1 Iggy's Castle: Difference between revisions

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The castle consists of three rooms, one with climbable fences, one with a moving screen, and the boss room. The player has 300 seconds on the [[Time Limit|Timer]] to complete the [[level]]. This level contains no [[Dragon Coin]]s in the original, but in the remake it has five.
The castle consists of three rooms, one with climbable fences, one with a moving screen, and the boss room. The player has 300 seconds on the [[Time Limit|Timer]] to complete the [[level]]. This level contains no [[Dragon Coin]]s in the original, but in the remake it has five.


The first room of the first castle is covered in [[fence]]s, which can be climbed on with the D-Pad. The fence is teeming with [[Climbing Koopa]]s that also climb on the fence. Climbing above and then onto these [[Koopa Troopa|Koopa]]s cause a chain in [[point]]s, so defeating these Koopas can result in [[Extra life|1-Ups]]; however, if the player punches the Koopas off, the points do not chain. This gate spans above a lava-covered ground, where [[Lava Bubble]]s jump from. There are also places in the fence the player can hit to switch sides. There is a [[Message Block]] at the start that gives information on how to use the fences, a [[P Switch|Switch Block]] in the middle that turns [[coin]]s to [[Empty Block|Block]]s as well as a [[? Block]] that contains a [[Fire Flower]], and a Message Block at the end that tells the player one of [[Yoshi]]'s friends is trapped in the castle.
The first room of the first castle is covered in [[fence]]s, which can be climbed on with the D-Pad. The fence is teeming with [[Climbing Koopa]]s that also climb on the fence. Climbing above and then onto these [[Koopa Troopa|Koopa]]s cause a chain in [[point]]s, so defeating these Koopas can result in [[Extra life|1-Ups]]; however, if the player punches the Koopas off, the points do not chain. This gate spans above a lava-covered ground, where [[Lava Bubble]]s jump from. There are also places in the fence the player can hit to switch sides. There is a [[Message Block]] at the start that gives information on how to use the fences, a [[P Switch|Switch Block]] in the middle that turns [[coin]]s to [[Empty Block]]s as well as a [[? Block]] that contains a [[Fire Flower]], and a Message Block at the end that tells the player one of [[Yoshi]]'s friends is trapped in the castle.


The second room in the castle features a moving screen with a giant wooden [[Pillar]] smashing onto the ground. Being hit by one of the Pillars causes damage. [[Rotating Block]]s help the player cross a gap near the end. Entering the red door at the end of the room leads to the first boss.
The second room in the castle features a moving screen with a giant wooden [[Pillar]] smashing onto the ground. Being hit by one of the Pillars causes damage. [[Rotating Block]]s help the player cross a gap near the end. Entering the red door at the end of the room leads to the first boss.

Revision as of 13:14, July 10, 2019

Template:Levelbox #1 Iggy's Castle is the first castle in the game Super Mario World. It introduces fences that can be climbed as well as lava, which kills the player instantly upon being touched. As the name suggests, Iggy Koopa is fought here.

Overview

The castle consists of three rooms, one with climbable fences, one with a moving screen, and the boss room. The player has 300 seconds on the Timer to complete the level. This level contains no Dragon Coins in the original, but in the remake it has five.

The first room of the first castle is covered in fences, which can be climbed on with the D-Pad. The fence is teeming with Climbing Koopas that also climb on the fence. Climbing above and then onto these Koopas cause a chain in points, so defeating these Koopas can result in 1-Ups; however, if the player punches the Koopas off, the points do not chain. This gate spans above a lava-covered ground, where Lava Bubbles jump from. There are also places in the fence the player can hit to switch sides. There is a Message Block at the start that gives information on how to use the fences, a Switch Block in the middle that turns coins to Empty Blocks as well as a ? Block that contains a Fire Flower, and a Message Block at the end that tells the player one of Yoshi's friends is trapped in the castle.

The second room in the castle features a moving screen with a giant wooden Pillar smashing onto the ground. Being hit by one of the Pillars causes damage. Rotating Blocks help the player cross a gap near the end. Entering the red door at the end of the room leads to the first boss.

Boss Battle

Main article: Iggy Koopa

The first boss in Super Mario World is one of Bowser's sons, the demented Iggy Koopa.

As Mario or Luigi appear in the room, the giant Shell[1] Iggy is standing on starts to tilt from side to side. Iggy throws balls at the plumber, who must jump over them while hitting Iggy on the head with Jumps or Fireballs. Iggy will eventually fall into the lava and be defeated.

In the ending sequence, Mario blows the castle up. A bridge appears, allowing the player to continue their way to Donut Plains.

Enemies

Gallery

Names in other languages

Language Name Meaning Notes
Japanese ヨースターとうのしろ[?]
Yōsutā Tō no Shiro
Yo’ster Isle's Castle
French
  1. 1 Chateau d'Iggy[?]
  1. 1 Iggy's Fortress
German 1. Iggys Festung[?] 1. Iggy's Fortress
Spanish Castillo 1º. Iggy[?] 1st Castle. Iggy

Trivia

  • Besides Bowser's Castle, #1 Iggy's Castle is the only castle that needs to be completed in order to finish the game in the fastest possible way.
  • In the SNES version of Super Mario World, Iggy is referred to as "demented" in the end cutscene, while he is referred to as "crazed" in the GBA port.

References

  1. ^ German Club Nintendo issue August 1992, p. 11

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