Donkey Kong Jr. (WarioWare: Twisted!): Difference between revisions

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'''Donkey Kong Jr.''' is one of [[9-Volt]]'s [[microgame]]s in ''[[WarioWare: Twisted!]]''. It is set in [[Donkey Kong Jr. (game)|the game of the same name]], specifically [[Stage 4]].
'''Donkey Kong Jr.''' is one of [[9-Volt]]'s [[microgame]]s in ''[[WarioWare: Twisted!]]''. It is set in [[Donkey Kong Jr. (game)|the game of the same name]], specifically [[Stage 4 (Donkey Kong Jr.)|Stage 4]].


==Gameplay==
==Gameplay==

Revision as of 00:38, March 25, 2018

Template:Minigame-infobox Donkey Kong Jr. is one of 9-Volt's microgames in WarioWare: Twisted!. It is set in the game of the same name, specifically Stage 4.

Gameplay

The objective is to have Donkey Kong Jr. climb up the chains and insert the two keys into their locks, freeing his father from Mario.

  • Level 1: There are no enemies.
  • Level 2: Junior must avoid a Nitpicker.
  • Level 3: Junior must avoid two Nitpickers, both going at unpredictable speeds.

Template:WarioWare: Twisted! Microgames