Weapon Balloon: Difference between revisions
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Note that some balloons give different weapons in the DS version. [[Power-Up Token]] upgrades are also exclusive to the remake. | Note that some balloons give different weapons in the DS version. [[Power-Up Token]] upgrades are also exclusive to the remake. | ||
{| | |||
{|class="dktable-brown" width=75% | |||
|- | |- | ||
! | !colspan="10" | Red Balloon | ||
|- | |- | ||
!width=30%|Number | !width=30%|Number | ||
!width=35%|Weapon (Nintendo 64 | !width=35%|Weapon (Nintendo 64) | ||
!width=35%|Weapon (Nintendo DS | !width=35%|Weapon (Nintendo DS) | ||
|- | |- | ||
| align="center" |[[File:DKR64 BalloonRed.png]] | | align="center" |[[File:DKR64 BalloonRed.png]] | ||
| align="center" |[[File:RedMissile 1.png]]<br> | | align="center" |[[File:RedMissile 1.png]]<br>A missile | ||
| align="center" |[[File:RedMissile 1 DKRDS icon.png]]<br> | | align="center" |[[File:RedMissile 1 DKRDS icon.png]]<br>A missile | ||
|- | |- | ||
| align="center" |[[File:DKR64 BalloonRed.png]][[File:DKR64 BalloonRed.png]] | | align="center" |[[File:DKR64 BalloonRed.png]][[File:DKR64 BalloonRed.png]] | ||
| align="center" |[[File:RedMissile 2.png]]<br> | | align="center" |[[File:RedMissile 2.png]]<br>A homing missile | ||
| align="center" |[[File:RedMissile 2 DKRDS icon.png]]<br>Five | | align="center" |[[File:RedMissile 2 DKRDS icon.png]]<br>Five missiles | ||
|- | |- | ||
| align="center" |[[File:DKR64 BalloonRed.png]][[File:DKR64 BalloonRed.png]][[File:DKR64 BalloonRed.png]] | | align="center" |[[File:DKR64 BalloonRed.png]][[File:DKR64 BalloonRed.png]][[File:DKR64 BalloonRed.png]] | ||
| align="center" |[[File:RedMissile 3.png]]<br> | | align="center" |[[File:RedMissile 3.png]]<br>Ten missiles | ||
| align="center" |[[File:RedMissile 3 DKRDS icon.png]]<br> | | align="center" |[[File:RedMissile 3 DKRDS icon.png]]<br>A homing missile | ||
|- | |- | ||
| align="center" |[[File:DKR64 BalloonRed.png]] + [[File:Poweruptoken.png]] | | align="center" |[[File:DKR64 BalloonRed.png]] + [[File:Poweruptoken.png]] | ||
| align="center" |None | | align="center" |None | ||
| align="center" |Three missiles | | align="center" |Three missiles circle the racer and launch themselves at nearby opponents. | ||
|- | |- | ||
! | !colspan="10" | Blue Balloon | ||
|- | |- | ||
| align="center" |[[File:DKR64 BalloonBlue.png]] | | align="center" |[[File:DKR64 BalloonBlue.png]] | ||
| align="center" |[[File:BlueBoost 1.png]]<br>A | | align="center" |[[File:BlueBoost 1.png]]<br>A speed boost, with an orange blast | ||
| align="center" |[[File:BlueBoost 1.png]]<br> | | align="center" |[[File:BlueBoost 1 DKRDS icon.png]]<br>A speed boost, with an orange blast | ||
|- | |- | ||
| align="center" |[[File:DKR64 BalloonBlue.png]][[File:DKR64 BalloonBlue.png]] | | align="center" |[[File:DKR64 BalloonBlue.png]][[File:DKR64 BalloonBlue.png]] | ||
| align="center" |[[File:BlueBoost 2.png]]<br>A | | align="center" |[[File:BlueBoost 2.png]]<br>A stronger speed boost, with a light blue blast | ||
| align="center" |[[File:BlueBoost 2.png]]<br> | | align="center" |[[File:BlueBoost 2 DKRDS icon.png]]<br>A stronger speed boost, with a light green blast | ||
|- | |- | ||
| align="center" |[[File:DKR64 BalloonBlue.png]][[File:DKR64 BalloonBlue.png]][[File:DKR64 BalloonBlue.png]] | | align="center" |[[File:DKR64 BalloonBlue.png]][[File:DKR64 BalloonBlue.png]][[File:DKR64 BalloonBlue.png]] | ||
| align="center" |[[File:BlueBoost 3.png]]<br> | | align="center" |[[File:BlueBoost 3.png]]<br>An even stronger speed boost, with a purple blast | ||
| align="center" |[[File:BlueBoost 3.png]]<br> | | align="center" |[[File:BlueBoost 3 DKRDS icon.png]]<br>An even stronger speed boost, with a purple blast | ||
