Talk:World 7-Fortress 1: Difference between revisions

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{{delete|Forum talk, info is already noted in article}}
I've actually noticed is that this level looks like more enemies were meant to appear in this level as in the hallway with the Boom Boom room warp pipe, Those white platforms are really Stretches that don't do anything, Another thing I've noticed in that same hallway is that those rotating disco balls were also meant to appear as well as the balls that they're usually roating around are there but there are no disco balls rotating around them, Last is that the walking flames' candles appear in the same hallway as well but no walking flames, Figured I'd point this out.
I've actually noticed is that this level looks like more enemies were meant to appear in this level as in the hallway with the Boom Boom room warp pipe, Those white platforms are really Stretches that don't do anything, Another thing I've noticed in that same hallway is that those rotating disco balls were also meant to appear as well as the balls that they're usually roating around are there but there are no disco balls rotating around them, Last is that the walking flames' candles appear in the same hallway as well but no walking flames, Figured I'd point this out.


[[User:FireFire273|FireFire273]] ([[User talk:FireFire273|talk]]) 22:18, April 18, 2019 (EDT)
[[User:FireFire273|FireFire273]] ([[User talk:FireFire273|talk]]) 22:18, April 18, 2019 (EDT)
:I'd like to know exactly ''why'' this happens. Is there something that's supposed to call for them, but that something just wasn't added in the level? Or are they meant to be more decoration than anything? {{User:Alex95/sig}} 00:56, April 19, 2019 (EDT)
::It's almost definitely there to be unnerving. There's an absolutely enormous amount of them, but ultimately, this just seems to be a seemingly-endless empty level (since the actual way out is a bit of a trick). [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 02:36, April 19, 2019 (EDT)

Latest revision as of 01:36, April 19, 2019

I've actually noticed is that this level looks like more enemies were meant to appear in this level as in the hallway with the Boom Boom room warp pipe, Those white platforms are really Stretches that don't do anything, Another thing I've noticed in that same hallway is that those rotating disco balls were also meant to appear as well as the balls that they're usually roating around are there but there are no disco balls rotating around them, Last is that the walking flames' candles appear in the same hallway as well but no walking flames, Figured I'd point this out.

FireFire273 (talk) 22:18, April 18, 2019 (EDT)

I'd like to know exactly why this happens. Is there something that's supposed to call for them, but that something just wasn't added in the level? Or are they meant to be more decoration than anything? Alex95sig1.pngAlex95sig2.png 00:56, April 19, 2019 (EDT)
It's almost definitely there to be unnerving. There's an absolutely enormous amount of them, but ultimately, this just seems to be a seemingly-endless empty level (since the actual way out is a bit of a trick). Doc von Schmeltwick (talk) 02:36, April 19, 2019 (EDT)