Hole Hogs: Difference between revisions
(Undo revision 2439944 by 70.31.212.45 (talk)) |
|||
Line 12: | Line 12: | ||
==Gameplay== | ==Gameplay== | ||
The rivals attempt to score ten points by staying above the ground long enough without getting whacked by the solo player. A rival only has to stay above the surface for one second to score. When a rival scores, a music note appears over the hole they scored from. Monty Moles also pop up intermittently. If a rival is hit by the [[hammer]], they are stunned temporarily. If there are less than 10 character faces on the bottom of the screen after time is up, the solo player wins. If 10 character faces appear on the bottom of the screen, the rivals win. | The rivals attempt to score ten points by staying above the ground long enough without getting whacked by the solo player. A rival only has to stay above the surface for one second to score. When a rival scores, a music note appears over the hole they scored from. Monty Moles also pop up intermittently. If a rival is hit by the [[hammer]], they are stunned temporarily. If there are less than 10 character faces on the bottom of the screen after time is up, the solo player wins. If 10 character faces appear on the bottom of the screen within 30 seconds, the rivals win. | ||
==In-game text== | ==In-game text== |
Revision as of 09:39, May 26, 2018
Template:Minigame-infobox Hole Hogs is a 1-vs-Rivals minigame featured in Mario Party 9. This game is similar to Monty's Revenge from Mario Party 7.
Introduction
The rivals are chased across a stone platform by the solo player. Several Monty Moles look out at the chase, then jump into their holes. The rivals then jump into the same holes the Monty Moles did, and the solo player stops chasing them.
Gameplay
The rivals attempt to score ten points by staying above the ground long enough without getting whacked by the solo player. A rival only has to stay above the surface for one second to score. When a rival scores, a music note appears over the hole they scored from. Monty Moles also pop up intermittently. If a rival is hit by the hammer, they are stunned temporarily. If there are less than 10 character faces on the bottom of the screen after time is up, the solo player wins. If 10 character faces appear on the bottom of the screen within 30 seconds, the rivals win.
In-game text
- Rules – "The solo player must hammer the other players before they can earn points. The other players earn points by staying aboveground without getting hit."
- Controls (Solo) – "Hold the Wii Remote vertically. Point at your target, and press to hammer."
- Controls (Team) – "Hold the Wii Remote sideways. Press , , or to choose a hole to pop out of. Earn a point every time you escape without being hit. Fill the points meter at the bottom to win!"
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | たいけつ! モグラたたき[?] Tai ketsu! Mogura-tataki |
Showdown! Whack-a-Mole | |
Chinese | 決戰大地鼠[?] Juézhàn dà dì shǔ |
Whack-a-Mole Decisive Battle | |
German | Hammer-Versteckspiel[?] | Hammer Hide-and-Seek | |
Spanish | A martillazos[?] | By hammering |