Larry's Scary Lair: Difference between revisions
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|game=''[[Hotel Mario]]'' | |game=''[[Hotel Mario]]'' | ||
|limit=200 seconds | |limit=200 seconds | ||
|boss=[[Larry Koopa]] | |||
|before=[[Stage 9 (Larry's Chillton Hotel)|<<]] | |before=[[Stage 9 (Larry's Chillton Hotel)|<<]] | ||
|after=[[Stage 1 (Lemmy's High-ate Regency Hotel)|>>]] | |after=[[Stage 1 (Lemmy's High-ate Regency Hotel)|>>]] |
Revision as of 22:52, June 9, 2018
Template:Levelbox Larry's Scary Lair is the tenth level of Larry's Chillton Hotel and the thirtieth level overall in Hotel Mario.
Layout
This level features a boss battle with Larry. Larry's sole tactic is walking around, swinging his scepter to make a Cannonball travel towards Mario, always adjusting to ensure he is on the same floor as Mario. Mario must jump on Larry to briefly stun him; he can jump on Larry again to stun him for a longer period of time. The level consists of five floors, with anywhere between two to five doors on each floor.
Enemies
- Larry Koopa (boss)