Bowser's Bogus Bingo: Difference between revisions
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==Overview== | ==Overview== | ||
To begin the minigame, six bingo cards are shown, each with varying combinations of six ''Mario'' series enemies: a [[Boo]], a [[Cheep Cheep]], a [[Bob-omb]], an [[Urchin]], a [[Koopa Troopa]] and a [[Goomba]]. Each member of Team Mario must pick a bingo card; once they have done so, Bowser is allowed to roll a large Dice Block with the same enemy pictures as the ones on Team Mario's bingo cards. Whenever an enemy is rolled, all matching pictures on the bingo cards will be replaced with a red Bowser mark. If Bowser rolls the same enemy again, nothing happens. If three pictures are matched in a line (horizontal, vertical, or diagonal), the affected player shows | To begin the minigame, six bingo cards are shown, each with varying combinations of six ''Mario'' series enemies: a [[Boo]], a [[Cheep Cheep]], a [[Bob-omb]], an [[Urchin]], a [[Koopa Troopa]] and a [[Goomba]]. Each member of Team Mario must pick a bingo card; once they have done so, Bowser is allowed to roll a large Dice Block with the same enemy pictures as the ones on Team Mario's bingo cards. Whenever an enemy is rolled, all matching pictures on the bingo cards will be replaced with a red Bowser mark. If Bowser rolls the same enemy again, nothing happens. If three pictures are matched in a line (horizontal, vertical, or diagonal), the affected player shows sadness as Bowser laughs; from then on, a pink line begins periodically flashing over the relevant Bowser marks. If every picture on a player's card is marked, the affected player adopts a devastated expression as their pedestal is blacked out for the rest of the game. | ||
After five rounds of dice rolling, Bowser will shoot fireballs at the sky; players will be hit by one fireball for each complete line of Bowser marks on their bingo card. The fireballs can hit up to eight times maximum (it is mathematically impossible to be hit by exactly seven) and deal one heart's worth of damage per hit; as such, the maximum number of hearts a player can lose in this minigame is eight. | After five rounds of dice rolling, Bowser will shoot fireballs at the sky; players will be hit by one fireball for each complete line of Bowser marks on their bingo card. The fireballs can hit up to eight times maximum (it is mathematically impossible to be hit by exactly seven) and deal one heart's worth of damage per hit; as such, the maximum number of hearts a player can lose in this minigame is eight. |
Revision as of 13:07, March 20, 2020
Bowser's Bogus Bingo is a Bowser Battle minigame appearing in Mario Party 10. It is one of the extended minigames that does not appear at normal times; rather, it appears as one of the minigames that Bowser can choose when he gets angry or he enters Big Bad Bowser Mode. This minigame is set in a castle with neon lights. It is also the only Bowser Battle minigame that has its own music.
Overview
To begin the minigame, six bingo cards are shown, each with varying combinations of six Mario series enemies: a Boo, a Cheep Cheep, a Bob-omb, an Urchin, a Koopa Troopa and a Goomba. Each member of Team Mario must pick a bingo card; once they have done so, Bowser is allowed to roll a large Dice Block with the same enemy pictures as the ones on Team Mario's bingo cards. Whenever an enemy is rolled, all matching pictures on the bingo cards will be replaced with a red Bowser mark. If Bowser rolls the same enemy again, nothing happens. If three pictures are matched in a line (horizontal, vertical, or diagonal), the affected player shows sadness as Bowser laughs; from then on, a pink line begins periodically flashing over the relevant Bowser marks. If every picture on a player's card is marked, the affected player adopts a devastated expression as their pedestal is blacked out for the rest of the game.
After five rounds of dice rolling, Bowser will shoot fireballs at the sky; players will be hit by one fireball for each complete line of Bowser marks on their bingo card. The fireballs can hit up to eight times maximum (it is mathematically impossible to be hit by exactly seven) and deal one heart's worth of damage per hit; as such, the maximum number of hearts a player can lose in this minigame is eight.
Controls
Heroes
Aim - Pick the bingo card
Bowser
Shake - Roll the dice
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | クッパのあべこべビンゴ[?] Kuppa no abekobe Bingo |
Bowser's Inverse Bingo | |
Dutch | Bowsers Bingoburcht[?] | Bowser's Bingo Castle | |
German | Bowsers böses Bingo[?] | Bowser's Evil Bingo | |
Italian | Tombola furiosa[?] | Furious bingo | |
Portuguese | Bingo de Alta Tensão[?] | High Tension Bingo | |
Spanish | Bingo de alta tensión[?] | High Tension Bingo |