Double Order: Difference between revisions
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==Gameplay== | ==Gameplay== | ||
The point of the game is to serve the customer two orders. There will be four types of food rolling on a conveyor belt. In Japanese version, the dishes are different kinds of sushi. In the localized versions, they are replaced by a burger, a hot dog and a sandwich, as well as a corn dog in the North American version and a pizza in the European version. | The point of the game is to serve the customer two orders. There will be four types of food rolling on a conveyor belt. In the Japanese version, the dishes are different kinds of sushi. In the localized versions, they are replaced by a burger, a hot dog and a sandwich, as well as a corn dog in the North American version and a pizza in the European version. | ||
The game starts off with a customer asking for a food item. The player will need to tap the correct food item. If the player taps the correct item, the customer will ask for another food item. If the player gets it right again, they win. However, if they get an order wrong or time runs out, the game ends in a loss. | The game starts off with a customer asking for a food item. The player will need to tap the correct food item. If the player taps the correct item, the customer will ask for another food item. If the player gets it right again, they win. However, if they get an order wrong or time runs out, the game ends in a loss. | ||
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==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
|Jap=かいてんずし | |Jap=かいてんずし |
Revision as of 09:39, March 12, 2018
Double Order is one of Ashley's microgames in WarioWare: D.I.Y.
Gameplay
The point of the game is to serve the customer two orders. There will be four types of food rolling on a conveyor belt. In the Japanese version, the dishes are different kinds of sushi. In the localized versions, they are replaced by a burger, a hot dog and a sandwich, as well as a corn dog in the North American version and a pizza in the European version.
The game starts off with a customer asking for a food item. The player will need to tap the correct food item. If the player taps the correct item, the customer will ask for another food item. If the player gets it right again, they win. However, if they get an order wrong or time runs out, the game ends in a loss.
Names in other languages
Language | Name | Meaning | Notes |
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