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Hi, I had a look at your table for the items, and yes, I have a few suggestions. By the way, [[:File:PoisonMushroomSMK.png|the loosen mushroom pic exists]], there's no need for another one. Do you think you could move it here so I can make some minor edits and we can both work on it? - {{User:Ninelevendo/sig}} 03:40, 22 August 2014 (EDT) | Hi, I had a look at your table for the items, and yes, I have a few suggestions. By the way, [[:File:PoisonMushroomSMK.png|the loosen mushroom pic exists]], there's no need for another one. Do you think you could move it here so I can make some minor edits and we can both work on it? - {{User:Ninelevendo/sig}} 03:40, 22 August 2014 (EDT) | ||
:Done. Now I will see if there is anything to improve in the article, so we can both edit it. {{User:Tsunami/sig}} | :Done. Now I will see if there is anything to improve in the article, so we can both edit it. {{User:Tsunami/sig}} | ||
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::::OK, let's put them into the box (this means I will work a bit more but no probs). I think that for Banana, Green and Red Shells and Coins we can upload both in track and in box: at the left, in box, at the right, in track w/o box. All double-sized to avoid low resolution. Is this OK? {{User:Tsunami/sig}} | ::::OK, let's put them into the box (this means I will work a bit more but no probs). I think that for Banana, Green and Red Shells and Coins we can upload both in track and in box: at the left, in box, at the right, in track w/o box. All double-sized to avoid low resolution. Is this OK? {{User:Tsunami/sig}} | ||
:::::Sounds good. Maybe just the info down, we Should do the minor adjustments later. - {{User:Ninelevendo/sig}} 07:45, 24 August 2014 (EDT) | :::::Sounds good. Maybe just the info down, we Should do the minor adjustments later. - {{User:Ninelevendo/sig}} 07:45, 24 August 2014 (EDT) | ||
::::::Yep. In my world, stationary Green Shells are... Bananas. At least in this game where there's no diffrence in hits. I THINK. {{User:Tsunami/sig}} | |||
Three pics uploaded. Yay. {{User:Tsunami/sig}} | |||
:Actually, in SMK, running into a Banana and running into a Shell yield different animations, despite flipping the kart over being impossible due to technical limits. And Tsunami, the Coin doesn't appear on the track aside from the ones already on the track. I should mention, they appear flat on the ground. Also, I won't be able to be available for a while due to traveling to New Jersey for a week, but I should be able to get on. {{User:'Shroom64/sig}} | |||
Sorry, but I am quite tired, so I will finish it within two days or three. Today I'm planning to do only Boo after Coin. {{User:Tsunami/sig}} | |||
Bad news: I find out that the black is actually 000400 in hex, instead of 000000 like I thinked. This means that there is slightly less green and that the sprites I uploaded aren't the true actual sprites. This is a problem or we can keep it? The eye cann't see any difference. And since the Ghost in-box isn't in the sprite sheet, I had to rip the Ghost outside the box in an empty box and then double. So the placement could be wrong. {{User:Tsunami/sig}} | |||
Yes, I ate a Dash Mushroom for making 4 images this morning. All the Shells are missing. {{User:Tsunami/sig}} | |||
Ninelevendo, now that I near to upload everything with trasparency, is there anything to rewrite there? {{User:Tsunami/sig}} | |||
:Yeah, the items do need to be rewritten from the manual. I'll do some now. - {{User:Ninelevendo/sig}} | |||
One left! Ninelevendo, do you want me to upload a SMK-styled blue lightning for you? (Does count as your personal image, I have 4/5) {{User:Tsunami/sig}} | |||
I'm done with the pics. This afternoon I'll see the description and edit the. Especially the Red Shell. {{User:Tsunami/sig}} | |||
:Btw, the you messed up the poison mushroom, it's missing black parts. The items aren't done yet, but I'm starting to wonder whether we should use the manual or just make up our own, better descriptions. What do you think? And no thanks, I'm fine without the image. It would be nice, but I wouldn't know where to use it, I already have [[File:BlueLightning.png|50px]] <- That. - {{User:Ninelevendo/sig}} | |||
::Sorry, the spite sheet showed them without borders. If you're OK, I'll put the table in the article and candidate for featuring. {{User:Tsunami/sig}} | |||
No, I did them right now. And that parts are easily added. {{User:Tsunami/sig}} | |||
