Car: Difference between revisions

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Cars are usable in every level except Hot Top Volcano, Whale Bay, Pirate Lagoon, and Boulder Canyon, where the player must use a Hovercraft or Plane instead. Cars are usable in Everfrost Peak in the original [[Nintendo 64]] version, but since the course's icy pond is thawed in the DS release, Cars cannot be used in the stage. They are most often the default vehicle for each course that they are ridable in.
Cars are usable in every level except Hot Top Volcano, Whale Bay, Pirate Lagoon, and Boulder Canyon, where the player must use a Hovercraft or Plane instead. Cars are usable in Everfrost Peak in the original [[Nintendo 64]] version, but since the course's icy pond is thawed in the DS release, Cars cannot be used in the stage. They are most often the default vehicle for each course that they are ridable in.


The player can select a course's available vehicles to race in from either the "Tracks" menu or by completing a [[Silver Coin]] Challenge (or [[Balloon Pop Challenge]] in the DS remake). Cars are most often one of the vehicle options.
The player can select a course's available vehicles to race in from either the "Tracks" menu or by completing a [[Silver Coin]] Challenge (or [[Balloon Touch Challenge]] in the DS remake). Cars are most often one of the vehicle options.


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Revision as of 13:06, September 18, 2018

This article is about the standard vehicles from Diddy Kong Racing and Diddy Kong Racing DS. For the Yoshi transformation from Super Mario World 2: Yoshi's Island, see Car (form). For the obstacle from the Mario Kart series, see Car (obstacle).
Not to be confused with Kart.

Cars are one of three ridable vehicles in Diddy Kong Racing and Diddy Kong Racing DS, along with Hovercrafts and Planes. They are a land vehicle, and are used for racetracks set on the road.

In the original version, every character's vehicle has their own unique color, including Cars. In Diddy Kong Racing DS, every character's vehicles are yellow by default. The player can access Taj's Wishes Menu to purchase upgrades for a Car's speed, handling, and acceleration. They can also customize a Car's paint color from a slider or put an emblem on it, much like in Mario Kart DS.

Level availability

Cars are usable in every level except Hot Top Volcano, Whale Bay, Pirate Lagoon, and Boulder Canyon, where the player must use a Hovercraft or Plane instead. Cars are usable in Everfrost Peak in the original Nintendo 64 version, but since the course's icy pond is thawed in the DS release, Cars cannot be used in the stage. They are most often the default vehicle for each course that they are ridable in.

The player can select a course's available vehicles to race in from either the "Tracks" menu or by completing a Silver Coin Challenge (or Balloon Touch Challenge in the DS remake). Cars are most often one of the vehicle options.

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Ancient Lake Check mark.svg Check mark.svg
Fossil Canyon Check mark.svg Check mark.svg
Jungle Falls Check mark.svg Check mark.svg
Hot Top Volcano X mark.svg X mark.svg
Boss level: Tricky the Triceratops Check mark.svg Check mark.svg
Challenge Level: Fire Mountain X mark.svg X mark.svg
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Snowball Valley Check mark.svg Check mark.svg
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Challenge Level: Darkwater Beach X mark.svg X mark.svg
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Boulder Canyon X mark.svg X mark.svg
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Boss level: Smokey the Dragon X mark.svg X mark.svg
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Vehicle colors

Gallery