Cyclone Scuffle: Difference between revisions
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{{minigame-infobox | {{minigame-infobox | ||
|image=[[File:Cyclone | |image=[[File:Cyclone Scuffle.png]] | ||
|appeared_in=''[[WarioWare: Twisted!]] | |appeared_in=''[[WarioWare: Twisted!]] | ||
|type=Game Souvenir | |type=Game Souvenir | ||
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}} | }} | ||
[[File: | [[File:CycloneScuffle.png|thumb|left|Cyclone Scuffle gameplay]] | ||
'''Cyclone Scuffle''' is a souvenir in ''[[WarioWare: Twisted!]]'' It is an expanded version of a microgame from [[Wario-Man | '''Cyclone Scuffle''' is a souvenir in ''[[WarioWare: Twisted!]]'' It is an expanded version of a microgame from [[Wario-Man]]'s stage, [[Cyclone Kick]]. This souvenir is chosen from the "Games" section. The player controls a man who, though much skinnier and more in shape, bears a resemblance to [[Wario]]. The objective of the game is to kick back incoming enemies by quickly tilting the handheld, which causes the man to kick. After a certain amount of enemies (the amount is not consistent) are kicked back, the area will change locations and the enemies will start going faster. The areas switch between a desert, a city and a beach. The enemies are black stick figure-esque people, though when a wave is ending, a different color of enemies is temporarily used. The game ends when the foes come in contact with the Wario-like man. | ||
{{br}} | {{br}} | ||
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{{media table | {{media table | ||
|type1=audio | |type1=audio | ||
|name1=Cyclone | |name1=Cyclone Scuffle Music | ||
|pipe1=Cyclone | |pipe1=Cyclone Scuffle | ||
|length1=1:42 | |length1=1:42 | ||
}} | }} |
Revision as of 08:56, December 13, 2019
Cyclone Scuffle is a souvenir in WarioWare: Twisted! It is an expanded version of a microgame from Wario-Man's stage, Cyclone Kick. This souvenir is chosen from the "Games" section. The player controls a man who, though much skinnier and more in shape, bears a resemblance to Wario. The objective of the game is to kick back incoming enemies by quickly tilting the handheld, which causes the man to kick. After a certain amount of enemies (the amount is not consistent) are kicked back, the area will change locations and the enemies will start going faster. The areas switch between a desert, a city and a beach. The enemies are black stick figure-esque people, though when a wave is ending, a different color of enemies is temporarily used. The game ends when the foes come in contact with the Wario-like man.