Nose Dive: Difference between revisions
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{{foreign names | {{foreign names | ||
|FraA=Entrée dans la narine | |FraA=Entrée dans la narine | ||
|FraAM= | |FraAM=Pun on "''entrée dans la marine''" ("entering the navy") and "''narine''" ("nostril") | ||
|FraE=Bourre pif | |FraE=Bourre pif | ||
|FraEM= | |FraEM=Conk Filler | ||
|Spa=Asunto de narices | |Spa=Asunto de narices | ||
|SpaM=Matter of noses}} | |SpaM=Matter of noses | ||
}} | |||
==Trivia== | ==Trivia== |
Revision as of 12:13, August 10, 2018
- This article is about Kat and Ana's boss microgame. For the record from WarioWare: Twisted!, see Nose Dive (souvenir).
Nose Dive is Kat and Ana's boss microgame in WarioWare: Twisted! and Dribble and Spitz's boss microgame in WarioWare Gold.
Gameplay
The player controls a robot attacking with a two-fingers hand. The game's purpose is to destroy the noses getting in the player's way and reach a big face with two eyes and a nose. The nose starts attacking him. To defeat him, the player has to block his two nostrils using the hands. The nose explodes and makes the face reveal itself as a bigger nose that attacks with mini-noses. The robot transforms into a two-handed one. To defeat this one, the player has to hit its nostrils. After several shots, the nose explodes.
- 1st level difficulty: There is a small amount of mini-noses, the wind coming out of the mini-boss isn't strong and it takes a small amount of shots to defeat the big nose.
- 2nd level difficulty: There are more mini-noses, the wind coming out of the mini-boss is stronger and it takes more shots to defeat the big nose.
- 3rd level difficulty: There are a big amount of mini-noses, the wind coming out of the mini-boss is strong and it takes a big amount of shots to defeat the big nose.
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Spanish | Asunto de narices[?] | Matter of noses |
Trivia
- The fruits that the robot eats (bananas, cherries and a peach) are the same weapons the player later uses in Boot Camp, a boss stage in WarioWare: Smooth Moves. They are also used in the same order across all three difficulty levels.