Template:M+RKB enemy: Difference between revisions

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m (Undo revision 2513288 by MammaChia62 (talk) Those are placeholders; please direct your edits to the corresponding bestiary instead.)
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|horizontal=!colspan=7 style="font-size:120%;text-align:center;background:#33AA77;color:white"{{!}}''{{color-link|Mario + Rabbids Kingdom Battle|white}}'' Enemy
|horizontal=!colspan=7 style="font-size:120%;text-align:center;background:#33AA77;color:white"{{!}}''{{color-link|Mario + Rabbids Kingdom Battle|white}}'' Enemy
{{!}}-
{{!}}-
{{!}}colspan=7 style="font-size:125%;text-align:center;background:#66CDAA"{{!}}{{{altname|{{{name|}}}}}}
{{!}}colspan=7 style="font-size:125%;text-align:center;background:#66CDAA"{{!}}{{{altname|{{{Smuggler|}}}}}}
{{!}}-
{{!}}-
{{!}}rowspan=7 style="padding:4px;text-align:center;width:20%"{{!}}{{{image|[[File:Nocoverart.png|100px|center]]
{{!}}rowspan=7 style="padding:4px;text-align:center;width:20%"{{!}}{{{image|[[File:Nocoverart.png|100px|center]]
[[Special:Upload|<small>Upload one!</small>]]}}}
[[Special:Upload|<small>Upload one!</small>]]}}}
{{!}}style="border-bottom:3px solid #66CDAA;background:#f3fff6;width:70px"{{!}}'''Health Points'''
{{!}}style="border-bottom:3px solid #66CDAA;background:#f3fff6;width:70px"{{!}}'''Health Points'''
{{!}}style="border-bottom:3px solid #66CDAA;background:#f3fff6"{{!}}{{{hp|None}}}
{{!}}style="border-bottom:3px solid #66CDAA;background:#f3fff6"{{!}}{{{hp|180}}}
{{!}}style="border-bottom:3px solid #66CDAA;width:70px"{{!}}'''{{{jump|Team Jump}}}'''
{{!}}style="border-bottom:3px solid #66CDAA;width:70px"{{!}}'''{{{jump|Team Jump}}}'''
{{!}}style="border-bottom:3px solid #66CDAA"{{!}}{{{jumpdmg|None}}}
{{!}}style="border-bottom:3px solid #66CDAA"{{!}}{{{jumpdmg|None}}}
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{{!}}-
{{!}}-
{{!}}rowspan=2 style="border-bottom:3px solid #66CDAA;background:#f3fff6;width:70px"{{!}}'''Area of Movement'''
{{!}}rowspan=2 style="border-bottom:3px solid #66CDAA;background:#f3fff6;width:70px"{{!}}'''Area of Movement'''
{{!}}rowspan=2 style="border-bottom:3px solid #66CDAA;background:#f3fff6"{{!}}{{{move|None}}}
{{!}}rowspan=2 style="border-bottom:3px solid #66CDAA;background:#f3fff6"{{!}}{{{move|4 Cells}}}
{{!}}rowspan=2 style="border-bottom:3px solid #66CDAA;width:70px"{{!}}'''Primary Weapon'''
{{!}}rowspan=2 style="border-bottom:3px solid #66CDAA;width:70px"{{!}}'''Primary Weapon'''
{{!}} {{{wep1|}}}
{{!}} {{{Melee (Bounce)|}}}
{{!}}rowspan=2 style="border-bottom:3px solid #66CDAA;background:#f3fff6;width:70px"{{!}}'''Secondary Weapon'''
{{!}}rowspan=2 style="border-bottom:3px solid #66CDAA;background:#f3fff6;width:70px"{{!}}'''Secondary Weapon'''
{{!}}style="background:#f3fff6"{{!}}{{{wep2|}}}
{{!}}style="background:#f3fff6"{{!}}{{{wep2|}}}
{{!}}-
{{!}}-
{{!}}style="border-bottom:3px solid #66CDAA"{{!}}{{{wep1dmg|None}}}
{{!}}style="border-bottom:3px solid #66CDAA"{{!}}{{{wep1dmg|10 DMG}}}
{{!}}style="border-bottom:3px solid #66CDAA;background:#f3fff6"{{!}}{{{wep2dmg|None}}}
{{!}}style="border-bottom:3px solid #66CDAA;background:#f3fff6"{{!}}{{{wep2dmg|None}}}
{{!}}-
{{!}}-
{{!}}rowspan=2 style="border-bottom:3px solid #66CDAA;background:#f3fff6;width:70px"{{!}}'''Pipe Exit Range'''
{{!}}rowspan=2 style="border-bottom:3px solid #66CDAA;background:#f3fff6;width:70px"{{!}}'''Pipe Exit Range'''
{{!}}rowspan=2 style="border-bottom:3px solid #66CDAA;background:#f3fff6"{{!}}{{{pipe|None}}}
{{!}}rowspan=2 style="border-bottom:3px solid #66CDAA;background:#f3fff6"{{!}}{{{pipe|2 Cells}}}
{{!}}rowspan=2 style="border-bottom:3px solid #66CDAA;width:70px"{{!}}'''Primary Technique'''
{{!}}rowspan=2 style="border-bottom:3px solid #66CDAA;width:70px"{{!}}'''Primary Technique'''
{{!}} {{{tech1|}}}
{{!}} {{{tech1|}}}
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{{!}}-
{{!}}-
{{!}}rowspan=2 style="background:#f3fff6;width:70px"{{!}}'''Chase Range'''