:I think it's time we put the table in. I think it's fine to go back to white beacuse we don't have the feather out of the box anymore. - {{User:Ninelevendo/sig}} | |||
::Let ME do that. Thanks a lot for helping though :) {{User:Tsunami/sig}} | |||
:::I wasn't going to put it in the article if that's what you are saying. That's your job. Glad I could help :D Sorry if I was annoying at any times. - {{User:Ninelevendo/sig}} | |||
::::No, you wasn't. Just remember that I have found a good teammate if I will ever need more help in something... {{User:Tsunami/sig}} | |||
=== SMK Items section DRAFT === | === SMK Items section DRAFT === | ||
'''NOTE: Items pics are to replace.''' <br> | '''NOTE: Items pics are to replace.''' <br> | ||
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Items are obtained through [[? Panel]]s, scattred around the track. When the player passes over one, it will turn red (used) and not return orange (though in Battle Mode they did). Once a racer passes over one, with a few exceptions, they will receive an item in their box from the following: | Items are obtained through [[? Panel]]s, scattred around the track. When the player passes over one, it will turn red (used) and not return orange (though in Battle Mode they did). Once a racer passes over one, with a few exceptions, they will receive an item in their box from the following: | ||
{|border="1" cellpadding="3" style="background: | {|border="1" cellpadding="3" style="background:white;text-align:center;width:94%;border-collapse:collapse;margin-bottom:5px;" align=center | ||
|- | |- | ||
! width="15%" bgcolor="#dfdfdf"| Item | ! width="15%" bgcolor="#dfdfdf"| Item | ||
Line 46: | Line 70: | ||
! width="25%" bgcolor="#dedede"| Usage | ! width="25%" bgcolor="#dedede"| Usage | ||
|- | |- | ||
![[File: | ![[File:SMKBanana.png]] [[File:SMK Banana.png]]<br>[[Banana Peel]] | ||
|When a kart hits a Banana Peel, it will spin out. | |When a kart hits a Banana Peel, it will spin out. | ||
|Can be thrown backward and forward. Also used by Donkey Kong Jr. if he is CPU-controlled. | |Can be thrown backward and forward. Also used by Donkey Kong Jr. if he is CPU-controlled. | ||
|- | |- | ||
![[File: | ![[File:SMKGreenShell.png]] [[File:SMK Green Shell Track Sprite.png]]<br>[[Green Shell]] | ||
| | |The Green Shell will send an enemy into a spin if they are hit. Green Shell's can bounce off barriers. Throwing it backwards will cause it to remain stationary. | ||
|Can be thrown backward and forward | |Can be thrown backward and forward. Used by Koopa if CPU-controlled, but they will only be stationary. | ||
|- | |- | ||
![[File: | ![[File:SMKRedShell.png]] [[File:SMK Red Shell Track Sprite.png]]<br>[[Red Shell]] | ||
| | |The Red Shell acts similarly to a Green Shell, but homes in on the target instead. It will not bounce off walls, however. | ||
|Can only be thrown forward. | |Can only be thrown forward. | ||
|- | |- | ||
![[File:FeatherSMK.png | ![[File:FeatherSMK.png]]<br>[[Cape Feather|Feather]] | ||
| | |A Feather allows the user to perform a high jump, high enough to make create shortcuts normally impossible. | ||
| | |One-use item. | ||
|- | |- | ||
![[File: | ![[File:SMKMushroom.png]]<br>[[Dash Mushroom]] | ||
| | |A Dash Mushroom is more common item than a Feather or a Star, and allows the user to boost. It can either be used to slam an opponent or drive over hazards such as sand and grass without losing speed. | ||
| | |One-use item. | ||
|- | |- | ||
![[File: | ![[File:SMKStar.png]]<br>[[Super Star (power-up)|Star]] | ||
| | |The Star provides two benefits, allowing the user to receive a small speed boost and too become invulnerable to everything. Contact with other racers will cause them to spin out. | ||
|One-use item. Used also by Mario and Luigi if they are CPU-controlled. | |||
|- | |- | ||
![[File: | ![[File:SMK Boo Item Box Sprite 1.png]]<br>[[Boo|Ghost]] | ||
|The user | |The Ghost turns the user invisible and make them can steal an opponent's item. | ||
|Only appears in Battle Mode. | |One-use item. Only appears in Battle Mode. | ||
|- | |- | ||
![[File: | ![[File:SMK Coin Item Box Sprite.png]] [[File:SMK Coin Sprite.png]]<br>[[Coin]] | ||
| | |The Coin adds to coins to the total coin count, increasing the users overall top speed. | ||
|Doesn't appear in Battle Mode. | |Doesn't appear in Battle Mode. | ||
|- | |- | ||
![[File: | ![[File:SMKLightning.png]]<br>[[Thunder Bolt|Lightning Bolt]] | ||
| | |The Lightning Bolt shrinks all the racers except for the user, making them slower and vulnerable to being squashed by normal sized racers. racers. The effect will wear after a brief period of time. | ||
