Painting the Planet Yellow: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
Tag: Mobile edit
Line 9: Line 9:


==Layout==
==Layout==
Mario initially lands on the Starting Planet, automatically activating one Flipswitch. Mario then has to maneuver around the planet on its different faces to activate all remaining Flipswitch Panels. There are moving platforms with spiky edges on the Starting Planet that Mario can use to get across gaps. There are also a couple of moving [[Electric Fence]]s that are found across the planet that Mario has to avoid. Upon successfully activating all Flipswitch Planets found on the planet, the moving platforms stop moving, the electrical barriers disappear, and the [[Power Star]] of the mission appears above the lone [[Sentry Beam]] found on the planet's upper face. To collect the Power Star, Mario must [[Jump]] on top of the Sentry Beam that launches him into the Power Star.
Mario initially lands on the Starting Planet, automatically activating one Flipswitch. Mario then has to maneuver around the planet on its different faces to activate all remaining Flipswitch Panels. There are moving platforms with spiky edges on the Starting Planet that Mario can use to get across gaps. There are also a couple of moving [[Electric Fence]]s that are found across the planet that Mario has to avoid. Upon successfully activating all Flipswitch Planets found on the planet, the moving platforms stop moving, the electrical barriers disappear, and the [[Power Star]] of the mission appears above the lone [[Jump Beamer]] found on the planet's upper face. To collect the Power Star, Mario must [[Jump]] on top of the Jump Beamer that launches him into the Power Star.


==Enemies==
==Enemies==

Revision as of 18:03, April 14, 2020

Template:Missionbox

Painting the Planet Yellow is the sole mission of Flipswitch Galaxy in Super Mario Galaxy. The main goal of this mission is for Mario (or Luigi) to activate all Flipswitch Panels on the Starting Planet.

Layout

Mario initially lands on the Starting Planet, automatically activating one Flipswitch. Mario then has to maneuver around the planet on its different faces to activate all remaining Flipswitch Panels. There are moving platforms with spiky edges on the Starting Planet that Mario can use to get across gaps. There are also a couple of moving Electric Fences that are found across the planet that Mario has to avoid. Upon successfully activating all Flipswitch Planets found on the planet, the moving platforms stop moving, the electrical barriers disappear, and the Power Star of the mission appears above the lone Jump Beamer found on the planet's upper face. To collect the Power Star, Mario must Jump on top of the Jump Beamer that launches him into the Power Star.

Enemies

Planets Visited

Names in other languages

Language Name Meaning Notes
Japanese 黄色く染まれ! フリップパネル[?]
Kiiroku somare! Furippu paneru
Become Yellow! Flip Panel
Chinese 变变变!黄色翻转板[?]
Biàn biàn biàn! Huángsè fānzhuǎn bǎn
Change change change! Yellow Flip Board
German Färb die Umdrehböden gelb ein![?] Dye the Revolution Grounds Yellow!
Italian Dipingi di Giallo i Pannelli Alternati[?] Paint the Flipswitches Yellow
Korean 노랗게 물들어라! 플립패널[?]
Norake muldeureora! Peullip paeneol
Become Yellow! Flip Panel
Spanish (NOA) Pinta el Planeta de Amarillo[?] Painting the Planet Yellow
Spanish (NOE) ¡Todos de amarillo, panelillos![?] All yellow, little panels!

Template:Galaxy