Hex: Difference between revisions
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When a player lands on their own Hex the player placed eariler, the player gains five [[Coin]]s instead of excuting the trap itself; and then it disappears. In addition, when the player places a Hex on a perivous player's Hex in the gameboard, the previous player's Hex is removed from the as the player's new Hex takes place. | When a player lands on their own Hex the player placed eariler, the player gains five [[Coin]]s instead of excuting the trap itself; and then it disappears. In addition, when the player places a Hex on a perivous player's Hex in the gameboard, the previous player's Hex is removed from the as the player's new Hex takes place. | ||
=== | ===List of Hexes=== | ||
*[[10-Coin Hex]] | *[[10-Coin Hex]] | ||
*[[20-Coin Hex]] | *[[20-Coin Hex]] |
Revision as of 18:02, November 22, 2007
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Hexes are new items that are introduced in the game Mario Party DS.
These types of items are similar to most of the Capsules that came from Mario Party 5 through Mario Party 7. Hexes can be obtained by simply passing through a Hex Area; different types of Hexes may vary during gameplay. Players can carry three Hexes and normal items at that time. The players can use it to place them on spaces and set up as traps before the player proceeds to hit the Dice Block. Hexes can be only placed on Blue and Red Spaces during in the gameboard within five spaces from the player's current position.
When a player lands on their own Hex the player placed eariler, the player gains five Coins instead of excuting the trap itself; and then it disappears. In addition, when the player places a Hex on a perivous player's Hex in the gameboard, the previous player's Hex is removed from the as the player's new Hex takes place.