Level 1-3 (Mario vs. Donkey Kong): Difference between revisions
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The player starts under a "Help" box that shows the player how to perform a [[Wire Spin]] and jumping off of it. Ahead are some [[Lift|moving platforms]] the player has to use to reach a yellow [[Color Switch]], which will drop the [[Bin|Trash Can]]s onto the [[Spike (obstacle)|Spike]]s below. Using the moving platform once more, the player can reach the [[Key]], and the platform and Trash Cans will allow the player to reach the locked door. | The player starts under a "Help" box that shows the player how to perform a [[Wire Spin]] and jumping off of it. Ahead are some [[Lift|moving platforms]] the player has to use to reach a yellow [[Color Switch]], which will drop the [[Bin|Trash Can]]s onto the [[Spike (obstacle)|Spike]]s below. Using the moving platform once more, the player can reach the [[Key]], and the platform and Trash Cans will allow the player to reach the locked door. | ||
In the second area, the player starts under some Wires they can use to reach a [[1-Up Mushroom]] above. By climbing up the ladder, the player will find three Trash Cans and four [[Shy Guy (toy)|Shy Guy]]s. Riding the moving platform up or performing a [[Handstand|Handstand Jump]] will allow the player to reach the [[Mini Mario (toy)|Mini Mario]]. | In the second area, the player starts under some Wires they can use to reach a [[1-Up Mushroom]] above. By climbing up the ladder, the player will find three Trash Cans and four [[Shy Guy (toy)|Shy Guy]]s. Riding the moving platform up or performing a [[Handstand|Handstand Jump]] will allow the player to reach the [[Mini Mario (toy)|Mini-Mario]]. | ||
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==Enemies== | ==Enemies== |
Revision as of 21:02, May 15, 2019
Template:Levelbox Level 1-3 is the third level of Mario Toy Company in Mario vs. Donkey Kong. The high score for this level is 27000.
Overview
The level opens with a cinematic showing Mario swinging on a Wire and launching upwards to collect a Present.
The player starts under a "Help" box that shows the player how to perform a Wire Spin and jumping off of it. Ahead are some moving platforms the player has to use to reach a yellow Color Switch, which will drop the Trash Cans onto the Spikes below. Using the moving platform once more, the player can reach the Key, and the platform and Trash Cans will allow the player to reach the locked door.
In the second area, the player starts under some Wires they can use to reach a 1-Up Mushroom above. By climbing up the ladder, the player will find three Trash Cans and four Shy Guys. Riding the moving platform up or performing a Handstand Jump will allow the player to reach the Mini-Mario.
Enemies
Present locations
- Red: In the first area, above the wire.
- Yellow: In the first area, above the spikes.
- Blue: In the second area, above the spikes at the bottom of the level. The player needs to throw a Trash Can or a Shy Guy onto the spikes to reach the Present.