Gridiron Gauntlet: Difference between revisions

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On the Challenge Road, this is the tenth challenge of [[Mushroom Beach]] and the 31st challenge overall. In the normal challenge, the player must get first place with normal rules. In the Master Challenge, the player must get first place with only one life, while other players have three lives as usual.
On the Challenge Road, this is the tenth challenge of [[Mushroom Beach]] and the 31st challenge overall. In the normal challenge, the player must get first place with normal rules. In the Master Challenge, the player must get first place with only one life, while other players have three lives as usual.
Additionally, this is one of the 10 minigames in Online Mariothon. In this mode, the minigame is extended to up to 90 seconds, with a short break after 60 seconds. The game ends when all players have been eliminated or after 90 seconds have passed, whichever happens first. Players' score is based how long they have survived, and they can earn a maximum of 1,000 points if they have survived for the whole 90 seconds.


==Controls==
==Controls==

Revision as of 11:47, November 30, 2019

Template:Minigame-infobox Gridiron Gauntlet is a free-for-all minigame appearing in Super Mario Party.

Gameplay

The minigame is set in a grid-like area. Players must pay attention to the areas that several Chargin' Chucks charge at. Players can also push others and interfere with the dodging. Each player can take three hits before being eliminated, and the last player standing wins. However, if thirty seconds have passed, every player still standing wins, regardless of the number of their lives remaining.

On the Challenge Road, this is the tenth challenge of Mushroom Beach and the 31st challenge overall. In the normal challenge, the player must get first place with normal rules. In the Master Challenge, the player must get first place with only one life, while other players have three lives as usual.

Additionally, this is one of the 10 minigames in Online Mariothon. In this mode, the minigame is extended to up to 90 seconds, with a short break after 60 seconds. The game ends when all players have been eliminated or after 90 seconds have passed, whichever happens first. Players' score is based how long they have survived, and they can earn a maximum of 1,000 points if they have survived for the whole 90 seconds.

Controls

  • Control Stick – Move

In-game description

  • "Stay in it to the end!"
  • "Get tackled three times and you're out!"
  • Tip: "Learn to see at a glance which spaces aren't in the path of any Chargin' Chucks."

Names in other languages

Language Name Meaning Notes
Japanese ブルスクランブル[?]
Buru sukuranburu
Chargin' Chuck Scramble
Dutch Kwaaie quarterbacks[?] Angry Quarterbacks
French Mêlées croisées[?] Crossing Scrums (Might be a pun with "Mots Croisés", the French name of "crossword")
German Tackling-Trauma[?] Tackling Trauma
Italian La carica dei Plakkoopa[?] Chargin' Chucks' Charge
Korean 불 스크램블[?]
Bul Seukeuraembeul
Chargin' Chuck Scramble
Spanish (NOA) Placapums al ataque[?] Chargin' Chucks' Attack
Spanish (NOE) Placajes salvajes[?] Wild Tackles

Template:SMP Minigames