Rolling Hills: Difference between revisions
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|title=Rolling Hills | |title=Rolling Hills | ||
|image=[[File: | |image=[[File:RollingHillsWiiU.jpg|250px]] | ||
|app=''[[Mario vs. Donkey Kong: Tipping Stars]]'' | |app=''[[Mario vs. Donkey Kong: Tipping Stars]]'' | ||
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== | ==Gallery== | ||
{{image|level maps from the Nintendo 3DS version. They are slightly different from the Wii U version}} | {{image|level maps from the Nintendo 3DS version. They are slightly different from the Wii U version}} | ||
===Wii U version=== | <gallery> | ||
Rollinghills.jpg|Level menu in the Nintendo 3DS version | |||
</gallery> | |||
===Level maps from the Wii U version=== | |||
<gallery> | <gallery> | ||
MvDKTS1-1mapWiiU.jpg|Level 1-1 | MvDKTS1-1mapWiiU.jpg|Level 1-1 |
Revision as of 10:28, February 27, 2018
Template:Worldbox Rolling Hills is the first world of Mario vs. Donkey Kong: Tipping Stars. It is a grassy plain, with a backdrop similar to that of the New Super Mario Bros. series, and introduces the first mechanic in the game, Red Girders. The only Minis which appear in this world are Mini Marios and Mini Peaches. Mini Marios debut in Level 1-1, while Mini Peaches start appearing in Level 1-4. There are two bonus stages that are set in this world, B-1 and B-2. For enemies, only one Shy Guy and two Circus Kongs appear across the whole world, and one Cursed Mini Mario in Level 1-8.
This world is very similar to Coaster Hills in Mario vs. Donkey Kong: Mini-Land Mayhem!, as both worlds feature an arrangement of the Super Mario Bros. 2 overworld theme, both end with Hills, both are grassy plains, and both introduce two new Minis (Mini Mario and one other Mini toy introduced in the first Multi-Door level of their respective games).
Levels
Level | Preview | Description | Enemies and obstacles encountered |
---|---|---|---|
Level 1-1 | The level where Red Girders are first used in the game. | Spikes | |
Level 1-2 | A level in which Red Girders can be collected along the way and used afterwards. | Spikes | |
Level 1-3 | A level that introduces the hammers and an enemy to combat with them. | Spikes, Shy Guy | |
Level 1-4 | A multi-door level, in which Mini Peach has to be rescued from a capsule and brought to her assigned exit, as Mini Mario has to be. | Spikes | |
Level 1-5 | A level in which two Circus Kongs are present. | Spikes, Circus Kongs | |
Level 1-6 | An introduction to one of the game's mechanics, ladders. | Spikes | |
Level 1-7 | The first level to have a Mini Mario carrying the key needed to open the exit. | Spikes | |
Level 1-8 | The debut of Cursed Mini Mario. | Spikes, Cursed Mini Mario |
Gallery
It has been requested that at least one image be uploaded for this article. Remove this notice only after the image(s) have been added. Specific(s): level maps from the Nintendo 3DS version. They are slightly different from the Wii U version
Level maps from the Wii U version
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ローリングヒルズ[?] Rōrin Hiruzu |
Rolling Hills |
Mario vs. Donkey Kong: Tipping Stars | ||
---|---|---|
Characters | Donkey Kong • Mario • Pauline • Toads | |
Minis | Cursed Mini Mario • Gold Mini Mario • Mini Donkey Kong • Mini Luigi • Mini Mario • Mini Pauline • Mini Peach • Mini Toad | |
Enemies | Donkey Kong's robots (Cannon Kong · Capture Kong · Circus Kong) • Fire Piranha Plant • Piranha Plant • Pokey • Shy Guy • Thwomp | |
Worlds | Rolling Hills • Jumpy Jungle • Runaway Warehouse • Crumbling Cavern • Dashing Desert • Twilight Valley • Orbiting Observatory • Bonus Levels (Bonus 1 · Bonus 2 · Bonus 3) | |
Objects | Items | Coin (large) • Hammers • M Coin • Pickup |
Resource items | Blue Lift • Movable Pipe • Pink Block • Purple Conveyor • Red Girder • Spring | |
Fixed objects | Cannon • Color Switch • Conveyor Belt • Girder • Goal Door • Ladder • Magnet Ground • Rock • Spikes • Warp Pipe | |
Further info | Gallery • Media • Official online levels • Slide • Staff (Nintendo 3DS version · Wii U version) • Stamps • Workshop Store |