{{!}}rowspan=2 style="background:#f3fff6;width:70px"{{!}}'''Chase Range'''
{{!}}rowspan=2 style="background:#f3fff6"{{!}}{{{chase|None}}}
{{!}}rowspan=2 style="background:#f3fff6"{{!}}{{{chase|2 Cells}}}
{{!}}rowspan=2 style="width:70px"{{!}}'''Tertiary Technique'''
{{!}}rowspan=2 style="width:70px"{{!}}'''Tertiary Technique'''
{{!}}{{{tech3|}}}
{{!}}{{{tech3|}}}
{{!}}rowspan=2 colspan=2 style="text-align:center"{{!}}''{{{notes|None}}}''
{{!}}rowspan=2 colspan=2 style="text-align:center"{{!}}''{{{notes|Banana Lovin' Bootleggers!}}}''
{{!}}-
{{!}}-
{{!}}{{{tech3dmg|None}}}
{{!}}{{{tech3dmg|None}}}
|left|right=!colspan=2 style="font-size:120%;color:white;text-align:center;background:#33AA77"{{!}}''{{color-link|Mario + Rabbids Kingdom Battle|white}}'' Enemy
|left|right=!colspan=2 style="font-size:120%;color:white;text-align:center;background:#33AA77"{{!}}''{{color-link|Mario + Rabbids Kingdom Battle|white}}'' Enemy
{{!}}-
{{!}}-
{{!}}colspan=2 style="font-size:125%;text-align:center;background:#66CDAA"{{!}}{{{altname|{{{name|}}}}}}
{{!}}colspan=2 style="font-size:125%;text-align:center;background:#66CDAA"{{!}}{{{altname|{{{name|Smugglers}}}}}}
{{!}}-
{{!}}-
{{!}}colspan=2 style="padding:4px;text-align:center"{{!}} {{{image|[[File:Nocoverart.png|100px|center]]
{{!}}colspan=2 style="padding:4px;text-align:center"{{!}} {{{image|[[File:Nocoverart.png|100px|center]]
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{{!}}-style=background:#f3fff6
{{!}}-style=background:#f3fff6
{{!}}style=width:70px{{!}}'''Health Points'''
{{!}}style=width:70px{{!}}'''Health Points'''
{{!}} {{{hp|None}}}
{{!}} {{{hp|180}}}
{{!}}-
{{!}}-
{{!}}'''Area of Movement'''
{{!}}'''Area of Movement'''
{{!}} {{{move|None}}}
{{!}} {{{move|4 Cells}}}
{{!}}- style=background:#f3fff6
{{!}}- style=background:#f3fff6
{{!}}'''Pipe Exit Range'''
{{!}}'''Pipe Exit Range'''
{{!}} {{{pipe|None}}}
{{!}} {{{pipe|2 Cells}}}
{{!}}-
{{!}}-
{{!}}'''{{#if:{{{escape|}}}|Escape|Chase}} Range'''
{{!}}'''{{#if:{{{escape|}}}|Escape|Chase}} Range'''
{{!}}{{#if:{{{escape|}}}|{{{escape}}}|{{{chase|None}}}}}
{{!}}{{#if:{{{escape|}}}|{{{escape}}}|{{{chase|2 Cells}}}}}
{{!}}- style=background:#f3fff6
{{!}}- style=background:#f3fff6
{{!}}'''{{{jump|Team Jump}}}'''
{{!}}'''{{{jump|Team Jump}}}'''
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{{!}}- style=background:#f3fff6
{{!}}- style=background:#f3fff6
{{!}}rowspan=2{{!}}'''Primary Weapon'''
{{!}}rowspan=2{{!}}'''Primary Weapon'''
{{!}} {{{wep1|}}}
{{!}} {{{wep1|Melee (Bounce)}}}
{{!}}- style=background:#f3fff6
{{!}}- style=background:#f3fff6
{{!}} {{{wep1dmg|None}}}
{{!}} {{{wep1dmg|10 DMG}}}
{{!}}-
{{!}}-
{{!}}rowspan=2{{!}}'''Secondary Weapon'''
{{!}}rowspan=2{{!}}'''Secondary Weapon'''
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{{!}} {{{tech3dmg|None}}}
{{!}} {{{tech3dmg|None}}}
{{!}}-
{{!}}-
{{!}}colspan=2 style="text-align:center"{{!}} ''{{{notes|None}}}''
{{!}}colspan=2 style="text-align:center"{{!}} ''{{{notes|Banana Lovin' Bootleggers!}}}''
{{!}}-
{{!}}-
{{!}}colspan=2 style=padding:0;{{!}}
{{!}}colspan=2 style=padding:0;{{!}}

Revision as of 08:00, September 24, 2018

white Enemy
Smugglers

Upload one!

Health Points 180
Area of Movement 4 Cells
Pipe Exit Range 2 Cells
Chase Range 2 Cells
Team Jump None
Dash None
Primary Weapon Melee (Bounce)
10 DMG
Secondary Weapon
None
Primary Technique
None
Secondary Technique
None
Tertiary Technique
None
Banana Lovin' Bootleggers!

This template is for information on enemies in Mario + Rabbids Kingdom Battle.

If no Align= value is provided, the template will take the vertical right-aligned form (seen to the right); it should be "horizontal" (seen below) in "List of stats" sections, or other assemblages of infoboxes, and left vertical when embedded in the body text at the top of the page. While it's possible to have the vertical form left-aligned using "left" as the input value, this is generally not needed. If the page's title is the plain enemy name (i.e. no qualifiers in parentheses), the Name= variable is not needed.

Template:MRKBenemy