear Pipe that leads to another set of Goombas and a wall that can be climbed with a Cat suit, with a series of hills as an alternate path.
Following this area are two Clear Pipes, one of which brings the player to the Checkpoint Flag. This leads to a tree with a Super Bell, and a hill with a giant Rabbit that has a Mega Mushroom. Nearby is a pond with another smaller rabbit and a Warp Pipe. Past the pipe is a Cat Goomba, a series of Brick Blocks, and a white wooden bridge with stone blocks seen directly past it. A tunnel nearby contains wooden crates, and a passage under the bridge that has a 1-Up Mushroom. After this, a Clear Pipe leads the player to the Goal Pole.
Collectibles
Green Stars (Super Mario 3D World)
- Green Star 1: Near the beginning, players will find a Clear Pipe. Through the top route of the pipe, players will find the first Green Star.
- Green Star 2: After the checkpoint, there is a Rabbit that circles around a small pond. When caught, it offers the second Green Star.
- Green Star 3: The player needs to use the Mega Mushroom from a big Rabbit on a hill close to the Midway Point. The player must smash the stone Blocks directly after the white bridge to reveal the third Green Star.
Stamp (Super Mario 3D World)
- Near the midpoint lies a Warp Pipe that leads to a room containing the course's Stamp. The stamp is Cat Mario.
Bonus Objective (Captain Toad: Treasure Tracker (Wii U))
- Collected the Gold Mushroom!
Luigi sighting
After dropping out of the Clear Pipe near the Checkpoint, the player can visit a Sprixie with a pair of binoculars who will show them the direction of the Goal Pole. In this binoculars view, it's possible to make out a tiny Luigi peeking over the fence across the yard to the right of the screen.
Appearance in Captain Toad: Treasure Tracker
In the Wii U version of Captain Toad: Treasure Tracker, Captain Toad can play this level in the Bonus Episode. The level is mostly the same, with a few added ladders, ramps, and Empty Blocks, as Captain Toad cannot jump.
Luigi sighting
After the Clear Pipe Cannon, an 8-bit Luigi can be seen next to a ladder across the yard. But, like in Super Mario 3D World, it disappears when Captain Toad gets close.
Enemies
Media
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | スーパーベルの丘[?] Sūpā Beru no Oka |
Super Bell Hill | |
Dutch | Superstart met een staartje[?] | Super start with a little tail | |
German | Der Superglockenhügel[?] | Super Bell Hill | |
Italian | Colle super Campanella[?] | Super Bell Hill | |
Portuguese | Encosta dos superguizos[?] | Super Bells Hillside | |
Russian | Холм суперколокольчиков[?] Kholm superkolokol'chikov |
Super Bells Hill | |
Spanish | La colina de la supercampana felina[?] | Feline Superbell Hill |
Trivia
- The music for Super Bell Hill can be played on the Mushroom Kingdom U stage in Super Smash Bros. for Wii U and Super Smash Bros. Ultimate.
- An arrangement of Super Bell Hill's music appears as one of the selectable songs for the Rhythmic Gymnastics event in the Wii U version of Mario & Sonic at the Rio 2016 Olympic Games.
- Super Bell Hill was used as a test level in an early build of Splatoon.[1]
- In the beginning of the level, the player can see the rock that appears near the beginning of World 1. After the game is completed, the rock is replaced with a rocket ship, and if the level is re-entered, the rocket ship can be seen where the rock was.
- Near the pool of water with coins after the Checkpoint Flag, there is an invisible pool of water on the side of the stage.