Boxing Clever 1: Difference between revisions

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'''Boxing Clever 1'''<ref>Hodgson, David S J, Bryan Stratton, and Stephen Stratton. ''Super Mario Sunshine'' [[Prima Games|Prima]] Official Strategy Guide, page 31.</ref>, also called '''Crate Game'''<ref>Averill, Alan, and Jennifer Villareal. ''Super Mario Sunshine'' Official [[Nintendo]] Player's Guide, page 24.</ref>, '''Crate Breaking'''<ref>Bogenn, Tim, and Doug Walsh. ''Super Mario Sunshine'' BradyGames Official Strategy Guide, page 149.</ref>, and '''The Box-Smashing Mini-Game'''<ref>Loe, Casey. ''Super Mario Sunshine'' Versus Books Perfect Guide, page 22.</ref>, is a mission in [[Delfino Plaza]] in ''[[Super Mario Sunshine]]''. It can be completed at any point, and takes place inside of the [[Crate Guy]]'s [[crate]] shop. The Crate Guy asks [[Mario]] to play a game that involves smashing all of the crates in the building within thirty seconds, and also promising a "prize" should Mario succeed. There are a handful of crates in a random pattern, and Mario must smash them all as soon as the challenge is accepted. If Mario fails to smash them all, he can leave and reenter the building to retry it. As soon as all of the crates are destroyed, the Crate Guy congratulates Mario and rewards him with a [[Shine Sprite]] Smashing the crates and then talking to the Crate Guy only causes them to respawn as soon as the timer begins.
'''Boxing Clever 1'''<ref>Hodgson, David S J, Bryan Stratton, and Stephen Stratton. ''Super Mario Sunshine'' [[Prima Games|Prima]] Official Strategy Guide, page 31.</ref>, also called '''Crate Game'''<ref>Averill, Alan, and Jennifer Villareal. ''Super Mario Sunshine'' Official [[Nintendo]] Player's Guide, page 24.</ref>, '''Crate Breaking'''<ref>Bogenn, Tim, and Doug Walsh. ''Super Mario Sunshine'' BradyGames Official Strategy Guide, page 149.</ref>, and '''The Box-Smashing Mini-Game'''<ref>Loe, Casey. ''Super Mario Sunshine'' Versus Books Perfect Guide, page 22.</ref>, is a mission in [[Delfino Plaza]] in ''[[Super Mario Sunshine]]''. It can be completed at any point, and takes place inside of the [[crate guy]]'s [[crate]] shop. The crate guy asks [[Mario]] to play a game that involves smashing all of the crates in the building within thirty seconds, and also promising a "prize" should Mario succeed. There are a handful of crates in a random pattern, and Mario must smash them all as soon as the challenge is accepted. If Mario fails to smash them all, he can leave and reenter the building to retry it. As soon as all of the crates are destroyed, the crate guy congratulates Mario and rewards him with a [[Shine Sprite]] Smashing the crates and then talking to the crate guy only causes them to respawn as soon as the timer begins.
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==References==
==References==

Revision as of 22:04, May 14, 2019

Template:Missionbox Boxing Clever 1[1], also called Crate Game[2], Crate Breaking[3], and The Box-Smashing Mini-Game[4], is a mission in Delfino Plaza in Super Mario Sunshine. It can be completed at any point, and takes place inside of the crate guy's crate shop. The crate guy asks Mario to play a game that involves smashing all of the crates in the building within thirty seconds, and also promising a "prize" should Mario succeed. There are a handful of crates in a random pattern, and Mario must smash them all as soon as the challenge is accepted. If Mario fails to smash them all, he can leave and reenter the building to retry it. As soon as all of the crates are destroyed, the crate guy congratulates Mario and rewards him with a Shine Sprite Smashing the crates and then talking to the crate guy only causes them to respawn as soon as the timer begins.

References

  1. ^ Hodgson, David S J, Bryan Stratton, and Stephen Stratton. Super Mario Sunshine Prima Official Strategy Guide, page 31.
  2. ^ Averill, Alan, and Jennifer Villareal. Super Mario Sunshine Official Nintendo Player's Guide, page 24.
  3. ^ Bogenn, Tim, and Doug Walsh. Super Mario Sunshine BradyGames Official Strategy Guide, page 149.
  4. ^ Loe, Casey. Super Mario Sunshine Versus Books Perfect Guide, page 22.

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