|Doesn't appear in Battle Mode. | |One-use item. Doesn't appear in Battle Mode. | ||
|- | |- | ||
![[File:SMKEgg.png| | ![[File:SMKEgg.png|52px]]<br>[[Yoshi Egg]] | ||
|Works just like a stationary Green Shell. | |Works just like a stationary Green Shell. | ||
|Usable only by Yoshi if he is CPU-controlled. | |Usable only by Yoshi if he is CPU-controlled. | ||
|- | |- | ||
![[File:SMKFireball.png| | ![[File:SMKFireball.png|52px]]<br>[[Fireball]] | ||
|Works just like a stationary Green Shell. | |Works just like a stationary Green Shell. | ||
|Usable only by Bowser if he is CPU-controlled. | |Usable only by Bowser if he is CPU-controlled. | ||
|- | |- | ||
![[File:PoisonMushroomSMK.png| | ![[File:PoisonMushroomSMK.png|52px]]<br>[[Poison Mushroom]] | ||
|A stationary item. If one is run into, the victim shrinks as if hit by a Lightning Bolt. | |A stationary item. If one is run into, the victim shrinks as if hit by a Lightning Bolt. | ||
|Usable only by Princess and Toad if they is CPU-controlled. | |Usable only by Princess and Toad if they is CPU-controlled. | ||
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*That was request of Ninelevendo. It is the true sprite. And I was planning on uploading others. If your are not OK, try discussing with Ninelevendo, I'm fine either way.<br> | *That was request of Ninelevendo. It is the true sprite. And I was planning on uploading others. If your are not OK, try discussing with Ninelevendo, I'm fine either way.<br> | ||
{{User:Tsunami/sig}} | {{User:Tsunami/sig}} | ||
== Featuring the features == | |||
Hm, I think unsubstantial "per all" votes shouldn't even be allowed since they add nothing to the discussion and is just a waste of space. The voting system is just... useless when it comes to featured articles, since all it takes is one opposing comment to prevent a nomination from passing. I think a simple editor consensus with staff approval works, and it might work better than requiring 5 votes to feature. Once the consensus has been determined, then somebody with good judgement can then give a "pass" mark and wait for one week for the article to feature. | |||
So.. yeah, my thoughts. I have to go now, but I'll talk more tomorrow. It's 12:30 A.M. here. ~_~ {{User:Mario/sig}} 03:25, 21 November 2014 (EST) |
Latest revision as of 23:42, January 14, 2020
Hi, I had a look at your table for the items, and yes, I have a few suggestions. By the way, the loosen mushroom pic exists, there's no need for another one. Do you think you could move it here so I can make some minor edits and we can both work on it? - 03:40, 22 August 2014 (EDT)
- Done. Now I will see if there is anything to improve in the article, so we can both edit it. TSUNAMI
- Thanks :D I've already added it to my watch list. I'll make some inprovements, but I'll make sure that you have a share in this. - 06:15, 22 August 2014 (EDT)
- Good! Only a thing... now that you have reduced the colums to 2, it gets sortable, while with 3, it doesn't. Why? And let's decide if the images should be edited to be like the Feather or half big. And look what I found: [1]. Probabily where the images are found, but in-game sprites are better. I also added a thing to the table. Another thing: with a ROM and the program EpicEdit you will find all the item's probabilities to be got. Thing is, there are 8 custom sets and rarity changes within modes. What do do? Let's add them or what? TSUNAMI
- I just find out that the table looks messy when reordered. We can delete the sortability from the left column and putting the name before the image (SOMEHOW) or remove sortability completely. I would opte for the second since I don't know how tables work. TSUNAMI
- Since I was getting no response from you, I uploaded the Coin pic anyway. Thing is, we really need it double the size, it's very small. I think I could easily do that. If instead you want to do that (or maybe we could split the work), upload a new version of the file. We need to be online at the same time sometimes...TSUNAMI
- Sleep is something you can't avoid, I'm afraid. We don't need to delete the sortability, but if you want, I can just change the table. As for the coin image, size doesn't really matter. By putting [[File:SMKCoin.png|100px]] or something like that, the size will increase. - 16:29, 22 August 2014 (EDT)
