Super Mario Sunshine (microgame): Difference between revisions

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==Gameplay==
==Gameplay==
The object is to extinguish all the fires using [[Mario]] and [[F.L.U.D.D.]] by aiming the [[Wii#Wii Remote|Wii Remote]] at the fires. In ''WarioWare Gold'', the objective is to clean [[graffiti]] off of the side of the building by tilting the system.
The object is to extinguish all the fires using [[Mario]] and [[F.L.U.D.D.]] by aiming the [[Wii#Wii Remote|Wii Remote]] at the fires. In ''WarioWare Gold'', the objective is to clean [[graffiti]] off of the side of the building by tilting the system.
 
===''WarioWare: Smooth Moves''===
* '''Level 1:''' One fire.
* '''Level 1:''' One fire.
* '''Level 2:''' Two fires.
* '''Level 2:''' Two fires.

Revision as of 23:46, December 31, 2019

This article is about the microgame from WarioWare: Smooth Moves. For the actual game, see Super Mario Sunshine.

Template:Minigame-infobox Super Mario Sunshine is one of 9-Volt and 18-Volt's microgames in WarioWare: Smooth Moves. It also reappears as one of 18-Volt's microgames in WarioWare Gold. It is set in the Nintendo GameCube game of the same name. Similar to the The Wind Waker microgame, each difficulty of the microgame has different portions of the same theme as background music.

Gameplay

The object is to extinguish all the fires using Mario and F.L.U.D.D. by aiming the Wii Remote at the fires. In WarioWare Gold, the objective is to clean graffiti off of the side of the building by tilting the system.

WarioWare: Smooth Moves

  • Level 1: One fire.
  • Level 2: Two fires.
  • Level 3: Three fires.

WarioWare Gold

  • 1st level difficulty: Two graffiti puddles.
  • 2nd level difficulty: Three graffiti puddles.
  • 3rd level difficulty: Four graffiti puddles.

Template:WWSM Microgames Template:WWG Microgames