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'''Sockops''' are sock-like pitcher plant enemies encountered in [[Dimble Wood]] during ''[[Mario & Luigi: Bowser's Inside Story]]''. The name is a pun of the dance "sockhop" and could also refer to its sock shape. They enjoy eating [[Attack Piece Block]]s and are capable of swallowing [[human]]s as well. | '''Sockops''' are sock-like pitcher plant enemies encountered in [[Dimble Wood]] during ''[[Mario & Luigi: Bowser's Inside Story]]''. The name is a pun of the dance "sockhop" and could also refer to its sock shape. They enjoy eating [[Attack Piece Block]]s and are capable of swallowing [[human]]s as well. | ||
If [[Mario]] or [[Luigi]] try to [[jump]] on them, he is sucked into the hole on the top of the Sockop's head. The player then has to mash {{button|ds|A}} for Mario or {{button|ds|B}} for Luigi repeatedly in order to escape; otherwise, the brother may be [[Poison (status effect)|poisoned]], or the Sockop will drain their [[Heart Point|HP]]. However, if the brothers do a [[First Strike]] [[jump]] or use the [[Bros. Attack]]s [[Jump Helmet]], [[Spin Pipe]], or [[Magic Window]], Sockops take damage instead of draining | If [[Mario]] or [[Luigi]] try to [[jump]] on them, he is sucked into the hole on the top of the Sockop's head. The player then has to mash {{button|ds|A}} for Mario or {{button|ds|B}} for Luigi repeatedly in order to escape; otherwise, the brother may be [[Poison (status effect)|poisoned]], or the Sockop will drain their [[Heart Point|HP]]. However, if the brothers do a [[First Strike]] [[jump]] or use the [[Bros. Attack]]s [[Jump Helmet]], [[Spin Pipe]], or [[Magic Window]], Sockops will take damage instead of draining their HP. They attack by tackling the brothers, normally running at one brother, then turning around and running at them again. However, if some honey comes out from the hole at the top, they charge at the first brother and go offscreen, coming back to hit the other brother from behind. | ||
Later in the game, Mario is captured by the Sockops and Luigi has to rescue him, getting stuck inside a Sockop in the process. While he is stuck inside the Sockop, Luigi can communicate with them, and doesn't have to fight them, as they will all think Luigi is being swallowed. He can also traverse the bramble patches spread throughout the wood. They have a boss, the [[Giant Sockop]]; it is shrunk down to normal size during the events in the game, and is the Sockop that Luigi ends up using as a "puppet". | Later in the game, Mario is captured by the Sockops and Luigi has to rescue him, getting stuck inside a Sockop in the process. While he is stuck inside the Sockop, Luigi can communicate with them, and doesn't have to fight them, as they will all think Luigi is being swallowed. He can also traverse the bramble patches spread throughout the wood. They have a boss, the [[Giant Sockop]]; it is shrunk down to normal size during the events in the game, and is the Sockop that Luigi ends up using as a "puppet". |
Revision as of 16:06, August 23, 2019
- “So hungry... That shabby green thing... I so want to chug that...”
- —Sockop, Mario & Luigi: Bowser's Inside Story
Sockops are sock-like pitcher plant enemies encountered in Dimble Wood during Mario & Luigi: Bowser's Inside Story. The name is a pun of the dance "sockhop" and could also refer to its sock shape. They enjoy eating Attack Piece Blocks and are capable of swallowing humans as well.
If Mario or Luigi try to jump on them, he is sucked into the hole on the top of the Sockop's head. The player then has to mash for Mario or for Luigi repeatedly in order to escape; otherwise, the brother may be poisoned, or the Sockop will drain their HP. However, if the brothers do a First Strike jump or use the Bros. Attacks Jump Helmet, Spin Pipe, or Magic Window, Sockops will take damage instead of draining their HP. They attack by tackling the brothers, normally running at one brother, then turning around and running at them again. However, if some honey comes out from the hole at the top, they charge at the first brother and go offscreen, coming back to hit the other brother from behind.
Later in the game, Mario is captured by the Sockops and Luigi has to rescue him, getting stuck inside a Sockop in the process. While he is stuck inside the Sockop, Luigi can communicate with them, and doesn't have to fight them, as they will all think Luigi is being swallowed. He can also traverse the bramble patches spread throughout the wood. They have a boss, the Giant Sockop; it is shrunk down to normal size during the events in the game, and is the Sockop that Luigi ends up using as a "puppet".
Sockops reappear in Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey, also appearing as enemies in the Bowser Jr.'s Journey mode, only during levels taking place in Dimble Wood. Sockops are melee troopers, and are weak against fire attacks from minions such as Fire Bros. and Fire Stalking Piranha Plants.
Profiles and statistics
Mario & Luigi: Bowser's Inside Story / Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey
Mario & Luigi: Bowser's Inside Story enemy | ||||||||
---|---|---|---|---|---|---|---|---|
Sockop | ||||||||
HP | 110 (165) | POW | 63 (158) | DEF | 57 (86) | SPEED | 37 (56) | |
Coins | 55 (83) | Level | 22 | Fire | Double | Burn? | Normal | |
Role | Common | Battled by | Mario and Luigi | Location(s) | Dimble Wood | Dizzy? | Normal | |
Stat down? | Normal | KO? | Normal | Experience | 240 | Item drop | Refreshing Herb - 9.5% Tip-Top Boots - 0.5% | |
Notice: The second set of numbers next to the enemy's HP, POW, DEF, SPEED and Coins are stat increases from the Challenge Medal accessory; a 50% increase for HP, DEF, SPEED and Coins earned, and a 150% increase for POW. |
Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey enemy | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Sockop | ||||||||||
HP | 110 | POW | 99 | DEF | 67 | SPEED | 37 | Experience | 240 | |
Fire | Critical | Jump | Heal (jumps/counterattacks), Normal (first strike/Bros. Attacks) | Hammer | Normal | Battled by | Mario & Luigi | Coins | 55 | |
Burn | 1x | Dizzy | 1x | Stat down | 1x | Speed down | 1x | Item drop | Refreshing Herb - 40% Tip-Top Boots - 20% | |
Level 22 | Location(s) | Dimble Wood |
- Bowser Jr.'s Journey profile: They may look cute, but don't let your guard down. They are weak against fire attacks.
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ショクチュ[?] Shokuchu |
Derived from 「食虫」 shokuchū, meaning "insectivore." | |
German | Strumpfrose[?] | Pun on Strumpfhose (tights) and Rose. | |
Italian | Calzasacco[?] | Combination of the words "calza" (sock) and "sacco" (sack). | |
Spanish (NOA) | Brincalcetín[?] | Pun on Brincar (Hop) and Calcetín (Sock). | |
Spanish (NOE) | Plancetín[?] | Pun on Planta (Plant) and Calcetín (Sock). |
Trivia
- Sockops are similar to the Goomba's Shoe, a power-up found in Super Mario Bros. 3. One of the Sockops is even revealed to be named Kuribo (the Japanese name for Goomba). At a certain point, another Sockop is even ridden and used to hop on thorns.
- Sockops are one of the few non-boss enemies that are known to speak. Despite this, Sockop captains in Bowser Jr.'s Journey still go "..." when using Captain Commands like most enemies.