- Y'know, I have probabily different times from you. Yeah, we need to put the name before the image somehow and maybe delete the sorability from the right column, otherwise the order is random. But the image now looks blurry... I will try to double Coin's size. Or maybe halving the Feather, but I don't suggest that. I can easily do that (maybe only with a single click). If this works like I suggested, I will probabily upload all pics today. TSUNAMI
- Sleep is something you can't avoid, I'm afraid. We don't need to delete the sortability, but if you want, I can just change the table. As for the coin image, size doesn't really matter. By putting [[File:SMKCoin.png|100px]] or something like that, the size will increase. - 16:29, 22 August 2014 (EDT)
- Since I was getting no response from you, I uploaded the Coin pic anyway. Thing is, we really need it double the size, it's very small. I think I could easily do that. If instead you want to do that (or maybe we could split the work), upload a new version of the file. We need to be online at the same time sometimes...TSUNAMI
- I just find out that the table looks messy when reordered. We can delete the sortability from the left column and putting the name before the image (SOMEHOW) or remove sortability completely. I would opte for the second since I don't know how tables work. TSUNAMI
- Good! Only a thing... now that you have reduced the colums to 2, it gets sortable, while with 3, it doesn't. Why? And let's decide if the images should be edited to be like the Feather or half big. And look what I found: [1]. Probabily where the images are found, but in-game sprites are better. I also added a thing to the table. Another thing: with a ROM and the program EpicEdit you will find all the item's probabilities to be got. Thing is, there are 8 custom sets and rarity changes within modes. What do do? Let's add them or what? TSUNAMI
- Thanks :D I've already added it to my watch list. I'll make some inprovements, but I'll make sure that you have a share in this. - 06:15, 22 August 2014 (EDT)
Actually, the names should go under the item, not above. Maybe we could get rid of that background and just keep the item itself? Like the poison mushroom? - 03:48, 23 August 2014 (EDT)
- The Poison Mushroom is an exception because it never appears in the box. That's an idea, but we first need to choose with pic of Shells upload, in the box or once used, which is different. TSUNAMI
- Thing is, I don't know how to make trasparency in Paint.NET. TSUNAMI
- Try just sticking it on a PowerPoint and removing the background. I think I should rewrite some if the item descriptions, some seen a bit... I don't know. Or did you just take it from the manual? If you did that's fine. I think - 07:05, 23 August 2014 (EDT)
- As long as there are no errors, take from the manual, it's better. If you want to do little edits from that text, feel free. I'll now see how to make the trasparency, but this don't means I will be offline. Because it's better to use the time we are online togheter, work will rocket. TSUNAMI
- I've changed it a little bit, by getting rid if the * things and made Banana Peel suit it's Manual description. The Item Box doesn't really belong there as it isn't an item, but it does deserve a mention on the written section if the article. - 07:26, 23 August 2014 (EDT)
- I simply didn't know where to mention it. I have managed to make the feather transparent. Thing is, we need a background to the table, because if not the white could be confused. Which color do you suggest? Or shoud I make a border? TSUNAMI
- It's fine if you didn't know where to put it. Instead if a border, take a look at what I have done and see if you like it. I ended up completely changing the table, if it's no good I'll revert it and try something else out. - 07:41, 23 August 2014 (EDT)
- I'm impressed! Now I'll update the Feather, see if you like it. TSUNAMI
- I make it darker, otherwise the white pixels are hard to notice. Anyway, good job! I'll now work to make the items twice as big and trasparent using only Paint.NET (yes, I figured how to make, it is a copypaste work mainly). It will take a while, but surely I will do it. If not, why am I even there? If you have some other suggestion for other sections, make them as long as I am online. TSUNAMI
- I'm impressed! Now I'll update the Feather, see if you like it. TSUNAMI
- It's fine if you didn't know where to put it. Instead if a border, take a look at what I have done and see if you like it. I ended up completely changing the table, if it's no good I'll revert it and try something else out. - 07:41, 23 August 2014 (EDT)
