Animal Crossing: Wild World: Difference between revisions
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
Mad Hunter (talk | contribs) mNo edit summary |
|||
Line 21: | Line 21: | ||
==Trivia== | ==Trivia== | ||
*Despite being named after ''Animal Crossing: Wild World'', the second game in the ''Animal Crossing'' series, the microgame also features elements from the [[nookipedia:Doubutsu no Mori (game)|first game in the series]], including the presence of lilies in the pond, and the background music being the "12 PM" theme from that game. In the ''WarioWare Gold'' version, however, the "3 PM" theme from ''Animal Crossing: Wild World'' and ''[[nookipedia:Animal Crossing: City Folk|Animal Crossing: City Folk]]'' plays instead. | *Despite being named after ''Animal Crossing: Wild World'', the second game in the ''Animal Crossing'' series, the microgame also features elements from the [[nookipedia:Doubutsu no Mori (game)|first game in the series]], including the presence of lilies in the pond, and the background music being the "12 PM" theme from that game. In the ''WarioWare Gold'' version, however, the "3 PM" theme from ''Animal Crossing: Wild World'' and ''[[nookipedia:Animal Crossing: City Folk|Animal Crossing: City Folk]]'' plays instead. | ||
{{9-Volt and 18-Volt's Microgames}} | |||
{{WWSM Microgames}} | {{WWSM Microgames}} | ||
{{WWG Microgames}} | {{WWG Microgames}} | ||
[[Category:WarioWare: Smooth Moves Microgames]] | [[Category:WarioWare: Smooth Moves Microgames]] | ||
[[Category:WarioWare Gold Microgames]] | [[Category:WarioWare Gold Microgames]] |
Revision as of 15:36, February 2, 2020
Template:Minigame-infobox Animal Crossing: Wild World is one of 9-Volt and 18-Volt's microgames in WarioWare: Smooth Moves. It reappears in WarioWare Gold, where it is one of 18-Volt's microgames. It is set in the Nintendo DS game of the same name.
Gameplay
The object is to catch the fish by waiting for it to pull the bait, then pulling the Wii Remote out to catch it.
- Level 1: One fish.
- Level 2: One patient fish.
- Level 3: Two patient fish, but the player only has to catch one. In Gold, there is only one fish, but it is more patient.
Trivia
- Despite being named after Animal Crossing: Wild World, the second game in the Animal Crossing series, the microgame also features elements from the first game in the series, including the presence of lilies in the pond, and the background music being the "12 PM" theme from that game. In the WarioWare Gold version, however, the "3 PM" theme from Animal Crossing: Wild World and Animal Crossing: City Folk plays instead.
Template:9-Volt and 18-Volt's Microgames Template:WWSM Microgames Template:WWG Microgames