|- | |- | ||
| align="center" |[[File:DKR64 BalloonBlue.png]] + [[File:Poweruptoken.png]] | | align="center" |[[File:DKR64 BalloonBlue.png]] + [[File:Poweruptoken.png]] | ||
| align="center" |None | | align="center" |None | ||
| align="center" |Activates auto-pilot and enables the | | align="center" |Activates auto-pilot and enables the racer to gain up to three speed boosts from the Touch Screen. | ||
|- | |- | ||
! | !colspan="10" | Green Balloon | ||
|- | |- | ||
| align="center" |[[File:DKR64 BalloonGreen.png]] | | align="center" |[[File:DKR64 BalloonGreen.png]] | ||
| align="center" |[[File:GreenDropper 1.png]]<br>An oil spill | | align="center" |[[File:GreenDropper 1.png]]<br>An oil spill (Cars and Hovercrafts)<br>Gas cloud (Planes) | ||
| align="center" |[[File: | | align="center" |[[File:GreenSlick 1 DKRDS icon.png]]<br>An oil spill (Cars and Hovercrafts)<br>Gas cloud (Planes) | ||
|- | |- | ||
| align="center" |[[File:DKR64 BalloonGreen.png]][[File:DKR64 BalloonGreen.png]] | | align="center" |[[File:DKR64 BalloonGreen.png]][[File:DKR64 BalloonGreen.png]] | ||
| align="center" |[[File:GreenDropper 2.png]]<br>A land | | align="center" |[[File:GreenDropper 2.png]]<br>A land mine (Cars and Hovercrafts)<br>Floating land mine (Planes) | ||
| align="center" |[[File: | | align="center" |[[File:GreenSlick 2 DKRDS icon.png]]<br>A land mine (Cars and Hovercrafts)<br>Floating land mine (Planes) | ||
|- | |- | ||
| align="center" |[[File:DKR64 BalloonGreen.png]][[File:DKR64 BalloonGreen.png]][[File:DKR64 BalloonGreen.png]] | | align="center" |[[File:DKR64 BalloonGreen.png]][[File:DKR64 BalloonGreen.png]][[File:DKR64 BalloonGreen.png]] | ||
| align="center" |[[File:GreenDropper 3.png]]<br>A | | align="center" |[[File:GreenDropper 3.png]]<br>A bubble that traps a racer that rides into it, floats upward, and pops | ||
| align="center" |[[File: | | align="center" |[[File:GreenSlick 3 DKRDS icon.png]]<br>A bubble that traps a racer that rides into it, floats upward, and pops | ||
|- | |- | ||
| align="center" |[[File:DKR64 BalloonGreen.png]] + [[File:Poweruptoken.png]] | | align="center" |[[File:DKR64 BalloonGreen.png]] + [[File:Poweruptoken.png]] | ||
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| align="center" |Five fake Silver Coins | | align="center" |Five fake Silver Coins | ||
|- | |- | ||
! | !colspan="10" | Yellow Balloon | ||
|- | |- | ||
| align="center" |[[File:DKR64 BalloonYellow.png]] | | align="center" |[[File:DKR64 BalloonYellow.png]] | ||
| align="center" |[[File:Shield 1.png]]<br>A short-lasting shield | | align="center" |[[File:Shield 1.png]]<br>A short-lasting shield that protects the user against items. It also spins out other racers. | ||
| align="center" |[[File:Shield 1.png]]<br> | | align="center" |[[File:Shield 1 DKRDS icon.png]]<br>A short-lasting shield that protects the user against items. It also spins out other racers. | ||
|- | |- | ||
| align="center" |[[File:DKR64 BalloonYellow.png]][[File:DKR64 BalloonYellow.png]] | | align="center" |[[File:DKR64 BalloonYellow.png]][[File:DKR64 BalloonYellow.png]] | ||
| align="center" |[[File:Shield 2.png]]<br>A longer-lasting shield | | align="center" |[[File:Shield 2.png]]<br>A longer-lasting shield | ||
| align="center" |[[File:Shield 2.png]]<br> | | align="center" |[[File:Shield 2 DKRDS icon.png]]<br>A longer-lasting shield | ||
|- | |- | ||
| align="center" |[[File:DKR64 BalloonYellow.png]][[File:DKR64 BalloonYellow.png]][[File:DKR64 BalloonYellow.png]] | | align="center" |[[File:DKR64 BalloonYellow.png]][[File:DKR64 BalloonYellow.png]][[File:DKR64 BalloonYellow.png]] | ||
| align="center" |[[File:Shield 3.png]]<br>A | | align="center" |[[File:Shield 3.png]]<br>A shield that lasts even longer | ||