- I simply didn't know where to mention it. I have managed to make the feather transparent. Thing is, we need a background to the table, because if not the white could be confused. Which color do you suggest? Or shoud I make a border? TSUNAMI
- I've changed it a little bit, by getting rid if the * things and made Banana Peel suit it's Manual description. The Item Box doesn't really belong there as it isn't an item, but it does deserve a mention on the written section if the article. - 07:26, 23 August 2014 (EDT)
- As long as there are no errors, take from the manual, it's better. If you want to do little edits from that text, feel free. I'll now see how to make the trasparency, but this don't means I will be offline. Because it's better to use the time we are online togheter, work will rocket. TSUNAMI
- Try just sticking it on a PowerPoint and removing the background. I think I should rewrite some if the item descriptions, some seen a bit... I don't know. Or did you just take it from the manual? If you did that's fine. I think - 07:05, 23 August 2014 (EDT)
- Thing is, I don't know how to make trasparency in Paint.NET. TSUNAMI
Maybe the table needs to be darker. I'm try it out. -
Just for let you know, I think I can make double sized images faster. I'll try with the egg. TSUNAMI
Surprise! Fireball and Egg are here! This don't means the table is finished. A thing: for others item, the pic I should upload is:
- The one when the item is in the box:
- The one when the item is on the track.
Those in the track looks better and complex. Download the 3rd SMK Sheet at www.mariouniverse.com and see which I should upload. TSUNAMI
- I don't really understand much of that, but nice job on the images regardless. - 05:53, 24 August 2014 (EDT)
- You want both of those now? Should we revert the feather image to the original form and upload the new version as a separate file? BabyLuigi64
- I understand now. Different sprites for the different places. I think maybe stick to the box version for the ones that come in boxes, as items like feathers can't be seem out on the field, so we should keep it consistent. And Shroom64, once we're done, there will not be a need for the pics with boxes. (He means on the track or in the box on the upper hand corner, because they're actually different sprites). I'll be able to assist Monday arvo as I'll have a computer then. - 07:31, 24 August 2014 (EDT)
- You want both of those now? Should we revert the feather image to the original form and upload the new version as a separate file? BabyLuigi64
Three pics uploaded. Yay. TSUNAMI
- Actually, in SMK, running into a Banana and running into a Shell yield different animations, despite flipping the kart over being impossible due to technical limits. And Tsunami, the Coin doesn't appear on the track aside from the ones already on the track. I should mention, they appear flat on the ground. Also, I won't be able to be available for a while due to traveling to New Jersey for a week, but I should be able to get on. BabyLuigi64
Sorry, but I am quite tired, so I will finish it within two days or three. Today I'm planning to do only Boo after Coin. TSUNAMI
Bad news: I find out that the black is actually 000400 in hex, instead of 000000 like I thinked. This means that there is slightly less green and that the sprites I uploaded aren't the true actual sprites. This is a problem or we can keep it? The eye cann't see any difference. And since the Ghost in-box isn't in the sprite sheet, I had to rip the Ghost outside the box in an empty box and then double. So the placement could be wrong. TSUNAMI
Yes, I ate a Dash Mushroom for making 4 images this morning. All the Shells are missing. TSUNAMI
Ninelevendo, now that I near to upload everything with trasparency, is there anything to rewrite there? TSUNAMI
One left! Ninelevendo, do you want me to upload a SMK-styled blue lightning for you? (Does count as your personal image, I have 4/5) TSUNAMI
I'm done with the pics. This afternoon I'll see the description and edit the. Especially the Red Shell. TSUNAMI
- Btw, the you messed up the poison mushroom, it's missing black parts. The items aren't done yet, but I'm starting to wonder whether we should use the manual or just make up our own, better descriptions. What do you think? And no thanks, I'm fine without the image. It would be nice, but I wouldn't know where to use it, I already have <- That. -
No, I did them right now. And that parts are easily added. TSUNAMI
- I think it's time we put the table in. I think it's fine to go back to white beacuse we don't have the feather out of the box anymore. -
SMK Items section DRAFT[edit]
NOTE: Items pics are to replace.
