Template:M+RKB versus: Difference between revisions

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(Created page with "{|class="infobox" cellspacing=0 cellpadding=2 style="font-family:Arial;padding:4px;margin:0 0 0 0;width:100%;font-size:11px;border:1px solid white;background:#0051b4;color:bla...")
 
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|style="background:#3373ba;font-size:11px;color:#73b0df;padding-left:1em"|'''{{uc:{{{wep1|Primary Weapon}}}{{#if:{{{wep1type|}}}| ({{{wep1type|}}})|}}}}'''
|style="background:#3373ba;font-size:11px;color:#73b0df;padding-left:1em"|'''{{uc:{{{wep1|Primary Weapon}}}{{#if:{{{wep1type|}}}| ({{{wep1type|}}})|}}}}'''
|rowspan=2 style="text-align:center;width:43px"|{{#if:{{{wep2|}}}|[[File:MRKB {{{wep2|}}} Icon.png|43px]]|[[File:MRKB Melee Icon.png|43px]]}}
|rowspan=2 style="text-align:center;width:43px"|{{#if:{{{wep2|}}}|[[File:MRKB {{{wep2|}}} Icon.png|43px]]|[[File:MRKB Melee Icon.png|43px]]}}
|style="background:#3373ba;font-size:11px;color:#73b0df;padding-left:1em"|'''{{uc:{{{wep2|Secondary Weapon}}}{{#if:{{{wep2type|}}}|&#32
|style="background:#3373ba;font-size:11px;color:#73b0df;padding-left:1em"|'''{{uc:{{{wep2|Secondary Weapon}}}{{#if:{{{wep2type|}}}| ({{{wep2type|}}})|}}}}'''
({{{wep2type|}}})|}}}}'''
|-
|-
|style="background:#3373ba;font-size:14px;color:white;padding-left:1em"|{{{move|6 Cells}}}
|style="background:#3373ba;font-size:14px;color:white;padding-left:1em"|{{{move|6 Cells}}}

Revision as of 23:27, January 4, 2020

Template:Color-link-piped

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Health Points icon HEALTH POINTS Icon for Cleansing Jump/Stomp/Ground Pound in M+R KB CLEANSING TEAM JUMP Dash icon DASH
None 6 Cells None
Area of Movement icon AREA OF MOVEMENT Melee icon PRIMARY WEAPON Melee icon SECONDARY WEAPON
6 Cells None None
Pipe Exit Range icon PIPE EXIT RANGE Villain Sight icon PRIMARY TECHNIQUE Villain Sight icon SECONDARY TECHNIQUE
3 Cells None None

WORK IN PROGRESS

This template is used for characters in Mario + Rabbids Kingdom Battle's Versus Mode. The variables are as follows:

<onlyinclude>{{#ifeq:{{{transcludesection|NAME}}}|NAME|
{{<noinclude>MRKBversus</noinclude>
|name=
|altname=
|align={{{align|right}}}
|image={{{image|}}}
|hp=
|move=
|pipe=
|jump=
|jumpdmg=
|dash=
|dashdmg=
|wep1=
|wep1type=
|wep1dmg=
|wep2=
|wep2type=
|wep2dmg=
|tech1=
|tech1type=
|tech1dmg=
|tech2=
|tech2type=
|tech2dmg=
}}}}</onlyinclude>
The section label; Replace "NAME" with the character/set.
 
The character's name and set.
Used for links [[name|altname]].
<-- DO NOT CHANGE
Characher's Portrait
Character's HP
Character's Area of Movement (Defaults to 6 Cells).
Character's Pipe Exit Range (Defaults to 3 Cells).
Character's Cleansing Jump (Note- no working images).
Character's Cleansing Jump range/damage.
Character's Dash (Note- Vamp Dash has no working image).
Character's Dash damage/heal.
Character's Primary Weapon.
Character's Primary Weapon type/chance.
Character's Primary Weapon damage.
Character's Secondary Weapon.
Character's Secondary Weapon type/chance.
Character's Secondary Weapon damage.
Character's Primary Technique (Hero Sight or Shield variant).
Character's Primary Technique extra info (i.e. number of shots)
Character's Primary Technique effect.
Character's Secondary Technique (Note- Weaken and Itchy Feet have no working images).
Character's Primary Technique extra info (i.e. number of shots)
Character's Secondary Technique effect.