Sleepy Head: Difference between revisions

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The objective of the game is to tap the object repeatedly to wake the person up. If the player makes the person wake up before the time runs out, he or she wins, but if the player fails to make the person wake up before the time runs out, he or she loses. In ''WarioWare Gold'', more items are introduced, including a ringing alarm clock and a cell phone alarm. The player instead must not tap the alarm clock or cell phone for the person to wake up and win the game.
The objective of the game is to tap the object repeatedly to wake the person up. If the player makes the person wake up before the time runs out, he or she wins, but if the player fails to make the person wake up before the time runs out, he or she loses. In ''WarioWare Gold'', more items are introduced, including a ringing alarm clock and a cell phone alarm. The player instead must not tap the alarm clock or cell phone for the person to wake up and win the game.


*'''1st level difficulty:''' The player must tap on the can three times.
*'''1st level difficulty:''' The player must tap on the can, gong, or xylophone three times.
*'''2nd level difficulty:''' The player must tap on the drum four times.
*'''2nd level difficulty:''' The player must tap on the drum or guitar four times.
*'''3rd level difficulty:''' The player must tap on the swinging bell five times.
*'''3rd level difficulty:''' The player must tap on the swinging bell or hopping frog five times.


==Names in other languages==
==Names in other languages==

Revision as of 14:47, November 19, 2018

Template:Minigame-infobox Sleepy Head is a microgame found in the Touch Training stage in WarioWare: Touched! It reappears in WarioWare Gold, where it is one of Kat and Ana's microgames.

Gameplay

The objective of the game is to tap the object repeatedly to wake the person up. If the player makes the person wake up before the time runs out, he or she wins, but if the player fails to make the person wake up before the time runs out, he or she loses. In WarioWare Gold, more items are introduced, including a ringing alarm clock and a cell phone alarm. The player instead must not tap the alarm clock or cell phone for the person to wake up and win the game.

  • 1st level difficulty: The player must tap on the can, gong, or xylophone three times.
  • 2nd level difficulty: The player must tap on the drum or guitar four times.
  • 3rd level difficulty: The player must tap on the swinging bell or hopping frog five times.

Names in other languages

Language Name Meaning Notes
Japanese めざまし[?]
Mezamashi
Alarm
Chinese 叫醒[?]
Jiàoxǐng
Wake up

Template:WarioWare: Touched! Microgames Template:WWG Microgames