| align="center" |[[File:Shield 3.png]]<br>A | | align="center" |[[File:Shield 3 DKRDS icon.png]]<br>A shield that lasts even longer | ||
|- | |- | ||
| align="center" |[[File:DKR64 BalloonYellow.png]] + [[File:Poweruptoken.png]] | | align="center" |[[File:DKR64 BalloonYellow.png]] + [[File:Poweruptoken.png]] | ||
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| align="center" |Makes the racer invisible with a long lasting shield | | align="center" |Makes the racer invisible with a long lasting shield | ||
|- | |- | ||
! | !colspan="10" | Rainbow Balloon | ||
|- | |||
|- | |||
| align="center" |[[File:DKR64 BalloonRainbow.png]] | | align="center" |[[File:DKR64 BalloonRainbow.png]] | ||
| align="center" |[[File:RainbowMagnet 1.png]]<br>A yellow magnet | | align="center" |[[File:RainbowMagnet 1.png]]<br>A weak, yellow magnet that pulls the user towards a nearby racer | ||
| align="center" |[[File: | | align="center" |[[File:Magnet 1 DKRDS icon.png]]<br>A weak, yellow magnet that pulls the user towards a nearby racer | ||
|- | |- | ||
| align="center" |[[File:DKR64 BalloonRainbow.png]][[File:DKR64 BalloonRainbow.png]] | | align="center" |[[File:DKR64 BalloonRainbow.png]][[File:DKR64 BalloonRainbow.png]] | ||
| align="center" |[[File:RainbowMagnet 2.png]]<br>A stronger, red magnet | | align="center" |[[File:RainbowMagnet 2.png]]<br>A stronger, red magnet | ||
| align="center" |[[File: | | align="center" |[[File:Magnet 2 DKRDS icon.png]]<br>An stronger, red magnet | ||
|- | |- | ||
| align="center" |[[File:DKR64 BalloonRainbow.png]][[File:DKR64 BalloonRainbow.png]][[File:DKR64 BalloonRainbow.png]] | | align="center" |[[File:DKR64 BalloonRainbow.png]][[File:DKR64 BalloonRainbow.png]][[File:DKR64 BalloonRainbow.png]] | ||
| align="center" |[[File:RainbowMagnet 3.png]]<br>A powerful magnet that | | align="center" |[[File:RainbowMagnet 3.png]]<br>A powerful magnet that pulls back opponents to the user | ||
| align="center" |[[File: | | align="center" |[[File:Magnet 3 DKRDS icon.png]]<br>A powerful magnet that pulls back opponents to the user | ||
|- | |- | ||
| align="center" |[[File:DKR64 BalloonRainbow.png]] + [[File:Poweruptoken.png]] | | align="center" |[[File:DKR64 BalloonRainbow.png]] + [[File:Poweruptoken.png]] | ||
| align="center" |None | | align="center" |None | ||
| align="center" |A missile | | align="center" |A homing missile that the player can choose the target of from the Touch Screen | ||
|} | |} | ||
Revision as of 13:22, September 22, 2018
A Weapon Balloon[1] is a type of balloon in Diddy Kong Racing and its Nintendo DS remake, Diddy Kong Racing DS. As their name suggests, Item Balloons, when touched, grant the racers with items to attack their opponents or improve the racers' performance. Many Item Balloons appear in every course in the game. When touched, the balloons break and disappear for a short amount of time, but appear soon after for another player to grab.
Item Balloons come in five different colors: red, blue, yellow, green, and rainbow, and the type of item given by them depends on their color. For example, Green Balloons give the player an oil slick, while Blue Balloons give them a speed boost. Additionally, balloons of the same color can be hit multiple times to earn powered up versions of the items earned from them. However, if a balloon of a different color is hit, the weapon from this balloon replaces the previous item, downgrading it. In the DS version of the game, this is changed so that the previous item is not changed when a balloon of a different color is hit, and the balloon instead simply breaks.
Items
Note that some balloons give different weapons in the DS version. Power-Up Token upgrades are also exclusive to the remake.
Gallery
References
- ^ Diddy Kong Racing Instruction Manual (UK) pg. 23