3 GAMES IN 1: Difference between revisions

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==Layout==
==Layout==
The level begins with a segment based upon ''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'', except the [[Snapjaw]]s and [[Nitpicker]]s are replaced with other enemies. The next segment is based upon ''[[zeldawiki:The Legend of Zelda (game)|The Legend of Zelda]]''. Once Mario hits a [[Koopa Troopa]] into a [[Brick Block]] below a [[P Switch]], it will be pressed, allowing Mario to move to the right and for the ''Legend of Zelda'' opening chime to play. Afterwards, a [[Beanstalk]] will appear, followed by a segment based upon the [[Mario Kart (series)|''Mario Kart'' series]]. Afterwards, the [[Goal Pole]] appears.
The level begins with a segment based upon ''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'', except the [[Snapjaw]]s and [[Nitpicker]]s are replaced with other enemies. The next segment is based upon ''[[zeldawiki:The Legend of Zelda (Game)|The Legend of Zelda]]''. Once Mario hits a [[Koopa Troopa]] into a [[Brick Block]] below a [[P Switch]], it will be pressed, allowing Mario to move to the right and for the ''Legend of Zelda'' opening chime to play. Afterwards, a [[Beanstalk]] will appear, followed by a segment based upon the [[Mario Kart (series)|''Mario Kart'' series]]. Afterwards, the [[Goal Pole]] appears.


==Enemies==
==Enemies==

Revision as of 09:13, January 15, 2018

Template:Levelbox 3 GAMES IN 1 is Undodog's second official course in Super Mario Maker, released on December 18, 2015. It is set in the underground theme and in the Super Mario Bros. game style.

Layout

The level begins with a segment based upon Donkey Kong Jr., except the Snapjaws and Nitpickers are replaced with other enemies. The next segment is based upon The Legend of Zelda. Once Mario hits a Koopa Troopa into a Brick Block below a P Switch, it will be pressed, allowing Mario to move to the right and for the Legend of Zelda opening chime to play. Afterwards, a Beanstalk will appear, followed by a segment based upon the Mario Kart series. Afterwards, the Goal Pole appears.

Enemies

Template:SMM Levels