Take Me Ohm: Difference between revisions
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==Introduction== | ==Introduction== | ||
The four characters are | The four characters are flown towards an airborne platform via blimp. The platform is surrounded by five [[Thwomp]]s that hover over electricity-conducting switches in a star-shape format. One of the Thwomps slams onto a switch, producing an electric spark that stretches the length of the platform and runs end to end. The four players are then dropped onto the platform as the game starts. | ||
==Gameplay== | ==Gameplay== | ||
The characters have to vault over the electric sparks that the Thwomps produce. As the game progresses, more electric sparks are produced at | The characters have to vault over the electric sparks that the Thwomps produce; touching any of the electric lines will eliminate them. As the game progresses, more electric sparks are produced, often at once, making it harder to survive. The last player standing wins. If two or more characters survive the barrage of electric sparks for the entire time limit (thirty seconds, or 60 if played in the Decathlon Castle), they all win. | ||
This is one of the minigames that can appear in Decathlon Castle. Here, the player's objective is to survive as long as possible to earn as many points as possible, up to 1,000. Any player who survives for 60 seconds gets the maximum number of points. | This is one of the minigames that can appear in Decathlon Castle. Here, the player's objective is to survive as long as possible to earn as many points as possible, up to 1,000. Any player who survives for 60 seconds gets the maximum number of points. |
Revision as of 19:26, September 7, 2019
Template:Minigame-infobox Take Me Ohm is a 4-player minigame in Mario Party 7. Its name is a pun on the phrase "take me home" and on "ohm", the unit for electrical resistance.
Introduction
The four characters are flown towards an airborne platform via blimp. The platform is surrounded by five Thwomps that hover over electricity-conducting switches in a star-shape format. One of the Thwomps slams onto a switch, producing an electric spark that stretches the length of the platform and runs end to end. The four players are then dropped onto the platform as the game starts.
Gameplay
The characters have to vault over the electric sparks that the Thwomps produce; touching any of the electric lines will eliminate them. As the game progresses, more electric sparks are produced, often at once, making it harder to survive. The last player standing wins. If two or more characters survive the barrage of electric sparks for the entire time limit (thirty seconds, or 60 if played in the Decathlon Castle), they all win.
This is one of the minigames that can appear in Decathlon Castle. Here, the player's objective is to survive as long as possible to earn as many points as possible, up to 1,000. Any player who survives for 60 seconds gets the maximum number of points.
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
German | Ohm-mächtig[?] | Portmanteau of Ohm and ohnmächtig (unconscious) | |
Italian | Scosse incrociate[?] | Crossed shocks | |
Spanish | Voltaje de altura[?] | Altitude voltage |