Soft Stomp: Difference between revisions

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|pm2=Wear this to use Soft Stomp. 2 FP are required to use this attack, which can make foes soft if executed superbly. Wearing two or more of these badges requires more FP for the move, but enemies stay soft for longer.
|pm2=Wear this to use Soft Stomp. 2 FP are required to use this attack, which can make foes soft if executed superbly. Wearing two or more of these badges requires more FP for the move, but enemies stay soft for longer.
}}
}}
'''Soft Stomp''' is a [[badge]] in ''[[Paper Mario: The Thousand-Year Door]]''. It is found in the [[Rogueport Sewers]], in the bottom-left corner of the area with residents, can be bought from the [[Lovely Howz of Badges]] for seventy-five [[coin]]s, and rarely dropped after battle by [[Spiked Goomba|Spiky Goomba]]s, [[Spiky Gloomba]]s, and [[Ice Puff]]s. If [[Mario]] equips it, he is now able to perform the Soft Stomp attack, a [[jump]] attack, for two [[Flower Point|FP]]. The move behaves similarly as a normal jump attack, also dealing the same damage as one, but upon coming into contact with an enemy, even if the [[Action Command]] is not performed properly, they become "softened", lowering their defense by three points for three turns. If multiple copies of the badge are equipped, the amount of FP needed to use the move is increased, but the amount of turns the enemy stays shrunk increases by two per additional badge.
'''Soft Stomp''' is a [[badge]] in ''[[Paper Mario: The Thousand-Year Door]]''. It is found in the [[Rogueport Sewers]], in the bottom-left corner of the area with residents, can be bought from the [[Lovely Howz of Badges]] for seventy-five [[coin]]s, and rarely dropped after battle by [[Spiked Goomba|Spiky Goomba]]s, [[Spiky Gloomba]]s, and [[Ice Puff]]s. If [[Mario]] equips it, he is now able to perform the Soft Stomp attack, a [[jump]] attack, for two [[Flower Point|FP]]. The move behaves similarly as a normal jump attack, also dealing the same damage as one, but upon coming into contact with an enemy, even if the [[Action Command]] is not performed properly, they become "softened", lowering their defense by three points for three turns. If multiple copies of the badge are equipped, the amount of FP needed to use the move is increased, but the amount of turns the enemy stays shrunk increases by two per additional badge.


==Drop Rates==
==Drop Rates==
{|class= width=30% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;" colspan="3;" style="text-align: center;"
{{TTYD-badge|[[File:Soft Stomp.png]]|Soft Stomp}}
|-style="background: #90ae80"
|[[Ice Puff]]
!colspan="3;"|Badge Rates in ''Paper Mario: The Thousand-Year Door''<br>[[File:Soft Stomp.png]]<br>Soft Stomp
|{{H:title|0%|0/200}}
|-style="background: #a9cb96"
|{{H:title|0.67%|2/300}}
|colspan="3;"|Roll over Rate types for descriptions, and dotted-lined rates to show percentages out of 100.
|-style="background: #c4d7ba"
!Enemy
!{{H:title|The rate of an enemy holding an item or badge in battle, that can also be stolen with Ms. Mowz's Kiss Thief, even if the object is not seen. If this item or badge is seen in battle, the likelihood of it dropping after the battle increases to 20%. Rolling over a hold rate on this chart will show its percentage out of 100.|Hold Rate}}
!{{H:title|The rate of an enemy randomly dropping an item or badge after the battle. Rolling over a drop rate on this chart will show its percentage out of 100.|Drop Rate}}
|-
|-
|[[Spiky Goomba]]
|[[Lakitu]] ([[Glitz Pit]], [[Spike Storm]])
|{{H:title|0%|0/200}}
|{{H:title|0%|0/200}}
|{{H:title|0.33%|1/300}}
|<font color=silver>{{H:title|0.67% Glitz Pit enemies do not drop items, but this rate is present in the game's coding.|2/300}}</font>
|-
|-
|[[Spiky Gloomba]]
|[[Spiky Gloomba]]
Line 27: Line 22:
|{{H:title|0.67%|2/300}}
|{{H:title|0.67%|2/300}}
|-
|-
|[[Ice Puff]]
|[[Spiky Goomba]]
|{{H:title|0%|0/200}}
|{{H:title|0%|0/200}}
|{{H:title|0.67%|2/300}}
|{{H:title|0.33%|1/300}}
|-
|[[Lakitu]] ([[Glitz Pit]], [[Spike Storm]])
|{{H:title|0%|0/200}}
|<font color=silver>{{H:title|0.67% Glitz Pit enemies do not drop items, but this rate is present in the game's coding.|2/300}}</font>
|}
|}



Revision as of 01:57, February 28, 2020

Template:Badge-infobox Soft Stomp is a badge in Paper Mario: The Thousand-Year Door. It is found in the Rogueport Sewers, in the bottom-left corner of the area with residents, can be bought from the Lovely Howz of Badges for seventy-five coins, and rarely dropped after battle by Spiky Goombas, Spiky Gloombas, and Ice Puffs. If Mario equips it, he is now able to perform the Soft Stomp attack, a jump attack, for two FP. The move behaves similarly as a normal jump attack, also dealing the same damage as one, but upon coming into contact with an enemy, even if the Action Command is not performed properly, they become "softened", lowering their defense by three points for three turns. If multiple copies of the badge are equipped, the amount of FP needed to use the move is increased, but the amount of turns the enemy stays shrunk increases by two per additional badge.

Drop Rates

Template:TTYD-badge |Ice Puff |Template:H:title |Template:H:title |- |Lakitu (Glitz Pit, Spike Storm) |Template:H:title |Template:H:title |- |Spiky Gloomba |Template:H:title |Template:H:title |- |Spiky Goomba |Template:H:title |Template:H:title |}

Names in other languages

Language Name Meaning Notes
German Erweicher[?] softener
Italian Effetto Molle[?] ?
Spanish Pisotón Blando[?] Soft Stomp

Template:PMTTYD Items