Classic Clash: Difference between revisions

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|image = [[File:WWIMM ClassicClashIII.png|250px]]<br>''WarioWare, Inc.: Mega Microgame$!''[[File:ClassicClash WarioWareGold.png|250px]]<br>''WarioWare Gold''
|image = [[File:WWIMM ClassicClashIII.png|250px]]<br>''WarioWare, Inc.: Mega Microgame$!''[[File:ClassicClash WarioWareGold.png|250px]]<br>''WarioWare Gold''
|appeared_in = ''[[WarioWare, Inc.: Mega Microgame$!]]<br>[[WarioWare, Inc.: Mega Party Game$!]]<br>[[WarioWare Gold]]
|appeared_in = ''[[WarioWare, Inc.: Mega Microgame$!]]<br>[[WarioWare, Inc.: Mega Party Game$!]]<br>[[WarioWare Gold]]
|type = [[Sci-Fi]] (''Mega Microgame$!'')<br>[[Dribble and Spitz]] (''Gold'')
|type = [[Sci-Fi]] (''WarioWare, Inc: Mega Microgame$!'')<br>[[Dribble and Spitz]] (''WarioWare Gold'')
|intro=''Beam!''
|intro=''Beam!''
|info = ''"Complete the combo to defeat the foe! You got that or what?"'' (''Mega Microgame$!'')<br>''"It's our brave hero-Nintenman! Press the correct buttons to put a stop to the monstrous attacker!"'' (''Gold'')
|info = ''"Complete the combo to defeat the foe! You got that or what?"'' (''WarioWare, Inc: Mega Microgame$!'')<br>''"It's our brave hero-Nintenman! Press the correct buttons to put a stop to the monstrous attacker!"'' (''WarioWare Gold'')
|controls = {{button|gba|Pad}} &ndash; Input Command
|controls = {{button|gba|Pad}} &ndash; Input Command
|clear = 20 (''Mega Microgame$!'')<br>25 (''Gold'')
|clear = 20 (''Mega Microgame$!'')<br>25 (''Gold'')
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==Gameplay==
==Gameplay==
The player must input a sequence using the {{button|gba|pad}} only that appears above the [[Mario]]-like hero's head to charge and a beam of energy at the [[Bowser]]-like enemy, seemingly vaporizing him. The beam has to hit the monster or else the microgame is lost, even if all inputs were pressed.
The player must input a sequence using the {{button|gba|pad}} only that appears above Nintenman<ref>Name given in ''WarioWare Gold'' in microgame description and in [[Wario Kard]].</ref>'s head to charge and fire a beam of energy at the [[Bowser]]-like enemy, seemingly vaporizing him. The beam has to hit the monster or else the microgame is lost, even if all inputs were pressed.


*'''1st level difficulty:''' Press two buttons.
*'''1st level difficulty:''' Press two buttons.
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|JapM=Nintenman 3
|JapM=Nintenman 3
}}
}}
==References==
<references />


{{br}}
{{br}}

Revision as of 22:35, October 19, 2018

This article is about the microgame originally known as "Classic Clash III". For the two preceding microgames in WarioWare, Inc.: Mega Microgame$!, see Classic Clash I and Classic Clash II.

Template:Minigame-infobox Classic Clash (originally known as Classic Clash III) is one of Dribble and Spitz's microgames in the Sci-Fi folder in WarioWare, Inc.: Mega Microgame$! It is also one of their microgames in WarioWare Gold.

Gameplay

The player must input a sequence using the +Control Pad only that appears above Nintenman[1]'s head to charge and fire a beam of energy at the Bowser-like enemy, seemingly vaporizing him. The beam has to hit the monster or else the microgame is lost, even if all inputs were pressed.

  • 1st level difficulty: Press two buttons.
  • 2nd level difficulty: Press three buttons.
  • 3rd level difficulty: Press four buttons.

See also

Names in other languages

Language Name Meaning Notes
Japanese ニンテンマン3[?]
Nintenman 3
Nintenman 3
Chinese 经典格斗3[?]
Jīngdiǎn gédòu 3
Classic Fighting 3
Italian Scontro totale III[?] Total clash III
Spanish (NOE) Combate clásico[?] Classic Battle

References

  1. ^ Name given in WarioWare Gold in microgame description and in Wario Kard.

Template:WWIMM Microgames Template:WWG Microgames