NOTE: I moved it there for letting both me and Ninelevendo edit it. PLEASE DO NOT EDIT WITHOUT PERMISSION.
Items are obtained through ? Panels, scattred around the track. When the player passes over one, it will turn red (used) and not return orange (though in Battle Mode they did). Once a racer passes over one, with a few exceptions, they will receive an item in their box from the following:
Item | Description | Usage |
---|---|---|
Banana Peel |
When a kart hits a Banana Peel, it will spin out. | Can be thrown backward and forward. Also used by Donkey Kong Jr. if he is CPU-controlled. |
Green Shell |
The Green Shell will send an enemy into a spin if they are hit. Green Shell's can bounce off barriers. Throwing it backwards will cause it to remain stationary. | Can be thrown backward and forward. Used by Koopa if CPU-controlled, but they will only be stationary. |
Red Shell |
The Red Shell acts similarly to a Green Shell, but homes in on the target instead. It will not bounce off walls, however. | Can only be thrown forward. |
Feather |
A Feather allows the user to perform a high jump, high enough to make create shortcuts normally impossible. | One-use item. |
Dash Mushroom |
A Dash Mushroom is more common item than a Feather or a Star, and allows the user to boost. It can either be used to slam an opponent or drive over hazards such as sand and grass without losing speed. | One-use item. |
Star |
The Star provides two benefits, allowing the user to receive a small speed boost and too become invulnerable to everything. Contact with other racers will cause them to spin out. | One-use item. Used also by Mario and Luigi if they are CPU-controlled. |
Ghost |
The Ghost turns the user invisible and make them can steal an opponent's item. | One-use item. Only appears in Battle Mode. |
Coin |
The Coin adds to coins to the total coin count, increasing the users overall top speed. | Doesn't appear in Battle Mode. |
Lightning Bolt |
The Lightning Bolt shrinks all the racers except for the user, making them slower and vulnerable to being squashed by normal sized racers. racers. The effect will wear after a brief period of time. | One-use item. Doesn't appear in Battle Mode. |
File:SMKEgg.png Yoshi Egg |
Works just like a stationary Green Shell. | Usable only by Yoshi if he is CPU-controlled. |
Fireball |
Works just like a stationary Green Shell. | Usable only by Bowser if he is CPU-controlled. |
Poison Mushroom |
A stationary item. If one is run into, the victim shrinks as if hit by a Lightning Bolt. | Usable only by Princess and Toad if they is CPU-controlled. |
Okay, a few things to note...
- I can't find a fireball sprite image. Please post under this comment if one is found.
- Does it have to be "Manual Description"? The description for Ghost makes me doubt it is.
- Reminder: The Ghost item, as noted, is exclusive to Battle Mode. I don't know if you are aware, but Battle was multiplayer-exclusive until MKDS.
- @Tsunami: Why'd you change the Feather image? The original version of the image fits with the rest of the items obtainable by a human player.
BabyLuigi64
- I have it.
- I will change the Ghost a bit.
- I don't get it, sorry.
- That was request of Ninelevendo. It is the true sprite. And I was planning on uploading others. If your are not OK, try discussing with Ninelevendo, I'm fine either way.
Featuring the features[edit]
Hm, I think unsubstantial "per all" votes shouldn't even be allowed since they add nothing to the discussion and is just a waste of space. The voting system is just... useless when it comes to featured articles, since all it takes is one opposing comment to prevent a nomination from passing. I think a simple editor consensus with staff approval works, and it might work better than requiring 5 votes to feature. Once the consensus has been determined, then somebody with good judgement can then give a "pass" mark and wait for one week for the article to feature.
So.. yeah, my thoughts. I have to go now, but I'll talk more tomorrow. It's 12:30 A.M. here. ~_~ It's me, Mario! (Talk / Stalk) 03:25, 21 November 2014 (EST)