Moon (Super Mario Maker 2): Difference between revisions

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(Created page with "{{new subject|section=y}} {{item-infobox |image=File:SMM2-SMB1-Moon.png<br>The Moon in the ''Super Mario Bros.'' style. |description=A smiling crescent moon that follo...")
 
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{| class="wikitable"
{| class="wikitable"
|-
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! Theme !! Night effect
! Theme !! Night-time effect
|-
|-
| Ground || Goombas and Goombrats float as if they are underwater
| Ground || Goombas and Goombrats float as if they are underwater
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| Castle || Characters will swim in the air
| Castle || Characters will swim in the air
|-
|-
| Desert|| Winds will blow (direction depends on game style)
| Desert|| Strong winds will blow (direction and frequency depends on game style)
|-
|-
| Snow || All walkable surfaces are slippery
| Snow || All walkable surfaces are slippery
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|}
|}
|}
|}
==Gallery==
==Gallery==
===Sprites===
===Sprites===

Revision as of 20:38, June 18, 2019

This section is referring to a subject in an upcoming or recently released game. When the game is released, or more information about this subject is found, this section may need major rewriting.
This notice should be removed after a month has passed since the game was first released.

Template:Item-infobox The Moon is a course part introduced in Super Mario Maker 2. It serves as an alternate form of the Angry Sun. When placed in a course, the current theme will switch to a night variant with different properties than the normal daytime one. Additionally, when the Moon is touched, every enemy on the screen will be defeated. However, after it has been placed once, the night variant of every theme will be selectable from the menu, and the Moon will not need to be placed again to trigger night mode from that point onward. In addition to unique level effects, most night mode levels will have a starry background, and a music-box version of the level's music will play instead of the standard one.

The Moon, along with the Angry Sun, is absent in the Super Mario 3D World game style. As such, the night theme is not present in it.

Level Effects

Theme Night-time effect
Ground Goombas and Goombrats float as if they are underwater
Underground Level is flipped upside-down
Underwater Level will be dark except for a small radius around the player and certain objects
Ghost House Level will be dark except for a small radius around the player and certain objects
Airship Thunder and rain effects, as well as floating Goombas and Goombrats
Castle Characters will swim in the air
Desert Strong winds will blow (direction and frequency depends on game style)
Snow All walkable surfaces are slippery
Forest Water is turned into poison water
Sky Low gravity

Gallery

Sprites

Screenshots